VR

Japan Display (JDI) has developed its own tethered VR headset, which features 3-degree-of-freedom (3DoF) positional tracking and is aimed primarily at businesses interested in providing VR entertainment. The VRM-100 device will initially be available to software developers, but it remains to be seen whether other parties will get interested in JDI’s hardware platform. JDI’s VRM-100 relies on a 5.35-inch LCD display featuring a 2880×1600 resolution, 615 PPI, and an 80 Hz refresh rate (with a 60 Hz auto cutover). The device is equipped with a gyroscope and a geomagnetic sensor for 3DoF, stereo speakers, and has HDMI as well as USB 3.0 interfaces to connect to PCs. The device has detachable VR goggles (which looks like a page from Google’s ‘Cardboard VR’ book), which is...

HTC & Intel Partner on WiGig Wireless for Vive VR Headset

HTC's doing a little Spring cleaning, and it's starting with all the wires protruding from its headsets. The company announced today at Computex 2017 that it has partnered with...

9 by Ryan Smith on 5/30/2017

Dell Launches 'VR Ready' XPS 27 AIO: 4K, Core i7-7700, Radeon RX 570, 10 Speakers

Dell has launched a new version of their XPS 27 all-in-one gaming PC. The VR Ready flavor of the XPS 27 has the same 4K display and the same...

29 by Anton Shilov on 5/27/2017

Google I/O 2017: New AR/VR Experiences

Today at its annual developer conference, Google made several announcements about what augmented and virtual reality projects it and its partners have been working on. Google just launched its...

15 by Matt Humrick on 5/17/2017

HTC Announces New Standalone Vive VR Headset with Google Daydream Support

Today at Google I/O 2017, Google and HTC announced a new Daydream VR compatible Vive headset. This new device in the Vive family is a standalone unit that does...

14 by Matt Humrick on 5/17/2017

Acer Announces Holo 360° Camera with Integrated 4G LTE

Acer has demonstrated a new camera designed to capture 360° videos and can upload content to the Internet without a PC or a smartphone. The Holo 360 camera is...

6 by Anton Shilov on 5/1/2017

AMD Announces Radeon Pro Duo (Polaris) - Double Polaris for Content Creation

Back in 2016 AMD launched the Radeon Pro Duo, an interesting take on a semi-pro workstation card. As a dual-GPU Fiji card wasn’t going to be viable for the...

36 by Ryan Smith on 4/25/2017

AMD Acquires 60 GHz Wireless IP and Staff from Nitero

AMD on Tuesday announced that it had acquired millimeter wave radio-related intellectual property and key engineers from Nitero. Nitero specialized in radio technology for the 60 GHz range, which...

19 by Anton Shilov on 4/15/2017

CyberLink Launches PowerDVD 17 with UHD Blu-ray and VR HMD Support

CyberLink has been regularly updating their multimedia playback software / PC DVD & Blu-ray players. While ArcSoft dropped out of the software Blu-ray player market a few years back...

29 by Ganesh T S on 4/11/2017

GDC 2017 Roundup: VR for All - Pico Neo CV, Tobii, & HTC

Now that I’ve wrapped up the major GDC product launches, I want to spend a bit of time talking about the rest of GDC. The annual show has always been...

5 by Ryan Smith on 3/13/2017

Basemark Releases VRScore, a VR & VR Headset Benchmark Suite for Windows

Back in 2015 as the development of the first generation of modern VR headsets was coming to a close, benchmark developer Basemark announced that they would be applying their...

5 by Ryan Smith on 1/30/2017

Kopin at CES 2017: 2K120 VR, Whisper Voice Recognition

If you’ve never heard of Kopin before, you’re probably like most people. Going into CES I had no idea what Kopin was, but it turns out that they’re actually...

5 by Joshua Ho on 1/6/2017

Oculus VR Acquires The Eye Tribe, Developer of Eye Tracking Technologies

It has been announced that Oculus VR as bought The Eye Tribe, a company known for its eye tracking hardware and software technologies, earlier in December. Facebook’s VR division...

17 by Anton Shilov on 12/30/2016

Zotac ZBOX MAGNUS EN1080 SFF PC Review: A Premium Gaming Powerhouse

Gaming systems and small form-factor (SFF) PCs have emerged as bright spots in the desktop PC market that has been subject to severe challenges recently. Many vendors have tried...

38 by Ganesh T S on 12/19/2016

Christmas Game Bundles: Civilization VI, Doom, Hitman, Serious Sam VR from AMD, HTC, & NVIDIA

In recent days AMD, NVIDIA and HTC have initiated three new free game campaigns in an attempt to attract attention of gamers to their hardware. AMD will add a...

18 by Anton Shilov on 12/14/2016

The Khronos Group Announces New Standards Collaboration for VR Integration

It’s no secret that at this early point in the lifecycle of VR that there are many different platforms, solutions and paths to choose from when it comes to...

13 by Ian Cutress on 12/7/2016

ZOTAC VR GO Backpack PC Gets Priced: Core i7-6700T, GeForce GTX 1070, $1999

ZOTAC this week plans to start sales of its VR GO backpack PC designed for virtual reality enthusiasts. The system uses a quad-core processor from Intel, and is equipped...

14 by Anton Shilov on 11/30/2016

MSI Releases the 'VR One': A Backpack PC For VR From $1999

MSI has started to sell its VR One backpack PC designed for virtual reality enthusiasts. The MSI VR One system is now available in the US, and comes equipped...

20 by Anton Shilov on 11/21/2016

Alienware 13 R3: Quad-Core CPU, GeForce GTX 1060, QHD OLED, VR Ready

Alienware last week introduced the third generation of its 13” gaming notebooks. The manufacturer describes its new Alienware 13 R3 machines as the world’s first 13-inch laptops capable of...

45 by Anton Shilov on 11/10/2016

ZOTAC Announces VR GO Backpack PC with GeForce GTX 1070

ZOTAC this week has formally introduced its VR GO backpack PC designed for virtual reality enthusiasts. The system is equipped with NVIDIA’s GeForce GTX 1070 graphics, a quad-core CPU...

30 by Anton Shilov on 11/2/2016

Oculus Touch Controllers Shipping In December for $199

Back when the Oculus Rift and HTC Vive VR headsets launched earlier this year, one of the main differentiating features was the inclusion of touch/motion controllers. The Rift was...

14 by Ryan Smith on 10/6/2016

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