Gaming: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Grand Theft Auto V Open World Apr
2015
DX11 720p
Low
1080p
High
1440p
Very High
4K
Ultra
*Strange Brigade is run in DX12 and Vulkan modes

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).

All of our benchmark results can also be found in our benchmark engine, Bench.

GTA 5 IGP Low Medium High
Average FPS
95th Percentile

GTA V is always an amusing game, and not just for its criminal hi-jinx. Originally released for the last-gen consoles years ago – with the best CPUs and GPUs of 2005/2006 – it still sells well. More importantly, it can still punish a modern GPU. And CPUs don’t get off too easily either, especially at our 1080p high settings. In this case the CFL-R chips take a 1-2-3 win, all of them pushing past even the 8700K. The performance gain is nothing to write home about, but the 9900K has improved over its predecessor by 9%.

However these CPU differences quickly become irrelevant at higher, more GPU-demanding settings. At 1440p Very High we’re looking at a tie for the top 7 CPUs, and no one is getting more than 23fps at 4K.

Gaming: Strange Brigade (DX12, Vulkan) Gaming: Far Cry 5
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  • 0ldman79 - Friday, October 19, 2018 - link

    There are certainly occasions where more cores are better than clock speed.

    Just look at certain mining apps. You can drop the power usage by half and only lose a little processing speed, but drop them to 2 cores at full power instead of 4 and it is a *huge* drop. Been playing with the CPU max speed in Windows power management on my various laptops. The Skylake i5 6300HQ can go down to some seriously low power levels if you play with it a bit. The recent Windows updates have lost a lot of the Intel Dynamic Thermal control though. That's a shame.
  • Makaveli - Friday, October 19, 2018 - link

    Power consumption rules on mobiles parts why would they release an 8 core model?
  • notashill - Friday, October 19, 2018 - link

    Because you get more performance at the same power level using more cores at lower clocks. The additional cores are power gated when not in use.
  • evernessince - Saturday, October 20, 2018 - link

    Not judging by the power consumption and heat output displayed here.
  • mkaibear - Friday, October 19, 2018 - link

    9700K is definitely the way to go on the non-HEDT. 9900K is technically impressive but the heat? Gosh.

    It's definitely made me consider waiting for the 9800X though - if the 7820X full load power is 145W ("TDP" 140W) at 3.6/4.3, then the 9800X isn't likely to be too much higher than that at 3.8/4.5.

    Hrm.
  • Cooe - Friday, October 19, 2018 - link

    "9700K is definitely the way to go on the non-HEDT."

    I think you meant to say "Ryzen 5 2600 unless your GPU's so fast, it'll HEAVILY CPU-bind you in gaming" but spelt it wrong ;). The 9700K is a vey good CPU, no doubt, but to claim it the undisputed mainstream champ at it's currently mediocre bang/$ value (so important for the mainstream market) doesn't make any sense, or accurately represent what people in the mainstream are ACTUALLY buying (lots of Ryzen 5 2600's & i5-8400's; both with a MUCH saner claim to the "best overall mainstream CPU" title).
  • mkaibear - Saturday, October 20, 2018 - link

    No, I meant to say "9700K is definitely the way to go on the non-HEDT".

    Don't put words in people's mouth. I don't just game. The video encoding tests in particular are telling - I can get almost a third better performance with the 9700K than I can the r5 2600x.

    >"best overall mainstream CPU" title

    Please don't straw man either. Nowhere did I say that it was the best overall mainstream CPU (that's the R7 2700X in my opinion), but for my particular use case the 9700K or the 9800X are better suited at present.
  • koaschten - Friday, October 19, 2018 - link

    Uhm yeah... so where are the 9900k overclocking results the article claims are currently being uploaded? :)
  • watzupken - Friday, October 19, 2018 - link

    The i9 processor is expected to be quite impressive in performance. However this review also reveals that Intel is struggling to pull more tricks out of their current 14nm and Skylake architect. The lack of IPC improvement over the last few generations is just forcing them to up the clockspeed to continue to cling on to their edge. Considering that they are launching the new series this late in the year, they are at risk of AMD springing a surprise with their 7nm Zen 2 slated to launch next year.
  • SquarePeg - Friday, October 19, 2018 - link

    If the rumored 13% IPC and minimum 500mhz uplift are for real with Zen 2 then AMD would take the performance crown. I'm not expecting very high clocks from Intel's relaxed 10nm process so it remains to be seen what kind of IPC gain they can pull with Ice Lake. It wouldn't surprise me if they had a mild performance regression because of how long they had to optimize 14nm for clock speed. Either way I'm all in on a new Ryzen 3 build next year.

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