Software UX

For those that are unfamiliar with our other articles, we reviewed iOS 9 at its release back in September. If you aren’t familiar with what has changed in the move from iOS 8 to iOS 9 I highly recommend reading it as for the most part I have nothing new to say in the context of what was covered in that review. Instead of treading old ground, it’s worth discussing the specific aspects of the user experience that are unique to the iPad Pro.

The first, and perhaps most obvious change is the display size and resolution. While the aspect ratio is the same as the iPad Air, the significantly increased display size and resolution also affects applications. For the most part I haven’t noticed any issues here. However, in some cases there are still applications that haven’t been properly redesigned for the larger display, so they end up simply being purely upscaled versions of applications designed to fit 7.9 and 9.7 inch displays. This tends to look fairly ugly in my opinion but it does work without issue when dealing with backwards compatibility.

In cases where applications are updated to fit the iPad Pro, designs are generally well-executed and take advantage of the additional screen real estate. It’s probably not a surprise to know that most applications fall under this category, but it’s worth mentioning at any rate.

The larger display size also greatly enhances the utility of split-screen multitasking on the iPad Pro, as it’s generally quite useful to be able to run two almost iPad Air-sized apps simultaneously on the iPad Pro. As discussed in the Apple Pencil section of this review, being able to read a PDF and take notes/do problem sets based upon a document opened in Safari is incredibly useful and helps with productivity. There are other applications here to be sure, but I think an education setting was where I found the most value. However, it's worth mentioning that the multitasking UI feels like it isn't really designed for a future where hundreds of applications will occupy the slide-out multitasking menu.

For the most part, iOS is smooth and performant on the iPad Pro. However, there are a few notable cases where I did notice frame drops. For whatever reason, this seems to be basically limited to the Notes application. It seems that as time has gone on it has become increasingly difficult for anyone shipping a mobile OS to make everything smooth all the time, likely a product of their increasing complexity and larger code base.

Overall, I don't have as much to say here. When the only two competing tablet operating systems worth discussing in comparison to iOS are either neglected (Android) or heavily reliant upon legacy applications that really need a mouse and keyboard to be used properly (Windows), iOS stands alone as basically the only touchscreen OS worth using. I don't think the solution to the problem of the keyboard with the iPad Pro means that it needs a touchpad, nor should using both keyboard and touch simultaneously in the deployed mode be the dominant method of interaction. Trying to do the former is basically just emulating a really terrible laptop, while the latter makes for poor ergonomics almost universally.

While it may be appealing to make a tablet that is also a laptop due to the nature of legacy Windows applications, trying to make such a convergence device is a great way to make either a compromised laptop or a compromised tablet. The other half of the functionality is almost never going to be used in practice if my experiences with Surface Pro are anything to go by. Android showed arguably even more promise than iOS as a tablet OS due to its more traditional computer than appliance OS structure, for whatever reason the promise that came with the structure of Android didn't pan out in execution.

As a result, the iPad line stands alone in software, for better or for worse.

Smart Keyboard Camera, Misc.
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  • Valantar - Tuesday, January 26, 2016 - link

    I have to say I'm a bit confused by the large portion of this review comparing the iPad Pro to the Pixel C, all the while nearly neglecting the Surface Pro 4. You have a long section praising the pen experience with the Pencil, without a single comparison to the (included) Surface Pen? That's just weird. Sure, the SP4 runs a full desktop OS, but it's a far more natural comparison in terms of size, weight, power and compatible accessories. I get that not all of your reviewers can get access to every product, but for the sake of that part of the review, acces to a SP4 would have been essential.
  • Constructor - Tuesday, January 26, 2016 - link

    I'm not defending this review necessarily, which is a bit odd and lacking in some regards, but there are various interesting Youtube demonstrations and reviews which make exactly that comparison.

    This is an interesting comparison of tracking accuracy and latency: https://www.youtube.com/watch?v=niD1N1d4nTc

    This is from a designer's perspective:
    https://www.youtube.com/watch?v=YaO_ucAZ4dQ

    And comparing iPad Pro, Surface Pro 3 and Wacom Cintiq:
    https://www.youtube.com/watch?v=JlspvcF-DKs
  • glenn.tx - Wednesday, January 27, 2016 - link

    I agree completely. It's quite disappointing. The comparisons seem to be cherry picked.
  • bebby - Tuesday, January 26, 2016 - link

    What I miss in the discussion and review so far is the fact that google obviously does not yet support the higher resolution of the ipad pro for their apps. I wonder if there is intent behind that. It is very annoying as a user.
    Google is getting more and more important as a software/app provider but so far they have not been successfull with any of their hardware ventures (motorola, google glass, tablets, etc.).
    ipad pro would be perfect with working google apps.
  • Constructor - Tuesday, January 26, 2016 - link

    Looks like Google doesn't want to be seen boosting the competition's platform even though that's where they make most of their money on mobile, ironically.

    (Can't say I'd miss any of their software, though. Apart from an occasional picture search I'm not using any of it.)

    Not that Apple is falling all over themselves in making software for other platforms either (even if they sporadically do, for their own purposes).
  • Zingam - Tuesday, January 26, 2016 - link

    A Chargeable Pen? Apple's sense of humor never fails to amaze me!
  • Constructor - Tuesday, January 26, 2016 - link

    Which other pen with the same capabilities (zero-calbration pixel-precise resolution + pressure + tilt + orientation, near-zero latency, near-zero parallax) a) even exists and then b) does not need its own power supply?
  • phexac - Tuesday, January 26, 2016 - link

    The only way I would call this device "Pro" is if I could actually use it at work. I drive a bulldozer and, though I've tried, digging ditches with iPad Pro is terribly inefficient, and that's a problem that I don't see software makers fixing any time soon for a touch only device. Furthermore, the charging port has compatibility issues and would not accept the hose I use to refuel the bulldozer. To add insult to injury, you cannot sit on the iPad while using it! I couldn't help chuckling at the expectation that Apple apparently has for its consumers to either stand or kneel while SUPPORTING THE IPAD'S weight and trying to use it to move a mound of gravel at the same time.

    Finally, I have found in my experiments that even adding a keyboard to this device does not solve the problem. I have tried both the Apple iPad Pro keyboard and a Bluetooth one I could use wirelessly while sitting on a stack of cement bags. iPad lacks the basic ability to self-propel around the construction site and requires me to carry it from one task to another.

    Better luck next time, Apple! I will stick with my Caterpillar earthmover!
  • Constructor - Tuesday, January 26, 2016 - link

    Yep. The exact same argumentation as above in many cases! B-)
  • althaz - Tuesday, January 26, 2016 - link

    What I don't understand is the constant comparisons to the Surface Pro 3 - particularly in terms of the keyboard which changed quite significantly with the Surface Pro 4 (the pen also changed significantly).

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