Grand Theft Auto V

The final game in our review of the R9 Fury X is our most recent addition, Grand Theft Auto V. The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 3840x2160 - High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

Closing out our gaming benchmarks, the R9 Fury is once again in the lead, besting the GTX 980 by as much as 15%. However GTA V also serves as a reminder that the R9 Fury doesn’t have quite enough power to game at 4K without compromises. And if we do shift back to 1440p, a more comfortable resolution for this card, AMD’s lead is down to just 5%. At that point the R9 Fury isn’t quite covering its price advantage.

Meanwhile compared to the R9 Fury X, we close out roughly where we started. The R9 Fury trails the more powerful R9 Fury X by 5-7% depending on the resolution, a difference that has more to do with GPU clockspeeds than the cut-down CU count. Overall the gap between the two cards has been remarkably consistent and surprisingly narrow.

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - High Quality

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

99th percentile framerates however are simply not in AMD’s favor here. Despite AMD’s driver optimizations and the fact that the GTX 980 only has 4GB of VRAM, the R9 Fury X could not pull ahead of the GTX 980, so the R9 Fury understandably fares worse. Even at 1440p the R9 Fury cards can’t quite muster 30fps, though in all fairness even the GTX 980 falls just short of this mark as well.

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  • CiccioB - Monday, July 13, 2015 - link

    If you still can't understand numbers but only can understand bar colors, I can sum up things for you for the same game (Crysys 3) also for the techpowerup review at 2560x1440 (the resolution for this kind of cards):
    At 780Ti presentation (nov 2013)
    780ti 27
    290X 26.3
    At Fuxy X presentation (so, last week):
    780ti 29.3
    290X 29.4

    So the 290X passed from -0.7fps to +0.1fps... WOW! That is a miracle!!!!!
    Only a fanboy should think about that, or one that does not understand benchmarks numbers, can't interpret them and can only see bar length/relative positions.

    You see a similar trend with Battlefield 3, where the 290X from -3fps became -0.3fps. And both cards have raised their FPS.
    So, yes, AMD recovered a fraction of nothing and nvidia didn't crippled anything.

    You have also not noted that in the meantime AMD changed the 290X policy on BIOS and custom, so all cards have become "uber" and better custom radiators allowed the card not to be throttled. So the advantage of this performance is reserved for those that have bought these cards, not for those that have bought the "not sampled" reference ones (can you remember the issue about those cards in retail market that have quite different performances with respect to those send to reviewers?). Yes, another miracle...

    These are the MYTH I like reading about that only fanboy can sustain. These are the type of arguments that let you clearly spot a fanboy in the group.
  • CiccioB - Wednesday, July 15, 2015 - link

    So, where are the facts sustaining your myth? I can't see them and it seems you can't provide them either.
    Yes, 780Ti a crappy investment... it was good the 290X with stuttering all over the place that still continues today with DX9 games.
  • FlushedBubblyJock - Wednesday, July 15, 2015 - link

    Thank you CiccioB, I was wondering if another sane person was here.
  • loguerto - Sunday, July 12, 2015 - link

    This is the primary reason why i buy AMD, because i am not willing to change my hardware every year i brought a 290x in 2013 and in that period it was neck to neck with the 780 ti, after nearly two years the 290x destroys the 780 ti and beats constantly even the 970, which at it's release was ahead. The 970 remained there with the performance meanwhile the 290x continued improving. I am so glad i brought the 290x.
  • CiccioB - Monday, July 13, 2015 - link

    You are a poor man with no clue on what it is buying. Your justification for buying the cheaper card on the market are quite pitiful.
    I bet you can't report a single case where Kepler run faster before than it is today. Nor can't you evaluate how much this miraculous" AMD drivers have improved your gaming experience.
    Can you? Let's see these numbers.
    If not, well, just don't go on with this king of talking because it really picture you (all AMD fanboys) more ridiculous than you already are.
  • FlushedBubblyJock - Wednesday, July 15, 2015 - link

    What the HELL are you babbling about ?
    The 980 wasn't realeased THEN at your "proof link" and the 290x is winning over the 780...

    WHAT FANTASY HAVE YOU CONVINCED YOURSELF OF YOU AMD FANBOY... TIME WILL NOT HEAL THE FURY AND FURY X LOSSES !
  • mikato - Wednesday, July 15, 2015 - link

    I agree. This would make a fantastic article - and a unique critical thinking subject that Anandtech is well positioned to undertake and is known for. It would certainly generate traffic and be linked to like crazy, hint hint.
  • ajlueke - Friday, July 10, 2015 - link

    "The R9 Fury offers between 8% and 17% better performance than the GTX 980, depending on if we’re looking at 4K or 1440p"

    "I don’t believe the R9 Fury is a great 4K card"

    "in a straight-up performance shootout with the GTX 980 the R9 Fury is 10% more expensive for 8%+ better performance."

    "This doesn’t make either card a notably better value"

    So at resolutions under 4K, which are the applications you recommend for the R9 Fury, it performs 17% better than the GTX 980 for 10% more price, and yet you conclude it is not a better value? Help me out here. It would be more accurate to say that neither card is a better value for 4K gaming, where the difference was indeed 8%. Any resolution below that, the Fury X is indeed a better value.
  • Ryan Smith - Friday, July 10, 2015 - link

    At 1440p the Fury X is 8% faster for 10% more cost. From a value standpoint that's a wash.

    At 4K the lead is upwards of 17%, but on an absolute basis it's a bit too slow if you're serious about 4K.
  • ajlueke - Friday, July 10, 2015 - link

    Thanks for the clarification. Also, I really appreciate the inclusion of the 7970 data, as I currently run a 3.5 yr old reference version of that card.

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