** = Old results marked were performed with the original BIOS & boost behaviour as published on 7/7.

Benchmarking Performance: CPU System Tests

Our System Test section focuses significantly on real-world testing, user experience, with a slight nod to throughput. In this section we cover application loading time, image processing, simple scientific physics, emulation, neural simulation, optimized compute, and 3D model development, with a combination of readily available and custom software. For some of these tests, the bigger suites such as PCMark do cover them (we publish those values in our office section), although multiple perspectives is always beneficial. In all our tests we will explain in-depth what is being tested, and how we are testing.

All of our benchmark results can also be found in our benchmark engine, Bench.

Application Load: GIMP 2.10.4

One of the most important aspects about user experience and workflow is how fast does a system respond. A good test of this is to see how long it takes for an application to load. Most applications these days, when on an SSD, load fairly instantly, however some office tools require asset pre-loading before being available. Most operating systems employ caching as well, so when certain software is loaded repeatedly (web browser, office tools), then can be initialized much quicker.

In our last suite, we tested how long it took to load a large PDF in Adobe Acrobat. Unfortunately this test was a nightmare to program for, and didn’t transfer over to Win10 RS3 easily. In the meantime we discovered an application that can automate this test, and we put it up against GIMP, a popular free open-source online photo editing tool, and the major alternative to Adobe Photoshop. We set it to load a large 50MB design template, and perform the load 10 times with 10 seconds in-between each. Due to caching, the first 3-5 results are often slower than the rest, and time to cache can be inconsistent, we take the average of the last five results to show CPU processing on cached loading.

AppTimer: GIMP 2.10.4

Application loading is typically single thread limited, but we see here that at some point it also becomes core-resource limited. Having access to more resources per thread in a non-HT environment helps the 8C/8T and 6C/6T processors get ahead of both of the 5.0 GHz parts in our testing.

3D Particle Movement v2.1: Brownian Motion

Our 3DPM test is a custom built benchmark designed to simulate six different particle movement algorithms of points in a 3D space. The algorithms were developed as part of my PhD., and while ultimately perform best on a GPU, provide a good idea on how instruction streams are interpreted by different microarchitectures.

A key part of the algorithms is the random number generation – we use relatively fast generation which ends up implementing dependency chains in the code. The upgrade over the naïve first version of this code solved for false sharing in the caches, a major bottleneck. We are also looking at AVX2 and AVX512 versions of this benchmark for future reviews.

For this test, we run a stock particle set over the six algorithms for 20 seconds apiece, with 10 second pauses, and report the total rate of particle movement, in millions of operations (movements) per second. We have a non-AVX version and an AVX version, with the latter implementing AVX512 and AVX2 where possible.

3DPM v2.1 can be downloaded from our server: 3DPMv2.1.rar (13.0 MB)

3D Particle Movement v2.1

With a non-AVX code base, the 9900K shows the IPC and frequency improvements over the R7 2700X, although in reality it is not as big of a percentage jump as you might imagine. The processors without HT get pushed back a bit here.

3D Particle Movement v2.1 (with AVX)

 

Dolphin 5.0: Console Emulation

One of the popular requested tests in our suite is to do with console emulation. Being able to pick up a game from an older system and run it as expected depends on the overhead of the emulator: it takes a significantly more powerful x86 system to be able to accurately emulate an older non-x86 console, especially if code for that console was made to abuse certain physical bugs in the hardware.

For our test, we use the popular Dolphin emulation software, and run a compute project through it to determine how close to a standard console system our processors can emulate. In this test, a Nintendo Wii would take around 1050 seconds.

The latest version of Dolphin can be downloaded from https://dolphin-emu.org/

Dolphin 5.0 Render Test

 

DigiCortex 1.20: Sea Slug Brain Simulation

This benchmark was originally designed for simulation and visualization of neuron and synapse activity, as is commonly found in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron / 1.8B synapse simulation, equivalent to a Sea Slug.

Example of a 2.1B neuron simulation

We report the results as the ability to simulate the data as a fraction of real-time, so anything above a ‘one’ is suitable for real-time work. Out of the two modes, a ‘non-firing’ mode which is DRAM heavy and a ‘firing’ mode which has CPU work, we choose the latter. Despite this, the benchmark is still affected by DRAM speed a fair amount.

DigiCortex can be downloaded from http://www.digicortex.net/

DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

 

y-Cruncher v0.7.6: Microarchitecture Optimized Compute

I’ve known about y-Cruncher for a while, as a tool to help compute various mathematical constants, but it wasn’t until I began talking with its developer, Alex Yee, a researcher from NWU and now software optimization developer, that I realized that he has optimized the software like crazy to get the best performance. Naturally, any simulation that can take 20+ days can benefit from a 1% performance increase! Alex started y-cruncher as a high-school project, but it is now at a state where Alex is keeping it up to date to take advantage of the latest instruction sets before they are even made available in hardware.

For our test we run y-cruncher v0.7.6 through all the different optimized variants of the binary, single threaded and multi-threaded, including the AVX-512 optimized binaries. The test is to calculate 250m digits of Pi, and we use the single threaded and multi-threaded versions of this test.

