Gaming: World of Tanks enCore

Albeit different to most of the other commonly played MMO or massively multiplayer online games, World of Tanks is set in the mid-20th century and allows players to take control of a range of military based armored vehicles. World of Tanks (WoT) is developed and published by Wargaming who are based in Belarus, with the game’s soundtrack being primarily composed by Belarusian composer Sergey Khmelevsky. The game offers multiple entry points including a free-to-play element as well as allowing players to pay a fee to open up more features. One of the most interesting things about this tank based MMO is that it achieved eSports status when it debuted at the World Cyber Games back in 2012.

World of Tanks enCore is a demo application for a new and unreleased graphics engine penned by the Wargaming development team. Over time the new core engine will implemented into the full game upgrading the games visuals with key elements such as improved water, flora, shadows, lighting as well as other objects such as buildings. The World of Tanks enCore demo app not only offers up insight into the impending game engine changes, but allows users to check system performance to see if the new engine run optimally on their system.

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS
95th Percentile

 

CPU Performance: Web and Legacy Tests Gaming: Final Fantasy XV
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  • Opencg - Thursday, October 31, 2019 - link

    People fail to consider other use cases. For competitive gaming or someone running 240hz 1080p with a high end gpu and willing to tweak settings to make their games cpu bound this is still the best cpu. Unfortunately not all testers optimize their cpu tests to be cpu bound in games. But if you look at the ones that do intel still poops on amd. Sure most gamers dont give a shit about fps above 160 or so but some do. When I ran overwatch I tweaked the config file and ran 400fps. If I was running csgo I would push the fps as high as possible as well.
    Also imo the biggest used case for amd cpus for gamers is futureproofing by having more cores. Most gamers are just gonna play their games with a few tabs open and maybe some music and discord running. Not everyone is running cpu based streaming encoding at the same time.
  • Galid - Thursday, October 31, 2019 - link

    Well I don't seem to notice the same thing you do for max fps in games where you need 240hz for example. At most, I can see 10 to 15 fps difference in counter strike at around 400fps. I looked around and found a lot of tests/benchmarks. There is no such thing as ''this is the best cpu and you'll notice a difference in the games that matters for competitive gaming''. I might be wrong, if so, enlighten me please. I'm about to buy a new gaming rig and like 99.98% of the population, I'm not a competitive gamer. I don'T consider streaming as competitive neither.

    But, in ubisoft's single player games, I noticed it does help to get closer to the 120hz at resolution and details that matters for these non-competitive games.
  • Galid - Thursday, October 31, 2019 - link

    BTW I compared ryzen 7 3700x and i9 9900k and got to the above conclusion.
  • eek2121 - Friday, November 1, 2019 - link

    Look at the 95th percentiles. Ignore average fps. AMD and Intel are virtually tied in nearly every game. I cannot believe we have reached this point. Finally after a decade, AMD is back in business.
  • evernessince - Friday, November 1, 2019 - link

    You do realize that running your CPU or GPU at 100% max utilization increases input lag correct? FPS isn't the only thing that matters. if the CPU cannot process new inputs in a timely matter because it's too busy with the GPU then the whole action of increasing your FPS was pointless. You should cap your FPS so that your neither your CPU nor GPU exceed 95% utilization. For the CPU this includes the core/cores that the game is running on. You loose maybe a handful of FPS by doing this but ensure consistent input lag.
  • CptnPenguin - Friday, November 1, 2019 - link

    Not sure how you managed that. The engine hard cap for Overwatch is 300 FPS.
  • eek2121 - Friday, November 1, 2019 - link

    Not true. AMD has the entire market pretty much cornered, though. So it doesn't matter whether you buy high end or mid range, Intel chips in general are a bad choice currently. Intel desperately needs to rethink their strategy going forward.
  • bji - Thursday, October 31, 2019 - link

    Well kudos for at least admitting that you are a blind fanboy early in your post.
  • Slash3 - Thursday, October 31, 2019 - link

    WCCFTech's comment section keeps leaking.
  • Sivar - Thursday, October 31, 2019 - link

    You might want to look at the benchmarks. Intel won most of them, with less cores.
    I was seriously considering an 8- or 12-core AMD, but Intel still ended up the better option for everything I do except video transcoding, in which AMD clearly wins.
    Other considerations: No cooling fan on the Intel motherboard, better Intel quality control and testing in general, more mature product (because the 9900 is an iteration of an iteration of an iteration...etc.)

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