** = Old results marked were performed with the original BIOS & boost behaviour as published on 7/7.

Gaming: Ashes Classic (DX12)

Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of the DirectX12 features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.

As a real-time strategy title, Ashes is all about responsiveness during both wide open shots but also concentrated battles. With DirectX12 at the helm, the ability to implement more draw calls per second allows the engine to work with substantial unit depth and effects that other RTS titles had to rely on combined draw calls to achieve, making some combined unit structures ultimately very rigid.

Stardock clearly understand the importance of an in-game benchmark, ensuring that such a tool was available and capable from day one, especially with all the additional DX12 features used and being able to characterize how they affected the title for the developer was important. The in-game benchmark performs a four minute fixed seed battle environment with a variety of shots, and outputs a vast amount of data to analyze.

For our benchmark, we run Ashes Classic: an older version of the game before the Escalation update. The reason for this is that this is easier to automate, without a splash screen, but still has a strong visual fidelity to test.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Ashes: Classic RTS Mar
2016
DX12 720p
Standard
1080p
Standard
1440p
Standard
4K
Standard

Ashes has dropdown options for MSAA, Light Quality, Object Quality, Shading Samples, Shadow Quality, Textures, and separate options for the terrain. There are several presents, from Very Low to Extreme: we run our benchmarks at the above settings, and take the frame-time output for our average and percentile numbers.

All of our benchmark results can also be found in our benchmark engine, Bench.

Ashes Classic IGP Low Medium High
Average FPS
95th Percentile

 

Gaming: Shadow of War Gaming: Strange Brigade (DX12, Vulkan)
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  • Andrei Frumusanu - Sunday, July 7, 2019 - link

    CPUs are designed with memory latencies in mind when clocking at a certain clock - the current comparison at slightly different clocks is still perfectly valid for IPC.
  • RSAUser - Monday, July 8, 2019 - link

    Then show a power difference since the 9900K is double the draw...
  • Mugur - Monday, July 8, 2019 - link

    Done by other sites / youtube channels (at 4 Ghz). Ryzen 3000 is destroying Intel at the same clock.
  • isthisavailable - Sunday, July 7, 2019 - link

    With improved 7nm+ process for next gen, AMD can hit 5ghz and take the single core crown.
  • Maxiking - Sunday, July 7, 2019 - link

    Just like they did with the 14nm+ aka 12nm.
    Just like they were supposed to do with this gen.
    But, but, but..?
  • sor - Sunday, July 7, 2019 - link

    Actually that’s a bad example because we did see 200-300mhz bumps each generation between Ryzen 1000 and 3000. At that pace it’s possible to see a 5ghz turbo next generation, or be close enough.

    If you’re saying that everyone expected 5ghz with Ryzen 2000, then yes, if that’s true then those people were being unreasonable. At this point though it’s not a big leap.
  • Maxiking - Sunday, July 7, 2019 - link

    It is a perfectly valid example, the bump between 1st gen and 2ng gen ryzen was 200mhz. Max OC on 1st gen was 4.1ghz, the max on the 2nd gen was 4.3ghz.

    There is no bump this year. I am highly skeptical they would be able to reach 4.6ghz on all cores with 7 nm+ next year. TSMC nodes are nothing special, you hit the wall and you are done regardless of voltage used.
  • sor - Sunday, July 7, 2019 - link

    last year we had 3.7/4.3ghz as the flagship Ryzen 7 desktop. This year we get 3.9/4.5ghz in Ryzen 7 and up to 4.7ghz single threaded in Ryzen 9.

    These parts are well beyond anything we saw in the 2000 series, to claim there has been no frequency improvement is disingenuous at best. Going to 5ghz is just a small process tweak away this time.
  • Maxiking - Sunday, July 7, 2019 - link

    Yeah and we were promised 3900x boosting up to 4.6ghz and it barely boost to 4.2ghz and can be manually overclocked to 4.3ghz.

    I will believe when I see it.

    So no, there is no frequency boost with these chips.
  • Mugur - Monday, July 8, 2019 - link

    You are wrong, 3900 is boosting to 4.55-4.6 single core all day.

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