CPU Performance: New Tests!

As part of our ever on-going march towards a better rounded view of the performance of these processors, we have a few new tests for you that we’ve been cooking in the lab. Some of these new benchmarks provide obvious talking points, others are just a bit of fun. Most of them are so new we’ve only run them on a few processors so far. It will be interesting to hear your feedback!

As far as this review goes, we need to perform regression testing of our new benchmarks on the older hardware, and so these resulst are here more for completeness.

NAMD ApoA1

One frequent request over the years has been for some form of molecular dynamics simulation. Molecular dynamics forms the basis of a lot of computational biology and chemistry when modeling specific molecules, enabling researchers to find low energy configurations or potential active binding sites, especially when looking at larger proteins. We’re using the NAMD software here, or Nanoscale Molecular Dynamics, often cited for its parallel efficiency. Unfortunately the version we’re using is limited to 64 threads on Windows, but we can still use it to analyze our processors. We’re simulating the ApoA1 protein for 10 minutes, and reporting back the ‘nanoseconds per day’ that our processor can simulate. Molecular dynamics is so complex that yes, you can spend a day simply calculating a nanosecond of molecular movement.

NAMD 2.31 Molecular Dynamics (ApoA1)

 

Crysis CPU Render

One of the most oft used memes in computer gaming is ‘Can It Run Crysis?’. The original 2007 game, built in the Crytek engine by Crytek, was heralded as a computationally complex title for the hardware at the time and several years after, suggesting that a user needed graphics hardware from the future in order to run it. Fast forward over a decade, and the game runs fairly easily on modern GPUs, but we can also apply the same concept to pure CPU rendering – can the CPU render Crysis? Since 64 core processors entered the market, one can dream. We built a benchmark to see whether the hardware can.

For this test, we’re running Crysis’ own GPU benchmark, but in CPU render mode. This is a 2000 frame test, which we run over a series of resolutions from 800x600 up to 1920x1080. Here we have the 1920x1080 results, with the rest being in our Benchmark database.

Crysis CPU Render: (6) 1920x1080

Dwarf Fortress

Another long standing request for our benchmark suite has been Dwarf Fortress, a popular management/roguelike indie video game, first launched in 2006. Emulating the ASCII interfaces of old, this title is a rather complex beast, which can generate environments subject to millennia of rule, famous faces, peasants, and key historical figures and events. The further you get into the game, depending on the size of the world, the slower it becomes.

DFMark is a benchmark built by vorsgren on the Bay12Forums that gives two different modes built on DFHack: world generation and embark. These tests can be configured, but range anywhere from 3 minutes to several hours. I’ve barely scratched the surface here, but after analyzing the test, we ended up going for three different world generation sizes.

Dwarf Fortress (Small) 65x65 World, 250 YearsDwarf Fortress (Medium) 129x129 World, 550 YearsDwarf Fortress (Big) 257x257 World, 550 Years

AI Benchmark

One of the longest time requests we’ve had for our benchmark suite is AI-related benchmark, and the folks over at ETH have moved their popular AI Benchmark from mobile over PC. Using Intel’s MKL and Tensorflow 2.1.0, we use version 0.1.2 of the benchmark which tests both training and inference over a variety of different models. You can read the full scope of the benchmark here.

AI Benchmark (ETH) CombinedAI Benchmark (ETH) InferenceAI Benchmark (ETH) Training

 

V-Ray

We have a couple of renderers and ray tracers in our suite already, however V-Ray’s benchmark came through for a requested benchmark enough for us to roll it into our suite. We run the standard standalone benchmark application, but in an automated fashion to pull out the result in the form of kilosamples/second. We run the test six times and take an average of the valid results.

V-Ray Renderer

CPU Performance: Synthetic, Web and Legacy Tests Gaming: World of Tanks enCore
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  • flyingpants265 - Monday, May 18, 2020 - link

    Haha, I knew somebody would would be slow enough to say that.
  • Spunjji - Tuesday, May 19, 2020 - link

    Why are so many people who make terrible points under the impression that it's their critics who are slow?
  • dromoxen - Thursday, May 28, 2020 - link

    perhaps the slow one is the Flying trousers .. You have already paid out 100 so to upgrade you would need to spend an extra 290 cad
  • shabby - Monday, May 18, 2020 - link

    I paid 10k for a used corvette, who in their right mind would pay 60k for a new one...
  • flyingpants265 - Monday, May 18, 2020 - link

    I guess nobody, if the only advantage is a 15% performance increase. Thanks for proving my point!
  • Spunjji - Tuesday, May 19, 2020 - link

    😴
  • lmcd - Wednesday, May 27, 2020 - link

    Someone had to buy the original for there to be a used one

    If no one buys the original, there will be no used ones for you to buy
  • dudedud - Monday, May 18, 2020 - link

    Why does the ryzen 3 3300X scores so high in DigiCortex even with half the cores of the 3700X?

    Or is a typo?
  • GreenReaper - Monday, May 18, 2020 - link

    Probably because the interaction between the cores matters, and the 3700X has cores on two separate complexes.
  • silverblue - Monday, May 18, 2020 - link

    I got a 3600 recently, and it works fine on my Gigabyte GA-AB350-Gaming 3, a B350 board from mid-2017. It does occasionally peak up to about 4.15GHz as far as I can tell from Ryzen Master, which is in no doubt helped by reusing my 1600's v1 Spire, along with MX-4 paste, in place of the packaged Stealth. Folding can still push temperatures up pretty high, especially if handling CPU and GPU work orders at the same time; partly thanks to having a Sapphire Nitro+ RX 590, CPU temperatures were spiking to the low 90s Celsius, but a combination of two new Corsair ML120 case fans (twice as effective as the Aerocool intake fan/ancient Akasa exhaust fan combo I had before) plus some slightly tweaked fan profiles knocked this down nearly ten degrees, along with boosting CPU folding speed a little. It's a great CPU, though I wish I had more than an RX 590 to go along with it.

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