** = Old results marked were performed with the original BIOS & boost behaviour as published on 7/7.

Gaming: Ashes Classic (DX12)

Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of the DirectX12 features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.

As a real-time strategy title, Ashes is all about responsiveness during both wide open shots but also concentrated battles. With DirectX12 at the helm, the ability to implement more draw calls per second allows the engine to work with substantial unit depth and effects that other RTS titles had to rely on combined draw calls to achieve, making some combined unit structures ultimately very rigid.

Stardock clearly understand the importance of an in-game benchmark, ensuring that such a tool was available and capable from day one, especially with all the additional DX12 features used and being able to characterize how they affected the title for the developer was important. The in-game benchmark performs a four minute fixed seed battle environment with a variety of shots, and outputs a vast amount of data to analyze.

For our benchmark, we run Ashes Classic: an older version of the game before the Escalation update. The reason for this is that this is easier to automate, without a splash screen, but still has a strong visual fidelity to test.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Ashes: Classic RTS Mar
2016
DX12 720p
Standard
1080p
Standard
1440p
Standard
4K
Standard

Ashes has dropdown options for MSAA, Light Quality, Object Quality, Shading Samples, Shadow Quality, Textures, and separate options for the terrain. There are several presents, from Very Low to Extreme: we run our benchmarks at the above settings, and take the frame-time output for our average and percentile numbers.

All of our benchmark results can also be found in our benchmark engine, Bench.

Ashes Classic IGP Low Medium High
Average FPS
95th Percentile

 

Gaming: Shadow of War Gaming: Strange Brigade (DX12, Vulkan)
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  • Tkan215 - Monday, July 8, 2019 - link

    true the future is more cores. People and customers should feel awake that single core aint the future its just a stopping rock. more cores !
  • Tkan215 - Monday, July 8, 2019 - link

    yes i called it a tie because of the margin of error and patches were not taken into account. also, Intel get enormouse game support so really many factors as they are not equal playing ground
  • watzupken - Sunday, July 7, 2019 - link

    Intel's bad moment just started. Clearly while there are some areas where Intel chips are still doing well, however the victories are significantly lesser now. Looking at the power metrics, they lost the fab advantage, so they are now in the disadvantage. To top it off, Intel is still charging monopolistic prices on their existing chips. Have not really seen the rumored price cuts, which may be too little and too late.
  • StrangerGuy - Sunday, July 7, 2019 - link

    IMO the $200 CPU landscape is now buy 3600 non-X, or get ripped off by Intel anything even if the latter for cheaper by $50.
  • mikato - Thursday, July 11, 2019 - link

    Yeah I really wish a 3600 was tested.
  • Maxiking - Sunday, July 7, 2019 - link

    Intel is waiting for 10nm, considering the fact AMD didn't even match Skylake prepatches performance... IF Intel fixes the 10nm, AMD will be be smashed to the ground. If it is a big if, but it is a fact.
  • Mahigan - Sunday, July 7, 2019 - link

    AMD actually beat Intel on a clock for clock basis now. What you're seeing is Intel's higher boost clocks saving the day (somewhat).

    If Intel can't go past 5GHz with their 10nm, due to the new core design, and only are able to get say 10-15% more performance per clock then Gen3 Ryzen will most likely end up, with its 7nm+ and improvements AMD aren't done making, in tough competition.
  • just4U - Sunday, July 7, 2019 - link

    Intel won't be doing any smashing anytime soon there Max.. I was damn pleased with the overall value/performance of my 2700x in comparison to my highly overclocked 8700K (4.9Ghz) and basically shrugged of the 9 series intel. The addition of a 12core.. with great performance levels really changes the game.

    Even if Intel brings something out it's not going to destroy anything. All we've seen over the past 5 years is small bumps upwards in performance.
  • Korguz - Sunday, July 7, 2019 - link

    Maxiking intel has been waiting for 10nm for 204 years now.. and they are still kind of waiting for it. skylake prepatch ? as in specture and meltdown ? um.. kind of need those fixes/patches in place, even if it means a performance hit.. but by all means.. get skylake, dont fix/patch it, and worry about that.. and spend more.. its up to you... either way.. zen2.. looks very good....
  • Targon - Monday, July 8, 2019 - link

    What RAM was used in the Intel system? The Ryzen system used DDR4-3200, but it's CL16, not CL14 RAM. That CAS latency difference would be enough for Ryzen to at least tie the 9900k if not beat it in the gaming tests.

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