CPU Performance: Web and Legacy Tests

While more the focus of low-end and small form factor systems, web-based benchmarks are notoriously difficult to standardize. Modern web browsers are frequently updated, with no recourse to disable those updates, and as such there is difficulty in keeping a common platform. The fast paced nature of browser development means that version numbers (and performance) can change from week to week. Despite this, web tests are often a good measure of user experience: a lot of what most office work is today revolves around web applications, particularly email and office apps, but also interfaces and development environments. Our web tests include some of the industry standard tests, as well as a few popular but older tests.

We have also included our legacy benchmarks in this section, representing a stack of older code for popular benchmarks.

All of our benchmark results can also be found in our benchmark engine, Bench.

WebXPRT 3: Modern Real-World Web Tasks, including AI

The company behind the XPRT test suites, Principled Technologies, has recently released the latest web-test, and rather than attach a year to the name have just called it ‘3’. This latest test (as we started the suite) has built upon and developed the ethos of previous tests: user interaction, office compute, graph generation, list sorting, HTML5, image manipulation, and even goes as far as some AI testing.

For our benchmark, we run the standard test which goes through the benchmark list seven times and provides a final result. We run this standard test four times, and take an average.

Users can access the WebXPRT test at http://principledtechnologies.com/benchmarkxprt/webxprt/

WebXPRT 3 (2018)

WebXPRT 2015: HTML5 and Javascript Web UX Testing

The older version of WebXPRT is the 2015 edition, which focuses on a slightly different set of web technologies and frameworks that are in use today. This is still a relevant test, especially for users interacting with not-the-latest web applications in the market, of which there are a lot. Web framework development is often very quick but with high turnover, meaning that frameworks are quickly developed, built-upon, used, and then developers move on to the next, and adjusting an application to a new framework is a difficult arduous task, especially with rapid development cycles. This leaves a lot of applications as ‘fixed-in-time’, and relevant to user experience for many years.

Similar to WebXPRT3, the main benchmark is a sectional run repeated seven times, with a final score. We repeat the whole thing four times, and average those final scores.

WebXPRT15

Speedometer 2: JavaScript Frameworks

Our newest web test is Speedometer 2, which is a accrued test over a series of javascript frameworks to do three simple things: built a list, enable each item in the list, and remove the list. All the frameworks implement the same visual cues, but obviously apply them from different coding angles.

Our test goes through the list of frameworks, and produces a final score indicative of ‘rpm’, one of the benchmarks internal metrics. We report this final score.

Speedometer 2

Google Octane 2.0: Core Web Compute

A popular web test for several years, but now no longer being updated, is Octane, developed by Google. Version 2.0 of the test performs the best part of two-dozen compute related tasks, such as regular expressions, cryptography, ray tracing, emulation, and Navier-Stokes physics calculations.

The test gives each sub-test a score and produces a geometric mean of the set as a final result. We run the full benchmark four times, and average the final results.

Google Octane 2.0

Mozilla Kraken 1.1: Core Web Compute

Even older than Octane is Kraken, this time developed by Mozilla. This is an older test that does similar computational mechanics, such as audio processing or image filtering. Kraken seems to produce a highly variable result depending on the browser version, as it is a test that is keenly optimized for.

The main benchmark runs through each of the sub-tests ten times and produces an average time to completion for each loop, given in milliseconds. We run the full benchmark four times and take an average of the time taken.

Mozilla Kraken 1.1

3DPM v1: Naïve Code Variant of 3DPM v2.1

The first legacy test in the suite is the first version of our 3DPM benchmark. This is the ultimate naïve version of the code, as if it was written by scientist with no knowledge of how computer hardware, compilers, or optimization works (which in fact, it was at the start). This represents a large body of scientific simulation out in the wild, where getting the answer is more important than it being fast (getting a result in 4 days is acceptable if it’s correct, rather than sending someone away for a year to learn to code and getting the result in 5 minutes).

In this version, the only real optimization was in the compiler flags (-O2, -fp:fast), compiling it in release mode, and enabling OpenMP in the main compute loops. The loops were not configured for function size, and one of the key slowdowns is false sharing in the cache. It also has long dependency chains based on the random number generation, which leads to relatively poor performance on specific compute microarchitectures.

