** = Old results marked were performed with the original BIOS & boost behaviour as published on 7/7.

Gaming: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Grand Theft Auto V Open World Apr
2015
DX11 720p
Low
1080p
High
1440p
Very High
4K
Ultra
*Strange Brigade is run in DX12 and Vulkan modes

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).

All of our benchmark results can also be found in our benchmark engine, Bench.

GTA 5 IGP Low Medium High
Average FPS
95th Percentile

 

Gaming: Strange Brigade (DX12, Vulkan) Gaming: F1 2018
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  • Death666Angel - Tuesday, July 9, 2019 - link

    Well, the thing is that motherboard manufacturers, motherboard revisions, motherboard layout and BIOS versions do play a role as well, though. The memory controller is just one piece of the puzzle. If you have a CPU with a great memory controller, it doesn't mean it performs the same on all boards. And it doesn't mean it performs the same with all RAM either. Sometimes the actual traces on motherboards are crap for certain clockspeeds. Sometimes the BIOS numbers for secondary and tertiary timings are crap at certain clockspeeds and get better in later revisions, seemingly allowing for better memory clockspeeds when it really was just a question of auto vs manual if you knew what you were doing. Sometimes the SoC voltage is worse on that board vs the other and that influences things. The thing is, across the board, X570 motherboards have higher advertised OC clockspeeds for the memory and Ryzen 3000 has higher guaranteed clockspeeds. And Anandtech believes that is the thing that counts, not if you can get x clockspeed stable. At least in the vanilla CPU articles. They do separate RAM articles often.
  • BLu3HaZe - Tuesday, July 9, 2019 - link

    "Some motherboard vendors are advertising speeds of up to DDR4-4400 which until Zen 2, was unheard of. Zen 2 also marks a jump up to DDR4-3200 up from DDR4-2933 on Zen+, and DDR4-2667 on Zen."

    How about now? :)

    And I believe the authors mean to say that official support for is up to 3200 on X570 boards, while older boards were rated lower "officially" corresponding to the generation they launched with. Speeds above that would be listed with (OC) clearly marked in memory support.
    Anything above the 'rated' speeds, you're technically overclocking the Infinity Fabric until you run in 2:1 mode which is only on Zen 2 anyhow, so your mileage will definitely vary.

    Even the 9900K 'officially' supports only DDR4-2666 but we all know how high it can go without any issues combined with XMP OC.
  • Ratman6161 - Wednesday, July 10, 2019 - link

    In Zen and Zen +, the infinity fabric speed was tied to the memory speed. So overclock the RAM and you were also overclocking the infinity fabric. In Zen 2 infinity fabric is independent of the RAM speed.
  • Targon - Monday, July 8, 2019 - link

    I am curious about the DDR4-3200 CL16 memory in the Ryzen test. CL16 RAM is considered the "cheap crap" when it comes to DDR4-3200, and my own Hynix M-die garbage memory is exactly that, G.skill Ripjaws V 3200CL16. On first generation Ryzen, getting it to 3200 speeds just hasn't happened, and I know that for gaming, CL16 vs. CL14 is enough to cause the slight loss to Intel(meaning Intel wouldn't have the lead in the gaming tests).
  • Ninjawithagun - Monday, July 8, 2019 - link

    Regardless of whether or not a 'crap' DRAM kit having CL16 vs. a much more expensive kit with lower CL rating, it isn't going to make any significant difference in performance. This has been proven again and again.
  • Ratman6161 - Wednesday, July 10, 2019 - link

    "CL16 RAM is considered the "cheap crap" when it comes to DDR4-3200"

    Since when? Yes its cheap(er) but I'd disagree with the "crap" part. I needed 32 Gb of RAM so that's either 2x16 with 16 GB modules usually being double sided (a crap shoot) or 4x8 with 4 modules being a crap shoot. Looking at current pricing (not the much higher prices from back when I bought) New egg has the G-skill ripjaws 2x16 CAS 16 kit for $135 while the Trident Z 2x16 CAS 15 for $210 or the CAS 14 Trident Z for $250. So I'd be paying $75 to $115 more...for something that isn't likely to do any better in my real world configuration. Even if I could hit its advertised CAS 15 or 14, how much is that worth. So I'd say the RipJaws is not "cheap crap". Its a "value" :)
  • Domaldel - Wednesday, July 10, 2019 - link

    It's considered "cheap crap" because you can't guarantee that it's Samsung B-die at those speeds while you can with DDR4 3200 MHz CL14 as nothing else is able to reach those speeds and latencies then a good B-die.
    What that means is that you can actually have a shot at manually overclocking it further while keeping compatibility with Ryzen (if you tweak the timings and sub-timings) while you couldn't really with other memory kids on the first two generations of Ryzen.
    I don't have a Ryzen 3xxx series of chip so I can't really comment on those...
  • WaltC - Monday, July 15, 2019 - link

    Since about the 2nd AGESA implementation, on my original x370 Ryzen 1 mboard, my "cheap crap"...;)...Patriot Viper Elite 16CL 2x8GB has had no problem with 3200Mhz at stock timings. used the same on a x47- mboard, and now it's running at 3200MHz on my x570 Aorus Master board--no problems.
  • jgraham11 - Tuesday, July 16, 2019 - link

    DDR4 3200 is apparently not an overclock. Says so on AMD's specs page for the 3700X

    https://www.amd.com/en/products/cpu/amd-ryzen-7-37...
  • RoboJ1M - Sunday, July 7, 2019 - link

    Wait, the memory controllers on the IO for Zen 2, right?
    I'm sure it's on the IO Die.

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