Power, Temperature, & Noise

As always, last but not least is our look at power, temperature, and noise. Next to price and performance of course, these are some of the most important aspects of a GPU, due in large part to the impact of noise. All things considered, a loud card is undesirable unless there’s a sufficiently good reason – or sufficiently good performance – to ignore the noise.

Unfortunately we don’t have any tools that can read the GPU voltage on the ASUS card, so we’ll jump right into average clockspeeds.

Radeon R9 380X Average Clockspees
Game ASUS R9 380X (OC) ASUS R9 380X (Ref)
Max Boost Clock 1030MHz 970MHz
Battlefield 4
1030MHz
970MHz
Crysis 3
1030MHz
970MHz
Mordor
1030MHz
970MHz
Dragon Age
1030MHz
970MHz
Talos Principle
1030MHz
970MHz
Total War: Attila
1030MHz
970MHz
GRID Autosport
1030MHz
970MHz
Grand Theft Auto V
1030MHz
970MHz

The ASUS R9 380X has no problem holding its full boost clockspeed in games, both at its stock speed of 1030MHz and when downclocked to 970MHz.

Idle Power Consumption

Starting with idle power consumption, the ASUS card comes in right where we’d expect it. 75-76W is typical for a Tonga card on our GPU testbed.

Load Power Consumption - Crysis 3

Moving on to power consumption under Crysis 3, like so many other aspects of R9 380X, its performance here is very close to the original R9 380. Power consumption is up slightly thanks to the additional CUs and the additional CPU load from the higher framerate, with the reference clocked R9 380X coming in at 299W, while ASUS’s factory overclock pushes that to 304W.

The problem for AMD is that this is smack-dab in GTX 970 territory. Meanwhile the GTX 960, though slightly slower, is drawing 74W less at the wall. R9 380 just wasn’t very competitive on power consumption compared to Maxwell, and R9 380X doesn’t do anything to change this. AMD’s power draw under games is essentially one class worse than NVIDIA’s – the R9 380X draws power like a GTX 970, but delivers performance only slightly ahead of a GTX 960.

The one bit of good news here for AMD is that while the power consumption of the R9 380X isn’t great, it’s still better balanced than the R9 390. With AMD opting to push the envelope there to maintain price/performance parity with the GTX 970, while the R9 380X is a fair bit slower than the R9 390, it saves a lot of power in the process. And for that matter the R9 380X shows a slight edge over the 7970, delivering similar gaming performance for around 16W less at the wall.

Load Power Consumption - FurMark

Moving over to FurMark our results get compressed by quite a bit (we’re using a GTX 960 with a fairly high power limit), but even then the R9 380X’s power consumption isn’t in AMD’s favor. At best we can say it’s between the GTX 960 and GTX 970, with the former offering performance not too far off for less power.

Otherwise as was the case with Crysis 3, the R9 380X holds a slight edge over the 7970 on power consumption. This despite the fact that the R9 380X uses AMD’s newer throttling technology, and consequently it gets closer to its true board limit than the 7970 ever did.

Idle GPU Temperature

With idle temperatures ASUS’s 0db Fan technology doesn’t hamper the R9 380X at all. Even without any direct fan airflow the STRIX R9 380X holds at 30C.

Load GPU Temperature - Crysis 3

Load GPU Temperature - FurMark

Load temperatures also look good. ASUS’s sweet spot seems to be around 70C – right where we like to see it for an open air cooled card – with the R9 380X reaching equilibrium at 67C for Crysis 3 and 71C for FurMark.

Idle Noise Levels

Finally with idle noise, the zero fan speed idle technology on the STRIX lineup means that the STRIX R9 380X gets top marks here. At 36.4dB the only noise coming from our system is closed loop liquid cooler for the CPU. The video card is completely silent.

Load Noise Levels - Crysis 3

Load Noise Levels - FurMark

Shifting over to load noise levels then, the STRIX R9 380X continues to impress. With Crysis 3 the card tops out at 38.9dB – less then 3dB off of our noise floor – and that goes for both when the card is operating at AMD’s reference clocks and ASUS’s factory overclock. At this point the STRIX R9 380X is next-to-silent; it would be hard to do too much better without using an entirely passive cooling setup. So for ASUS to dissipate what we estimate to be 175W or so of heat while making this little noise is nothing short of impressive.

Meanwhile with FurMark the ASUS card needs to work a bit harder, but it still offers very good results. Even with the card maxed out we’re looking at just 41.4dB. The STRIX R9 380X isn’t silent, but it gets surprisingly close for such a powerful card.

Synthetics Overclocking
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  • CaedenV - Monday, November 23, 2015 - link

    My guess is that these cards are factory OC'd, which means that they would need to be underclocked to run an apples-to-apples comparison at true 'stock' settings.
  • Zeus Hai - Monday, November 23, 2015 - link

    Can anyone confirm that AMD's Frame Limiter still doesn't work on Windows 10?
  • nathanddrews - Monday, November 23, 2015 - link

    That's news to me.

    Just for you, I tested it using my i3-2100/HD7750/W10 test mule. VSync globally disabled in CCC, VSync disabled in Dota 2, Frame Target set to 60fps. Steam overlay shows 60fps and I see no signs of tearing or stuttering. To my knowledge, it never stopped working.
  • Zeus Hai - Monday, November 23, 2015 - link

    Hmm.., it should have some tearing because it doesnt really sync with the monitor anyway, mate. Can you set it to 65, 70, 75? Mine doesnt work in LoL, I set it to 60, but it always fires up over 150fps+
  • Dirk_Funk - Monday, November 23, 2015 - link

    LoL does have its own fps limiter, so perhaps that's causing a mix-up in the software. Also, LoL might be running in fake fullscreen mode whereas the catalyst fps limiter specifies it will "Reduce power consumption by running full-screen applications at reduced frame rates." I'm gonna go try a round of LoL now because you have me curious.
  • Asomething - Tuesday, November 24, 2015 - link

    Mine does, was just benching my new 290x and forgot to turn it off so my results were skewed by the 75fps frame cap i set.
  • nirolf - Monday, November 23, 2015 - link

    There's "ASUS R9 Fury OC" mentioned in the first table in the Overclocking section.
  • Ryan Smith - Monday, November 23, 2015 - link

    Thanks.
  • Shadowmaster625 - Monday, November 23, 2015 - link

    Tonga is an epic disaster. It is less than 10% more efficient than tahiti in terms of performance per watt, and in terms of performance per transistor (fps per mm^2) it apeears to be actually worse. Meanwhile, Nvidia releases maxwell which outperformas kepler on both these metrics not by some paltry 10% or less, but by a very wide margin.
  • CiccioB - Tuesday, November 24, 2015 - link

    All the GCN architecture is a disaster.
    With TeraScale architecture AMD could fight with smaller dies and less W for a bit less performance.
    With GCN AMD has to compete using larger and power hungry dies that have brought it to go in red also in the graphics division, while with older TeraScale it at least could be at least on par.
    GCN is an architecture not up with that of the competition.
    DP64 presence is not the problem, as AMD has kept on reducing it influence over every GCN step (starting from 1/4FP and ending to 1/24FP) with no real results under the power consumption term. They probably could just spare few mm^2 on the die, but they are too way back with memory compression (I can't really believe they never thought about that) and their bus are way too big, expensive and power hungry.
    All the architecture is a fail. And DX12 is not going to solve anything, as if they ever raise their performances of 10% over the competition, they are still way back in efficiency both in terms of W and die size.

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