Closing Thoughts

Bringing a close to our first video card review of the year, and it’s easy to see how it’s already setting a high-water mark in terms of competitiveness. While AMD’s new Radeon RX 5600 XT doesn’t bring anything new to the table in terms of performance for AMD, the card is primed to crack open the sub-$300 market for mainstream video cards. And in the process, force both AMD and NVIDIA to realign their video card lineups to provide better values.

On the whole, AMD set out to deliver what they thought would be the ultimate 1080p gaming card, and the Radeon RX 5600 XT certainly lives up to that claim. While the categorization is somewhat arbitrary – AMD could have instead pitched it as a weaker-but-cheaper 1440p card – it puts the card in a very positive frame of reference. The RX 5600 XT is fast enough to average more than 60fps at 1080p in all but one of our games, Metro Exodus, and the factory overclocked cards can easily carry it over that threshold if necessary. By using Navi 10 the card is almost a bit too powerful for 1080p gaming by traditional metrics, but there’s certainly no arguing its effectiveness; it’s fast enough to deliver a no-compromises experience even with the craziest settings.

As a result, it’s no surprise to see AMD and NVIDIA engaging in some last-minute jockeying for position. Whatever edge the GeForce GTX 1660 Ti had is gone, and that card has now been entirely boxed in by other NVIDIA cards below, and the RX 5600 XT. So NVIDIA has done the only thing they can do in this situation and have brought down the GeForce RTX 2060 to $299, both to anchor a stronger position in the sub-$300 mainstream market and to fend off AMD’s latest advance. Further throwing chaos into all of this are AMD’s last-minute BIOS changes, which aren’t meaningfully impacting reference-clocked cards, but have significantly altered the trajectory of factory overclocked cards.

Performance Summary (1080p)
  Relative Performance Relative
Price
RX 5600 XT vs GTX 1660 Ti +11% 0%
RX 5600 XT vs GTX 1660 Super +15% +22%
RX 5600 XT vs RX 5500 XT 8GB +37% +40%
RTX 2060 vs. RX 5600 XT +6% +7%
RX 5700 vs. RX 5600 XT +17% +18%

By the numbers then, the RX 5600 XT comes out at 11% faster than the GTX 1660 Ti, and 15% faster than the GTX 1660 Super, making for a very convincing win for AMD there. However the card does trail the RTX 2060 by 6%, which although is a smaller gap, it’s also about as much as the price difference between the cards. So stock-to-stock, AMD and NVIDIA have managed to almost perfectly align their products on a price-performance basis. This means that there are no bargains here between the RX 5600 XT and the RTX 2060 (or even the RX 5700), but no one is clearly trailing the pack either.

The one exception to all of the above, however, is the GTX 1660 Super. As I mentioned towards the introduction, for the last few months it’s been a far better value than NVIDIA’s other GTX 1660 cards, so it is a potential spoiler here. It doesn’t deliver the RX 5600 XT’s chart-topping performance, but then it’s also $50 cheaper, giving it the best price-to-performance ratio of any of these cards. Given the overall price gap I don’t expect too many potential buyers to be choosing between these cards – generally gamers are going to buy what they can afford – but the GTX 1660 Super is still good enough that it shouldn’t be dismissed out of hand.

Otherwise, going into this launch I was a bit worried about what the RX 5600 XT would mean for AMD’s existing Radeon RX 5700, and to some degree I still am. But as far as reference cards are concerned, AMD’s pricing prevents their latest card from undermining the RX 5700 when it comes to performance. Power efficiency is definitely in the RX 5600 XT’s favor, however; it’s not a night and day difference, but it’s certainly the most efficient Navi card we’ve seen yet. And, for that matter, it’s the first time where AMD seems to have a real edge on NVIDIA in this area.

Meanwhile, the presence of factory overclocked RX 5600 XT cards and AMD’s decision to further overclock them presents a major wildcard. In keeping with AnandTech editorial policy, I’m not going to write any recommendations based on factory overclocked cards. But it is none the less interesting to note how they seemed to be destined to end up on a tier of their own; the memory overclock in particular giving RX 5600 XT a several percent boost in performance. Factory overclocked cards are of course nothing new, but with our Sapphire card going for $289 – just a $10 premium – the line between factory and reference cards is going to be blurry. And in the meantime, the fact that our Sapphire card was able to break even with the already price-reduced RTX 2060 right out of the box is going to turn a few heads.

Speaking of factory overclocked cards, Sapphire’s Pulse Radeon RX 5600 XT is certainly sets a high mark for all other RX 5600 XT cards to follow. While the card’s large size certainly warrants a bit of ribbing for Sapphire here, I can’t argue with the results. The acoustics on the card are absolutely fantastic, and even with the updated factory overclock in play, this is still among the quietest mainstream cards we have ever tested. Which, as always, is huge in our book for building a well-balanced video card.

