CPU Performance: Encoding Tests

With the rise of streaming, vlogs, and video content as a whole, encoding and transcoding tests are becoming ever more important. Not only are more home users and gamers needing to convert video files into something more manageable, for streaming or archival purposes, but the servers that manage the output also manage around data and log files with compression and decompression. Our encoding tasks are focused around these important scenarios, with input from the community for the best implementation of real-world testing.

All of our benchmark results can also be found in our benchmark engine, Bench.

Handbrake 1.1.0: Streaming and Archival Video Transcoding

A popular open source tool, Handbrake is the anything-to-anything video conversion software that a number of people use as a reference point. The danger is always on version numbers and optimization, for example the latest versions of the software can take advantage of AVX-512 and OpenCL to accelerate certain types of transcoding and algorithms. The version we use here is a pure CPU play, with common transcoding variations.

We have split Handbrake up into several tests, using a Logitech C920 1080p60 native webcam recording (essentially a streamer recording), and convert them into two types of streaming formats and one for archival. The output settings used are:

  • 720p60 at 6000 kbps constant bit rate, fast setting, high profile
  • 1080p60 at 3500 kbps constant bit rate, faster setting, main profile
  • 1080p60 HEVC at 3500 kbps variable bit rate, fast setting, main profile

Handbrake 1.1.0 - 720p60 x264 6000 kbps FastHandbrake 1.1.0 - 1080p60 x264 3500 kbps FasterHandbrake 1.1.0 - 1080p60 HEVC 3500 kbps Fast

7-zip v1805: Popular Open-Source Encoding Engine

Out of our compression/decompression tool tests, 7-zip is the most requested and comes with a built-in benchmark. For our test suite, we’ve pulled the latest version of the software and we run the benchmark from the command line, reporting the compression, decompression, and a combined score.

It is noted in this benchmark that the latest multi-die processors have very bi-modal performance between compression and decompression, performing well in one and badly in the other. There are also discussions around how the Windows Scheduler is implementing every thread. As we get more results, it will be interesting to see how this plays out.

Please note, if you plan to share out the Compression graph, please include the Decompression one. Otherwise you’re only presenting half a picture.

7-Zip 1805 Compression7-Zip 1805 Decompression7-Zip 1805 Combined

WinRAR 5.60b3: Archiving Tool

My compression tool of choice is often WinRAR, having been one of the first tools a number of my generation used over two decades ago. The interface has not changed much, although the integration with Windows right click commands is always a plus. It has no in-built test, so we run a compression over a set directory containing over thirty 60-second video files and 2000 small web-based files at a normal compression rate.

WinRAR is variable threaded but also susceptible to caching, so in our test we run it 10 times and take the average of the last five, leaving the test purely for raw CPU compute performance.

WinRAR 5.60b3

AES Encryption: File Security

A number of platforms, particularly mobile devices, are now offering encryption by default with file systems in order to protect the contents. Windows based devices have these options as well, often applied by BitLocker or third-party software. In our AES encryption test, we used the discontinued TrueCrypt for its built-in benchmark, which tests several encryption algorithms directly in memory.

The data we take for this test is the combined AES encrypt/decrypt performance, measured in gigabytes per second. The software does use AES commands for processors that offer hardware selection, however not AVX-512.

AES Encoding

CPU Performance: Office Tests CPU Performance: Web and Legacy Tests
Comments Locked

274 Comments

View All Comments

  • 3dGfx - Friday, October 19, 2018 - link

    game developers like to build and test on the same machine
  • mr_tawan - Saturday, October 20, 2018 - link

    > game developers like to build and test on the same machine

    Oh I thought they use remote debugging.
  • 12345 - Wednesday, March 27, 2019 - link

    Only thing I can think of as a gaming use for those would be to pass through a gpu each to several VMs.
  • close - Saturday, October 20, 2018 - link

    @Ryan, "There’s no way around it, in almost every scenario it was either top or within variance of being the best processor in every test (except Ashes at 4K). Intel has built the world’s best gaming processor (again)."

    Am I reading the iGPU page wrong? The occasional 100+% handicap does not seem to be "within variance".
  • daxpax - Saturday, October 20, 2018 - link

    if you noticed 2700x is faster in half benchmarks for games but they didnt include it
  • nathanddrews - Friday, October 19, 2018 - link

    That wasn't a negative critique of the review, just the opposite in fact: from the selection of benchmarks you provided, it is EASY to see that given more GPU power, the new Intel chips will clearly outperform AMD most of the time - generally with average, but specifically minimum frames. From where I'm sitting - 3570K+1080Ti - I think I could save a lot of money by getting a 2600X/2700X OC setup and not miss out on too many fpses.
  • philehidiot - Friday, October 19, 2018 - link

    I think anyone with any sense (and the constraints of a budget / missus) will be stupid to buy this CPU for gaming. The sensible thing to do is to buy the AMD chip that provides 99% of the gaming performance for half the price (even better value when you factor in the mobo) and then to plough that money into a better GPU, more RAM and / or a better SSD. The savings from the CPU alone will allow you to invest a useful amount more into ALL of those areas. There are people who do need a chip like this but they are not gamers. Intel are pushing hard with both the limitations of their tech (see: stupid temperatures) and their marketing BS (see: outright lies) because they know they're currently being held by the short and curlies. My 4 year old i5 may well score within 90% of these gaming benchmarks because the limitation in gaming these days is the GPU. Sorry, Intel, wrong market to aim at.
  • imaheadcase - Saturday, October 20, 2018 - link

    I like how you said limitations in tech and point to temps, like any gamer cares about that. Every game wants raw performance, and the fact remains intel systems are still easier to go about it. The reason is simple, most gamers will upgrade from another intel system and use lots of parts from it that work with current generation stuff.

    Its like the whole Gsync vs non gsync. Its a stupid arguement, its not a tax on gsync when you are buying the best monitor anyways.
  • philehidiot - Saturday, October 20, 2018 - link

    Those limitations affect overclocking and therefore available performance. Which is hardly different to much cheaper chips. You're right about upgrading though.
  • emn13 - Saturday, October 20, 2018 - link

    The AVX 512 numbers look suspicious. Both common sense and other examples online suggest that AVX512 should improve performance by much less than a factor 2. Additionally, AVX-512 causes varying amounts of frequency throttling; so you;re not going to get the full factor 2.

    This suggests to me that your baseline is somehow misleading. Are you comparing AVX512 to ancient SSE? To no vectorization at all? Something's not right there.

Log in

Don't have an account? Sign up now