CPU ST Performance: Not Much Change from M1

Apple didn’t talk much about core performance of the new M1 Pro and Max, and this is likely because it hasn’t really changed all that much compared to the M1. We’re still seeing the same Firestrom performance cores, and they’re still clocked at 3.23GHz. The new chip has more caches, and more DRAM bandwidth, but under ST scenarios we’re not expecting large differences.

When we first tested the M1 last year, we had compiled SPEC under Apple’s Xcode compiler, and we lacked a Fortran compiler. We’ve moved onto a vanilla LLVM11 toolchain and making use of GFortran (GCC11) for the numbers published here, allowing us more apple-to-apples comparisons. The figures don’t change much for the C/C++ workloads, but we get a more complete set of figures for the suite due to the Fortran workloads. We keep flags very simple at just “-Ofast” and nothing else.

SPECint2017 Rate-1 Estimated Scores

In SPECint2017, the differences to the M1 are small. 523.xalancbmk is showcasing a large performance improvement, however I don’t think this is due to changes on the chip, but rather a change in Apple’s memory allocator in macOS 12. Unfortunately, we no longer have an M1 device available to us, so these are still older figures from earlier in the year on macOS 11.

Against the competition, the M1 Max either has a significant performance lead, or is able to at least reach parity with the best AMD and Intel have to offer. The chip however doesn’t change the landscape all too much.

SPECfp2017 Rate-1 Estimated Scores

SPECfp2017 also doesn’t change dramatically, 549.fotonik3d does score quite a bit better than the M1, which could be tied to the more available DRAM bandwidth as this workloads puts extreme stress on the memory subsystem, but otherwise the scores change quite little compared to the M1, which is still on average quite ahead of the laptop competition.

SPEC2017 Rate-1 Estimated Total

The M1 Max lands as the top performing laptop chip in SPECint2017, just shy of being the best CPU overall which still goes to the 5950X, but is able to take and maintain the crown from the M1 in the FP suite.

Overall, the new M1 Max doesn’t deliver any large surprises on single-threaded performance metrics, which is also something we didn’t expect the chip to achieve.

Power Behaviour: No Real TDP, but Wide Range CPU MT Performance: A Real Monster
Comments Locked

493 Comments

View All Comments

  • coolfactor - Tuesday, October 26, 2021 - link

    The M1 achieves that with far better performance-per-watt. In other words, same performance, far more efficiently.
  • AshlayW - Tuesday, October 26, 2021 - link

    TSMC N5 vs Samsung 8LPE, so you'd expect it to be better! It's an entire node more advanced!
  • sirmo - Tuesday, October 26, 2021 - link

    @ciikfactir which makes sense since it's definitely not built for performance per dollar.
  • varase - Wednesday, November 3, 2021 - link

    Apple - unlike other silicon developers - doesn't design for performance per dollar.

    They design for performance per task.

    CPU speed your problem - design a wider CPU. After designing an eight wide CPU, going wider wouldn't really produce much value. Video encode/decode your bottleneck - design a media engine with high speed encode/decode for H.264, H.265, and ProRes.

    First ProRes decode was in the $2,500 afterburner card in the Mac Pro. Now encode/decode is in the M1 Pro SoC - two in the M1 Max.
  • thecoffeekid - Thursday, October 28, 2021 - link

    it also has to run through rosetta, if the games were native the performance would be equivalent if not better to a 3080. Pretty crazy
  • nunya112 - Monday, October 25, 2021 - link

    if this is 3060 levels of performance. why doesn't apple make Discrete GPU's mid range GPU's is where the money is !! or they could add another 8 cores or 1024 units, and guarantee a great GPU. imagine Intel, Apple, AMD, Nvidia all competing for your $$ we might even see affordable GPU's again..
  • michael2k - Monday, October 25, 2021 - link

    Apple’s revenue last quarter was $81b; NVIDIA’s in the same quarter was $6.5b

    There is absolutely no money in discrete midrange GPUs if Apple is going to be fighting for $3b in revenue between AMD and NVIDIA.
  • AshlayW - Tuesday, October 26, 2021 - link

    Apple's revenue is so high because plebs buy overpriced products :/
  • thecoffeekid - Thursday, October 28, 2021 - link

    yea can’t be the good products.
  • steven4570 - Friday, October 29, 2021 - link

    pleb? lol. k

Log in

Don't have an account? Sign up now