** = Old results marked were performed with the original BIOS & boost behaviour as published on 7/7.

Gaming: World of Tanks enCore

Albeit different to most of the other commonly played MMO or massively multiplayer online games, World of Tanks is set in the mid-20th century and allows players to take control of a range of military based armored vehicles. World of Tanks (WoT) is developed and published by Wargaming who are based in Belarus, with the game’s soundtrack being primarily composed by Belarusian composer Sergey Khmelevsky. The game offers multiple entry points including a free-to-play element as well as allowing players to pay a fee to open up more features. One of the most interesting things about this tank based MMO is that it achieved eSports status when it debuted at the World Cyber Games back in 2012.

World of Tanks enCore is a demo application for a new and unreleased graphics engine penned by the Wargaming development team. Over time the new core engine will implemented into the full game upgrading the games visuals with key elements such as improved water, flora, shadows, lighting as well as other objects such as buildings. The World of Tanks enCore demo app not only offers up insight into the impending game engine changes, but allows users to check system performance to see if the new engine run optimally on their system.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
World of Tanks enCore Driving / Action Feb
2018
DX11 768p
Minimum
1080p
Medium
1080p
Ultra
4K
Ultra

All of our benchmark results can also be found in our benchmark engine, Bench.

World of Tanks enCore IGP Low Medium High
Average FPS
95th Percentile

 

Benchmarking Performance: CPU Legacy Tests Gaming: Shadow of War
Comments Locked

447 Comments

View All Comments

  • Korguz - Monday, July 8, 2019 - link

    huh ???
  • mkozakewich - Saturday, July 13, 2019 - link

    "...as unfortunately the timing didn’t work out."

    You should increase his voltage a little and reboot, that might help.
  • Meteor2 - Monday, July 15, 2019 - link

    It's hard to get one's head around this, but basically: *all* the Intel benchmarks *do not* include the security patches for the MDS-class flaws. The 9000 and 8000 series tests do include the OS-side Spectre fixes, but that's it. No OS-fixes for other CPUs, and no motherboard firmware fixes for any Intel CPUs

    At the very least, all the Intel CPUs should be retested on Windows 10 1903 which has the OS-side MDS fixes.

    Most if not all the motherboards used for the Intel reviews can also have their firmware upgraded to fix Spectre and most times MDS flaws. Do it.

    This is sensible and reasonable to do: no sensible and reasonable user would leave their OS vulnerable. Maybe the motherboard, because it's a bit scary to do, but as that can be patched, it should be by reviewers.

    This would result in all the Intel scores being lower. We don't know by how much without this process actually being done. But until it is, the Intel results, and thus the review itself, are invalid.

    While you're at it Anandtech, each year buy the latest $999 GPU for CPU testing. Consider it a cost of doing business. Letting the GPU bottleneck the CPU on most game resolutions benchmarked is pointless.
  • plonk420 - Sunday, July 7, 2019 - link

    mountain time zone, best time zone... 7am 7/7!
  • exactopposite - Sunday, July 7, 2019 - link

    Been waiting on this one for a long time
  • Eris_Floralia - Sunday, July 7, 2019 - link

    It's really nice to see Andrei starting to take part in desktop processor reviews and Gavin Bonshor's hardwork!
  • mjz_5 - Sunday, July 7, 2019 - link

    Intel gets 5% better FPS In games is really not a win. I’ll consider that a tie. In multiple applications AMD gets 20% more performance. That’s a win!!
  • Dragonstongue - Sunday, July 7, 2019 - link

    hopefully Anal lists :P see how much a "win" the Ryzen 3k / x5xx / Navi truly are, not only to get AMD margins even higher but to take more market share from Intel and "stagnate" Nvidia's needing to "up the price" to make more $$$$$$ when AMD "seems" to be making "as much if not more" selling a small amount less per unit (keep in mind, AMD is next Playstation and Xbox which are 99/9% likely to be using the same silicon, so, AMD take a "small hit" to get as many Ryzen gen 3 and Navi "in the world" which drums up market/mindshare which is extremely important for any business, at this stage in the game is VITAL for AMD.
  • sor - Sunday, July 7, 2019 - link

    I’m honestly wondering what the point is of the gaming benchmarks for CPU tests anymore.

    It seems like the game is either so easy to render that we are comparing values in the hundreds of FPS, or they’re so hard to render that it’s completely GPU dependent and the graph is flat for all CPUs.

    In the vast majority of tests here one would have an identical experience with any of the top four CPUs tested.
  • Targon - Monday, July 8, 2019 - link

    Game engines are starting to use more cores, and at lower resolutions(which do not stress the video card all that much) will show improvements/benefits of using one CPU or even platform over another. In this review, due to the RAM being used, the gaming benchmarks are almost invalid(DDR4-3200 CL16), since moving to CL14 RAM would potentially eliminate any advantage Intel has in these benchmarks.

Log in

Don't have an account? Sign up now