Sapphire’s aggressive factory overclock certainly plays to their favor as well. The out of the box performance for the card is 8% ahead of a reference-clocked RX 5600 XT, thanks in large part to the higher 14Gbps memory clock. And while Sapphire does charge a $10 premium for the card, that’s more than outweighed by the performance gains. The only real knock here, in fact, is that the higher performance (and going farther up the voltage-frequency curve) slightly dulls the reference clocked card’s great power efficiency to merely good levels.

But the coup de grâce for Sapphire, at least, is that this overclock is enough to make the Pulse competitive with reference-clocked GeForce RTX 2060 cards. Which not only helps to keep the overall RX 5600 XT family relevant, but it allows the Pulse to punch a bit above its weight. All of which makes for a very impressive showing for one of the first Radeon RX 5600 XT cards.

 
Power, Temperatures, & Noise
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  • maroon1 - Tuesday, January 21, 2020 - link

    It does not beat RTX 2060 (after price drop) in performance per dollar while having less features. 5600XT does not sound like great value. 5500XT 8GB is even worse
  • Qasar - Tuesday, January 21, 2020 - link

    but if one puts no value in those features, then what?? i dont consider RT value feature, as i wont use it, i dont play any games that use it, so why waste the money on it ( for now ) as was said in another reply, unless you get a higher end 2070 or better, the performance hit for it, makes it almost unusable
  • sing_electric - Tuesday, January 21, 2020 - link

    Especially since the 2060 is BARELY capable of RTX stuff with current-gen titles. By the time the 1st titles developed with accelerated ray tracing in mind - rather than an "add on" after a lot of the art was made and the engine was written - come out (next year?), there's a good chance the 2060 will be too slow to enable rays anyways.
  • neblogai - Tuesday, January 21, 2020 - link

    As per Hardware Unboxed review- 5600XT offers the same speed as 2060, but costs less and uses less power.
  • maroon1 - Tuesday, January 21, 2020 - link

    RTX 2060 matches 5600XT in performance per dollar without any of these features. SO even if these "extra" features are useless, 5600XT does not have any advantage anyway.

    I rather have RT for safety as some games in future might become RT only since next gen consoles are going RT.

    DLSS runs very on wolfenstein youngblood (check digital foundary about it)

    ALso, it support variable rate shading which is also supported by next gen console (at least xbox series x confirmed to use it)
  • Cooe - Tuesday, January 21, 2020 - link

    "as some games in future might become RT only". And that's what where I realized that you have absolutely no freaking clue what in the hell you are talking about.
  • Xyler94 - Tuesday, January 21, 2020 - link

    Do you understand how computationally demanding drawing an entire scene in Ray Tracing would be?

    Every game today that has Ray Tracing uses it only for shadows or reflections, because anything else it would hurt performance too much. RT is amazing, and I love it... but when some of the best computer hardware takes a few days to render an image completely in RT, I don't think an RTX2060 would stand any chance at rendering an image in full RT in a second, let alone render 60 images in a second...

    Remember, games needed to cut down on the amount of Rays and bounces just to get acceptable RT performance. Rendering everything in RT would require a ton of bounces to get a better image than traditional rasterization... and it's the bouncing that makes RT so computational taxing. I refer to it as bouncing, because the rays bounce off objects to create realistic shadows, lighting, and textures on objects. The more rays, and bounces you have before it goes to the "eye", the better the image is gonna look.

    TL;DR: Don't hold your breath. By the time games can be fully rendered in RT, I'm guessing we'll be on the 4th or 5th generation of RT Cards from both Nvidia and AMD...
  • BenSkywalker - Tuesday, January 21, 2020 - link

    Metro Exodus uses ray tracing for global illumination and Q2RTX uses ray tracing for GI, shadows and reflections, both playable on a 2060. I've played through those games with ray tracing on a 2060 without issue, people say Control is also, but don't have first hand experience with that(and not sure exactly what rt is used for).

    There are hardly any games is valid, but there are games and they are quite playable on a 2060 using ray tracing today.
  • Droekath - Wednesday, January 22, 2020 - link

    Ray tracing on the 2060 is rather pointless, unless you want to play games at sub-30 fps on most modern titles at 1080p. If you really want to apply ray tracing, then it's advisable to get at least a 2070 or higher.
  • maroon1 - Tuesday, January 21, 2020 - link

    According to Hardware Unboxed 2060 is slightly faster. And it offer comparable performance per dollar (if 2060 is 299 dollar)

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