GPUs

This afternoon, NVIDIA announced their earnings for the fourth quarter of their 2019 fiscal year, which ended January 27. As expected, revenues were sharply hit by the crash of the cryptocurrency markets, and the Santa Clara company faced a year-over-year revenue drop of $706 million, or 24%, with fourth-quarter revenues of $2.2 billion. Gross margin fell to 54.7%, down 7.2% from Q4 2018. Operating income was down a dramatic 73% to $294 million, although net income was only down 49%, coming in at $567 million. This resulted in diluted earnings-per-share of $0.92, down 48% from a year ago. NVIDIA Q4 2019 Financial Results (GAAP) Q4'2019 Q3'2019 Q4'2018 Q/Q Y/Y Revenue $2205M $3181M $2911M -31% -24% Gross Margin 54.7% 60.4% 61.9% -5.7% -7.2% Operating Income $294M $1058M $1073M -72% -73% Net Income $567M $1230M $1118M -54% -49% EPS $0.92 $1.97 $1.78 -53% -48% For the full fiscal year though, earnings were still very solid, with revenue up 21% to $11.7 billion...

AMD Releases OEM Desktop & Mobile Radeon RX 500X SKUs: The Radeon Rebadge Returns (Updated)

Tucked inside today's HP’s announcement of their new Pavilion gaming systems is an interesting item: a mobile Radeon RX 560X graphics option. This is in fact not a typo...

45 by Nate Oh on 4/11/2018

NVIDIA Moves Fermi GPUs to Legacy Status, Ends Mainstream Driver Support for 32-bit Operating Systems

This week, NVIDIA has announced that they are ending mainstream graphics driver support for Fermi-based GeForce GPUs. Effective as of this month (i.e. immediately), all Fermi products are being...

43 by Nate Oh on 4/7/2018

NVIDIA Quietly Rolls out Slower, Lower TDP GeForce GT 1030 With DDR4 VRAM

For the lowest-end video cards, a common practice by manufacturers is to substitute in slower VRAM – recently, this meant swapping out GDDR5 for DDR3 – saving costs in...

44 by Nate Oh on 4/4/2018

Interview with Aicha Evans, Intel’s Chief Strategy Officer

Expanding into several different new markets has challenges that only the most well positioned and structured companies can achieve. Having covered the growth of Intel over the last ten...

30 by Ian Cutress on 4/4/2018

PowerColor Launches Red Dragon RX Vega 56: Lays Groundwork for Mini-ITX Radeon RX Vega

PowerColor has released its new graphics adapter based on AMD’s Radeon RX Vega 56 GPU and paired with its own custom PCB. The new Red Dragon RX Vega 56...

14 by Anton Shilov on 3/30/2018

Phantom Gaming: ASRock Unveils as an AMD GPU Partner

ASRock has officially introduced its first graphics cards. The Phantom Gaming family will initially include four GPU models based on the Radeon RX 500-series GPUs and are aimed at...

12 by Anton Shilov on 3/29/2018

NVIDIA Pauses Self-Driving Vehicle Testing; Confirms DRIVE Wasn’t In Last Week’s Uber Collision

While not announced as part of this week’s GTC keynote, during the keynote itself word got out via Reuters that the company had suspended their active testing of their...

14 by Ryan Smith on 3/29/2018

NVIDIA’s DGX-2: Sixteen Tesla V100s, 30 TB of NVMe, only $400K

Ever wondered why the consumer GPU market is not getting much love from NVIDIA’s Volta architecture yet? This is a minefield of a question, nuanced by many different viewpoints...

28 by Ian Cutress on 3/27/2018

Big Volta Comes to Quadro: NVIDIA Announces Quadro GV100

Along with today’s memory capacity bump for the existing Tesla V100 cards, NVIDIA is also rolling out a new Volta-based card for the Quadro family. Aptly named the Quadro...

22 by Ryan Smith on 3/27/2018

NVIDIA Develops NVLink Switch: NVSwitch, 18 Ports For DGX-2 & More

Back in 2016 when NVIDIA launched the Pascal GP100 GPU and associated Tesla cards, one of the consequences of their increased server focus for Pascal was that interconnect bandwidth...

22 by Ryan Smith on 3/27/2018

NVIDIA Bumps All Tesla V100 Models to 32GB, Effective Immediately

Update 05/24: NVIDIA has since reached out to us, informing us that their previous statement about 32GB cards replacing 16GB cards was in error, and that the 16GB V100...

7 by Ryan Smith on 3/27/2018

The NVIDIA GTC 2018 Keynote Live Blog

We're here at the San Jose Convention Center for NVIDIA's GPU Technology Conference. Kicking off this first full day of events is of course NVIDIA CEO Jen-Hsun Huang's keynote...

27 by Ryan Smith & Nate Oh on 3/27/2018

NVIDIA Silently Rolls Out Slower, Lower TDP GeForce MX150 for Ultrabooks

This week, Notebookcheck reported their findings of a second version of the GeForce MX150 – the newest version sporting lower base, boost, and memory clockspeeds versus the original SKU...

40 by Nate Oh on 3/23/2018

NVIDIA Releases 391.24 WHQL Game Ready Driver: Updates for NVIDIA Highlights

As GDC 2018 rolls on this week, NVIDIA has released driver version 391.24 WHQL, featuring Game Ready support for the recently released Sea of Thieves, as well as a...

65 by Nate Oh on 3/21/2018

AMD Releases Radeon Software Adrenalin Edition 18.3.3: Unified Vulkan 1.1 Driver

Today, AMD released Radeon Software Adrenalin Edition 18.3.3, a general update pulling in Vulkan 1.1 support for the main driver branch, as well as bringing support for Sea of...

6 by Nate Oh on 3/20/2018

AMD Announces Real-time Ray Tracing Support for ProRender and Radeon GPU Profiler 1.2

First disclosed this evening with teaser videos related to a GDC presentation on Unity, today AMD is announcing two developer-oriented features: real-time ray tracing support for the company's ProRender...

16 by Nate Oh on 3/19/2018

Expanding DirectX 12: Microsoft Announces DirectX Raytracing

To many out there it may seem like DirectX 12 is still a brand-new technology – and in some ways it still is – but in fact we’ve now...

34 by Ryan Smith on 3/19/2018

NVIDIA Announces RTX Technology: Real Time Ray Tracing Acceleration for Volta GPUs and Later

In conjunction with Microsoft’s new DirectX Raytracing (DXR) API announcement, today NVIDIA is unveiling their RTX technology, providing ray tracing acceleration for Volta and later GPUs. Intended to enable...

19 by Nate Oh on 3/19/2018

Microsoft Details Windows Machine Learning for Gaming

In a day filled with all sorts of game development-related API and framework news, Microsoft also has an AI-related announcement for the day. Parallel to today’s DirectX Raytracing announcement...

5 by Ryan Smith on 3/19/2018

ASRock Teases ‘Phantom Gaming’ Graphics Cards

ASRock has uploaded a video to its YouTube channel that promotes its upcoming Phantom Gaming brand. While the footage does not say anything directly, some of the elements shown...

18 by Anton Shilov on 3/19/2018

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