Gaming Tests: Final Fantasy XV

Upon arriving to PC, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console. As a fantasy RPG with a long history, the fruits of Square-Enix’s successful partnership with NVIDIA are on display. The game uses the internal Luminous Engine, and as with other Final Fantasy games, pushes the imagination of what we can do with the hardware underneath us. To that end, FFXV was one of the first games to promote the use of ‘video game landscape photography’, due in part to the extensive detail even at long range but also with the integration of NVIDIA’s Ansel software, that allowed for super-resolution imagery and post-processing effects to be applied.

In preparation for the launch of the game, Square Enix opted to release a standalone benchmark. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to record, although it should be noted that its heavy use of NVIDIA technology means that the Maximum setting has problems - it renders items off screen. To get around this, we use the standard preset which does not have these issues. We use the following settings:

  • 720p Standard, 1080p Standard, 4K Standard, 8K Standard

For automation, the title accepts command line inputs for both resolution and settings, and then auto-quits when finished. As with the other benchmarks, we do as many runs until 10 minutes per resolution/setting combination has passed, and then take averages. Realistically, because of the length of this test, this equates to two runs per setting.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

Gaming Tests: Final Fantasy XIV Gaming Tests: World of Tanks
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  • Fulljack - Wednesday, March 31, 2021 - link

    yeah, just bought an AMD Ryzen 7 4750G with much faster Vega 8 graphics than paltry Xe-LP 32 EU that is barely enough for 720p gaming.
  • vanish1 - Wednesday, March 31, 2021 - link

    Ryzen 4000 APUs are not available for purchase through retail, only OEMs
  • rUmX - Wednesday, March 31, 2021 - link

    You're fucking stupid.
  • jospoortvliet - Thursday, April 1, 2021 - link

    That are available in about a week. https://www.anandtech.com/show/9793/best-cpus
  • vanish1 - Thursday, April 1, 2021 - link

    Woof a Zen 2 based APU that costs currently $637 on Newegg, ouch.

    Also, youre missing the point. Instead of overspending and wasting money to game, put the cash towards other parts of the system then focus on gaming when GPU prices return to normal.
  • Prosthetic Head - Tuesday, March 30, 2021 - link

    The past called, they want their processors back!

    But seriously, it is sad to see back ports on to older processes with (relatively) awful performance / Watt. Talking of which, can anyone point me to a recent power / performance analysis of current CPUs?
  • Prosthetic Head - Tuesday, March 30, 2021 - link

    e.g. sum up the area under these traces from the handbreak test to see the total energy used to do the same job: https://images.anandtech.com/doci/16495/Power-HB.p...
  • Bigos - Tuesday, March 30, 2021 - link

    Thanks for Factorio test results. I am looking forward to the Bench DB being filled.

    Could you share more about the save you are using for the test? Is it a big factory (a "mega base") or something smaller? Is it mostly bot or belt focused? Are trains being used?
  • wr3zzz - Tuesday, March 30, 2021 - link

    Handbrake seems to scale better with additional cores on Rocket Lake than on Zen3. Why is that?
  • 29a - Tuesday, March 30, 2021 - link

    I had a Zen+ CPU and Handbrake had trouble utilizing all of the cores

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