CPU Performance: Office Tests

The Office test suite is designed to focus around more industry standard tests that focus on office workflows, system meetings, some synthetics, but we also bundle compiler performance in with this section. For users that have to evaluate hardware in general, these are usually the benchmarks that most consider.

All of our benchmark results can also be found in our benchmark engine, Bench.

PCMark 10: Industry Standard System Profiler

Futuremark, now known as UL, has developed benchmarks that have become industry standards for around two decades. The latest complete system test suite is PCMark 10, upgrading over PCMark 8 with updated tests and more OpenCL invested into use cases such as video streaming.

PCMark splits its scores into about 14 different areas, including application startup, web, spreadsheets, photo editing, rendering, video conferencing, and physics. We post all of these numbers in our benchmark database, Bench, however the key metric for the review is the overall score.

PCMark10 Extended Score

As a general mix of a lot of tests, the new processors from Intel take the top three spots, in order. Even the i5-9600K goes ahead of the i7-8086K.

Chromium Compile: Windows VC++ Compile of Chrome 56

A large number of AnandTech readers are software engineers, looking at how the hardware they use performs. While compiling a Linux kernel is ‘standard’ for the reviewers who often compile, our test is a little more varied – we are using the windows instructions to compile Chrome, specifically a Chrome 56 build from March 2017, as that was when we built the test. Google quite handily gives instructions on how to compile with Windows, along with a 400k file download for the repo.

In our test, using Google’s instructions, we use the MSVC compiler and ninja developer tools to manage the compile. As you may expect, the benchmark is variably threaded, with a mix of DRAM requirements that benefit from faster caches. Data procured in our test is the time taken for the compile, which we convert into compiles per day.

Compile Chromium (Rate)

Pushing the raw frequency of the all-core turbo seems to work well in our compile test.

3DMark Physics: In-Game Physics Compute

Alongside PCMark is 3DMark, Futuremark’s (UL’s) gaming test suite. Each gaming tests consists of one or two GPU heavy scenes, along with a physics test that is indicative of when the test was written and the platform it is aimed at. The main overriding tests, in order of complexity, are Ice Storm, Cloud Gate, Sky Diver, Fire Strike, and Time Spy.

Some of the subtests offer variants, such as Ice Storm Unlimited, which is aimed at mobile platforms with an off-screen rendering, or Fire Strike Ultra which is aimed at high-end 4K systems with lots of the added features turned on. Time Spy also currently has an AVX-512 mode (which we may be using in the future).

For our tests, we report in Bench the results from every physics test, but for the sake of the review we keep it to the most demanding of each scene: Ice Storm Unlimited, Cloud Gate, Sky Diver, Fire Strike Ultra, and Time Spy.

3DMark Physics - Ice Storm Unlimited3DMark Physics - Cloud Gate3DMark Physics - Sky Diver3DMark Physics - Fire Strike Ultra3DMark Physics - Time Spy

The older Ice Storm test didn't much like the Core i9-9900K, pushing it back behind the R7 1800X. For the more modern tests focused on PCs, the 9900K wins out. The lack of HT is hurting the other two parts.

GeekBench4: Synthetics

A common tool for cross-platform testing between mobile, PC, and Mac, GeekBench 4 is an ultimate exercise in synthetic testing across a range of algorithms looking for peak throughput. Tests include encryption, compression, fast Fourier transform, memory operations, n-body physics, matrix operations, histogram manipulation, and HTML parsing.

I’m including this test due to popular demand, although the results do come across as overly synthetic, and a lot of users often put a lot of weight behind the test due to the fact that it is compiled across different platforms (although with different compilers).

We record the main subtest scores (Crypto, Integer, Floating Point, Memory) in our benchmark database, but for the review we post the overall single and multi-threaded results.

Geekbench 4 - ST Overall

Geekbench 4 - MT Overall

CPU Performance: Rendering Tests CPU Performance: Encoding Tests
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  • mapesdhs - Sunday, October 21, 2018 - link

    The funny part is that, for productivity, one can pick up used top-end older hw for a pittance, have the best of both worlds. I was building an oc'd 3930K setup for someone (back when RAM prices were still sensible, 32GB DDR3/2400 kit only cost me 115 UKP), replaced the chip with a 10-core XEON E5-2680 v2 which was cheap, works great and way better for productivity. Lower single-threaded speed of course, but still respectable and in most cases it doesn't matter. Also far better heat, noise and power consumption behaviour.

    Intel is already competing with both itself (7820X) and AMD with the 9K series; add in used options and Intel's new stuff (like NVIDIA) is even less appealing. I bagged a used 1080 Ti for 450 UKP, very happy. :)
  • vanilla_gorilla - Friday, October 19, 2018 - link

    So the "Best Gaming CPU" really only has an advantage when gaming at 1080p or less? Who spends this much money on a CPU to game at 1080p? What is the point of this thing?
  • TEAMSWITCHER - Friday, October 19, 2018 - link

    Many benchmarks show the 9900k coming "oh so close" to the 10-core 7900X. I'm thinking that the "Best Gaming CPU" is Intel's wishful thinking for Enthusiasts to spend hundreds more for their X299 platform.
  • HStewart - Friday, October 19, 2018 - link

    Of course at higher resolution it depends on GPU - but from the list of games only Ashes is one stated not top of class for 4k.

    If you look at conclusion in article you will notice that most games got "Best CPU or near top in all" which also means 4k CIV 6 was interesting with "Best CPU at IGP, a bit behind at 4K, top class at 8K/16K" which tells me even though it 4k was not so great - but it was even better at 8k/16k
  • vanilla_gorilla - Friday, October 19, 2018 - link

    At 4K every CPU performs at almost the exact same frame rate. Within 1fps. Why would anyone pay this much for a "gaming CPU" that has no advantage compared to CPUs half the price over 1080p? This is insanity.

    If you are a gamer, save your money, buy a two year old intel or Ryzen CPU and spend the rest on a 4K monitor!
  • CPUGuy - Friday, October 19, 2018 - link

    This CPU is going to be amazing at 10nm.
  • eastcoast_pete - Friday, October 19, 2018 - link

    Yes, a fast chip, but those thermals?! This is the silicon equivalent to boosting an engine's performance with nitrous: you'll get the power, but at what cost? I agree with Ian and others here that this is the chip to get if a. bragging rights (fastest gaming CPU) are really important and b. money is no objective. In its intended use, I'd strongly suggest to budget at least $ 2500 -3000, including a custom liquid-cooling solution for both the 9900K and the graphics card, presumably a 2080.
    In the meantime, the rest of us can hope that AMD will keep Intel's prices for the i7 9700 in check.
  • Arbie - Friday, October 19, 2018 - link

    In the meantime, the rest of us can buy AMD, as anyone should do who doesn't require a chip like this for some professional need.
  • eastcoast_pete - Friday, October 19, 2018 - link

    @Arbie: I agree. If I would be putting a system right now, I would give first consideration to a Ryzen Threadripper 1920X. The MoBos are a bit pricey, but Amazon, Newegg and others have the 1920x on sale at around $470 or so, and its 12 cores/24 threads are enough for even very demanding applications. To me, the only reason to still look at Intel ( i7 8700) is the superior AVX performance that Intel still offers vs. AMD. For some video editing programs, it can make a sizable difference. For general productivity though, a 1920x system at current discounts is the ruling Mid/High End Desktop value king.
  • mapesdhs - Sunday, October 21, 2018 - link

    The exception is Premiere which is still horribly optimised.

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