Rise of the Tomb Raider

One of the newest games in the gaming benchmark suite is Rise of the Tomb Raider (RoTR), developed by Crystal Dynamics, and the sequel to the popular Tomb Raider which was loved for its automated benchmark mode. But don’t let that fool you: the benchmark mode in RoTR is very much different this time around.

Visually, the previous Tomb Raider pushed realism to the limits with features such as TressFX, and the new RoTR goes one stage further when it comes to graphics fidelity. This leads to an interesting set of requirements in hardware: some sections of the game are typically GPU limited, whereas others with a lot of long-range physics can be CPU limited, depending on how the driver can translate the DirectX 12 workload.

Where the old game had one benchmark scene, the new game has three different scenes with different requirements. These are three scenes designed to be taken from the game, but it has been noted that scenes like 2-Prophet shown in the benchmark can be the most CPU limited elements of that entire level, and the scene shown is only a small portion of that level. Because of this, we report the results for each scene on each graphics card separately.

Graphics options for RoTR are similar to other games in this type, offering some presets or allowing the user to configure texture quality, anisotropic filter levels, shadow quality, soft shadows, occlusion, depth of field, tessellation, reflections, foliage, bloom, and features like PureHair which updates on TressFX in the previous game.

Again, we test at 1920x1080 and 4K using our native 4K displays. At 1080p we run the High preset, while at 4K we use the Medium preset which still takes a sizable hit in frame rate.

It is worth noting that RoTR is a little different to our other benchmarks in that it keeps its graphics settings in the registry rather than a standard ini file, and unlike the previous TR game the benchmark cannot be called from the command-line. Nonetheless we scripted around these issues to automate the benchmark four times and parse the results. From the frame time data, we report the averages, 99th percentiles, and our time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

#1 Geothermal Valley Spine of the Mountain

MSI GTX 1080 Gaming 8G Performance


1080p

4K

 

#2 Prophet’s Tomb

MSI GTX 1080 Gaming 8G Performance


1080p

4K

 

#3 Spine of the Mountain GeoThermal Valley

MSI GTX 1080 Gaming 8G Performance


1080p

4K

The 8700K did not seem to play nicely with RoTR. We'll go back and check this.

CPU Gaming Performance: Shadow of Mordor CPU Gaming Performance: Grand Theft Auto
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  • sld - Monday, October 9, 2017 - link

    In speech: "grateful" to AMD for reinvigorating competition

    In deed: gives money to Intel, effectively taking part in keeping AMD down for that bit longer, maybe causing them to return to non-competitive state, upon which AMD is blamed for being non-competitive once more.

    The Invisible Hand doesn't seem so wise, sometimes.
  • kooya - Tuesday, October 10, 2017 - link

    Hear, hear
  • WB312 - Wednesday, October 11, 2017 - link

    AMD did a fantastic job with Ryzen while Intel were busy milking their customers dry. We should support AMD when they need us most. If AMD goes down it would suck not for the industry but technology as a whole.
  • leexgx - Monday, October 16, 2017 - link

    at least you can enable MCE to make all cores run at 4.6Ghz (make sure you got a good cooler) 8700K would allow you to goto 4.9-5.1Ghz with very good cooling
  • lordken - Saturday, October 28, 2017 - link

    what a "brilliant" asshardware , your Kudos worth shit to amd as they cant fund further r&d with it. But sure, run to support your milking master because they finally bothered to release, after 10 years, 4+ core for mainstream...
  • Budburnicus - Wednesday, November 1, 2017 - link

    Salty salty salty people! AMD are big boys too, they can fight for themselves. It is called a FREE MARKET, and until Ryzen, AMD had nothing to even come within spitting distance of an i7-2600k!

    Which is coincidentally what I upgraded to my 8700k from. Running 4.8 GHZ on all cores for now, I still have plenty of thermal room, so once more people have figured out all the minute settings, I will just leave it at 4.8 til then! Also, Firestrike! https://www.3dmark.com/3dm/23022903
    CPU-Z: https://valid.x86.fr/nkr5vi

    Thas me, ahead of 96% of all results! And that single threaded perf, is totally insane - as is multi-core, nothing short of 16+ threads can touch it.
  • Zingam - Saturday, October 7, 2017 - link

    I like how Ryzen 5 1600 beats the much higher TDP and much higher priced Coffee Lake in Civ Vl.

    This should ring a bell how software is written!!!
  • mkaibear - Saturday, October 7, 2017 - link

    ...cherry pick one benchmark, claim that it's the only one that matters...

    *cough*AMD fanboy*cough*
  • Zingam - Saturday, October 7, 2017 - link

    I don't own anything AMD!

    Drink some water and stop that coughing!
  • mapesdhs - Monday, October 9, 2017 - link

    :D

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