3DPM v1 can be downloaded with our 3DPM v2 code here: 3DPMv2.1.rar (13.0 MB)

3DPM v1 Single Threaded3DPM v1 Multi-Threaded

x264 HD 3.0: Older Transcode Test

This transcoding test is super old, and was used by Anand back in the day of Pentium 4 and Athlon II processors. Here a standardized 720p video is transcoded with a two-pass conversion, with the benchmark showing the frames-per-second of each pass. This benchmark is single-threaded, and between some micro-architectures we seem to actually hit an instructions-per-clock wall.

x264 HD 3.0 Pass 1x264 HD 3.0 Pass 2

CPU Performance: Encoding Tests Gaming: World of Tanks enCore
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  • mapesdhs - Sunday, October 21, 2018 - link

    Tell that to AutomaticTaco, his posts read like a shill mission atm.
  • PG - Saturday, October 20, 2018 - link

    How is the 2600X beating the 2700X in Ashes ?
    How is the 1800X beating the 2700X in AES?
    2700x results are too low in some areas.
  • Nikorasu95 - Saturday, October 20, 2018 - link

    Did I just fu*king downgrade by purchasing the i9 9900K when I have the i7 8700K? Like WTF? Some gaming results show the i7 is beating the i9. Like what is going on here? The i9 should be ahead of both the i7 8700K, and 8086K in all gaming tests considering it has 2 extra cores. Once again WTF is going on here with these results? They are inconsistent and make no sense!
  • eastcoast_pete - Saturday, October 20, 2018 - link

    @Ian / Anandtech: With the high premium over the MSRP for a 9900K, the difference vs. an 8700K is easily $ 200 as of now. So, here a suggested comparison that even stays in the Intel family: A comparison of a system with the 9900K with the (obligatory) high-end air cooler (so, another $ 100) vs. an 8700K based system at the same price point. Both with the identical graphics card (1080 GTX or 2070), but with the money saved with the 8700K then spent on delidding, a nice liquid cooler AND really fast DDR4? I believe that latter could really make a difference: While Intel's memory controller specifies rather slow DDR4 RAM, it's well known that one can effectively make use of much faster DDR4 RAM, and that has been shown repeatedly at least for the 8700/8700K. So, in a dollar-for-dollar matched comparison, would the 9900K then still be the king of the hill? I, for one, doubt it.
  • eastcoast_pete - Sunday, October 21, 2018 - link

    I have to recall my own comment, after checking prices at Newegg and Amazon. The current Intel 14 nm shortage has now also driven 8700/8700K prices far above their MSRP. This invalidates the performance/price = value equation my comment was based on, although the 8700K is still notably less than the even more overpriced (and out of stock) 9900K. Right now, building an Intel i7 rig is really questionable, unless one really, really wants (thinks one needs) those last few fps in some games and has plenty of money to burn. Assuming one uses the same video card, a Ryzen 2700 (or 2700x) setup with 16 GB of fast DDR4 RAM is cheaper, and if overclocking is on your mind, spend the difference to an 8700 (K or not) on a good liquid cooling setup.
  • mapesdhs - Sunday, October 21, 2018 - link

    For gaming, what it effectively does is push the "on the same budget" equation firmly into the camp of buying a 2700X and using the saving to get a better GPU. Only time this wouldn't apply is if someone does not have any kind of budget limit, but that has to be a tiny and largely irrelevant minority.
  • SaturnusDK - Tuesday, October 23, 2018 - link

    If you're planning to have a decent GPU and game at 1440p or higher then absolutely no Intel CPUs, at any price point, at the moment makes sense to buy. The 2700X is less than $300 at the moment, about half the price of a 9900K, and the 2600 is $160 at the moment, about half the price of a 8700K. Both AMD CPUs match or is only marginally behind the respective core/thread Intel equivalent at double the price.
  • coburn_c - Saturday, October 20, 2018 - link

    Under the Mozilla Kraken label you have a power consumption graph.
  • Rumpelstiltstein - Saturday, October 20, 2018 - link

    "Intel Core i9 9900K: The fastest gaming CPU"

    Uh, really Intel? Looks like that's the 9700K.
  • The Original Ralph - Saturday, October 20, 2018 - link

    Looks like all this might be a moot point for awhile: Amazon hasn't started shipping, Newegg is not only stating "out of stock" but "NOT AVAILABLE" and B&H photo is showing availability date as "JAN 1, 2010" - i kid not. Suspect there's an issue with intel deliveries

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