Users can download y-cruncher from Alex’s website: http://www.numberworld.org/y-cruncher/

y-Cruncher 0.7.6 Single Thread, 250m Digitsy-Cruncher 0.7.6 Multi-Thread, 250m Digits

 

Agisoft Photoscan 1.3.3: 2D Image to 3D Model Conversion

One of the ISVs that we have worked with for a number of years is Agisoft, who develop software called PhotoScan that transforms a number of 2D images into a 3D model. This is an important tool in model development and archiving, and relies on a number of single threaded and multi-threaded algorithms to go from one side of the computation to the other.

In our test, we use version 1.3.3 of the software with a good sized data set of 84 x 18 megapixel photos, and push it through a reasonably fast variant of the algorithms. We report the total time to complete the process.

Agisoft’s Photoscan website can be found here: http://www.agisoft.com/

Agisoft Photoscan 1.3.3, Complex Test

 

Benchmarking Performance: Web Tests Benchmarking Performance: CPU Rendering Tests
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  • Irata - Monday, July 8, 2019 - link

    Thanks for your reply Ryan. I did not intend to be rude when saying "lazy" but rather show that I do not think this is something that was done by intent.

    Like I said - mention these things and it helps clear up misunderstandings.

    It is definitely very positive that you test the Ryzen CPU with the latest builds though.
    I also like that you mention if prices include an HSF or not, but it would have been nice to mention the price of HSF used for Intel systems (when not boxed), as e.g. the Thermalright True Copper is a rather expensive CPU cooler.

    I think you already addressed not using a faster nVME drive (a PCIe 4 version would have been ideal if available - this would also have given an indication of potentially increased system power use for the Ryzen with PCIe 4 drives) on Twitter.

    Those are little nitpicks, so not intended to be a criticism of the overall article. It is just that people tend to be rather sensitive when it comes to Intel vs. AMD CPU comparisons, given Intel's history of things they are willing to do to keep mind- and marketshare.
  • Daeros - Monday, July 15, 2019 - link

    Whether or not it is intentional, AT has had an increasing Intel bias over the last several years. Watch to see how long it takes for an AMD article to get pushed down by rumors or vaporware from Intel or Nvidia.
  • rarson - Monday, July 8, 2019 - link

    I think Ryan brings up several salient points, and whether or not you think that they did or did not have the time to do what you wanted (they were also a man down without Dr. Cuttress), the fact of the matter is that AMD dropped a bunch of CPUs and GPUs all at once and literally everyone was scrambling to do what they could in order to cover these launches.

    I don't think it's coincidence that even in the tech Youtube space, if you watch 10 different reviews you'll largely see 10 different testing methodologies and 10 (somewhat) different results. Every single reviewer I've talked to said that this was one of, if not the most, difficult launch windows they've ever dealt with. Additionally, launching on a weekend with all of its associated complications (not just on reviewers' ends, but partners as well) is a bitch, with everyone scrambling at the last minute on their days off getting in last-minute updates and whatnot.

    When AMD tells you at the last minute, "Oh, the brand new Windows 10 update includes something new" you don't necessarily have time to go back and redo all the benchmarks you had already done on the Intel platform.

    TL;DR while there may have been flaws in some of the testing, take the details with a grain of salt and compare them to the myriad of other reviews out there for a better overall picture if necessary.
  • Irata - Tuesday, July 9, 2019 - link

    You are making a good point and unfortunately this was an - unfortunately - typical AMD CPU launch with things still being beta. I would assume testers are none too happy about having to re-do their tests.

    What I don't get from AMD (even if (and that's a capital IF) it's not their fault, it's their responsibility) is how they cannot see how this makes their products appear in a less favorable light. Let's say the buggy bios cost them 5%, the conclusion with a 5% better performance would have been even more in Ryzen 3000's favor.

    It's a bit like showing up to a job interview wearing the clothes you wore for the previous day's physical activity.
  • Daeros - Monday, July 15, 2019 - link

    Lazy isn't in it. Intentionally misleading is more like it. On one page, where AMD wins more than it looses in the charts, out of 21 paragraphs, 2 had something positive to say about AMD or Ryzen 3k without following up with something along the lines of "but we know Intel's got new tech coming, too"
  • Ryan Smith - Monday, July 8, 2019 - link

    To be sure, they're still valid. The patches for Fallout and ZombieLoad are not out yet (I only mention them because the vulnerabilities have already been announced).
  • RSAUser - Monday, July 8, 2019 - link

    They've been out since 14 May, what are you talking about?
  • djayjp - Monday, July 8, 2019 - link

    Don't forget RIDL
  • Meteor2 - Sunday, July 14, 2019 - link

    RIDL and Zombieload are the same thing.

    Yes, the Intel CPUs should have been re-benchmarked on 1903, updated after 14 May when the OS-side fixes for the new MDS-class flaws were released. That's only fair and it's quite reasonable to expect that users will apply security updates, not leave their systems unpatched and vulnerable for perhaps a percent or two of performance.
  • FireSnake - Monday, July 8, 2019 - link

    Ryan: how is this not explained in the article? I am reading this site for more then a decade and I trust you most. and I trust you will provide such information. I would expect, you update the article with this info.

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