Benchmarking Performance: CPU System Tests

Our first set of tests is our general system tests. These set of tests are meant to emulate more about what people usually do on a system, like opening large files or processing small stacks of data. This is a bit different to our office testing, which uses more industry standard benchmarks, and a few of the benchmarks here are relatively new and different.

All of our benchmark results can also be found in our benchmark engine, Bench.

FCAT Processing: link

One of the more interesting workloads that has crossed our desks in recent quarters is FCAT - the tool we use to measure stuttering in gaming due to dropped or runt frames. The FCAT process requires enabling a color-based overlay onto a game, recording the gameplay, and then parsing the video file through the analysis software. The software is mostly single-threaded, however because the video is basically in a raw format, the file size is large and requires moving a lot of data around. For our test, we take a 90-second clip of the Rise of the Tomb Raider benchmark running on a GTX 980 Ti at 1440p, which comes in around 21 GB, and measure the time it takes to process through the visual analysis tool.

System: FCAT Processing ROTR 1440p GTX980Ti Data

FCAT is single threaded, however in this test the full 5.0 GHz did not kick in.

Dolphin Benchmark: link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that ray traces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in minutes, where the Wii itself scores 17.53 minutes.

System: Dolphin 5.0 Render Test

For a test that did have 5.0 GHz kick in, the 8086K takes the record in our Dolphin test.

3D Movement Algorithm Test v2.1: link

This is the latest version of the self-penned 3DPM benchmark. The goal of 3DPM is to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in. It affords a ~25% speed-up over v2.0, which means new data.

System: 3D Particle Movement v2.1

On 3DPM, the 8086K shows that the 4.3 GHz all-core is on par with the 8700K.

DigiCortex v1.20: link

Despite being a couple of years old, the DigiCortex software is a pet project for the visualization of neuron and synapse activity in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron/1.8B synapse simulation. The results on the output are given as a fraction of whether the system can simulate in real-time, so anything above a value of one is suitable for real-time work. The benchmark offers a 'no firing synapse' mode, which in essence detects DRAM and bus speed, however we take the firing mode which adds CPU work with every firing.

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

Despite the faster single core frequency, this DRAM-limited test seems to load up another core and stops the 8086K from reaching 5.0 GHz.

Agisoft Photoscan 1.3.3: link

Photoscan stays in our benchmark suite from the previous version, however now we are running on Windows 10 so features such as Speed Shift on the latest processors come into play. The concept of Photoscan is translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the model. The algorithm has four stages, some single threaded and some multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

System: Agisoft Photoscan 1.3.3 (Large) Total Time

Agisoft is variable threaded, but the 8086K is still a small stones throw from the 8700K.

Ambient Overclocking and Power Scaling Analysis Benchmarking Performance: CPU Rendering Tests
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  • mkaibear - Tuesday, June 12, 2018 - link

    "Total flop"

    I suggest benchmarking the CPU in your phone against this CPU and try again.
  • SanX - Tuesday, June 12, 2018 - link

    They mostly serve different purposes and apps and have different TDP. But if you restrict consumption power of Intel processors to the same one of mobile processors then in the same apps it's not clear in advance which one will win.

    Time for ARM to look at the server and supercomputers markets.
  • iranterres - Monday, June 11, 2018 - link

    HAHA. Intel once again trying to fool some people and appeasing the fanboys with something worthless and expensive.
  • xchaotic - Tuesday, June 12, 2018 - link

    So are the regular i7-8600K unable to run all core 5GHz? If so, what't the max stable freq for a non-binned i7-8600K? Personally I went for an even lower/cheaper i5-8400 CPU, but I see why some people prefer to be running max speed all the time...
  • Rudde - Tuesday, June 12, 2018 - link

    I assume you mean the i7-8700k.
    There is a phenomenon called 'the silicon lottery.' Basically, when you buy an i7-8700k, you can't know the max stable frequency. It could max out at 5.2GHz or it could only reach 4.7GHz before going unstable. The thing is, you can't know what you'll end up with.
    This brings us to the i7-8068k. The i7-8068k is pretty much guaranteed to have a max stable frequency above 5GHz. Of course, this matters only when overclocking.
  • Bradyb00 - Tuesday, June 12, 2018 - link

    Is it a lower temp than a 8700k for a given multiplier though? i.e. both 8700k and 8086k at 46x which is cooler? 8700k obviously has to be averaged as not everyone is lucky with the silicon lottery.
    Presumption is the 8086k will run cooler on average due to the better binning.

    In which case I'm happy to pay more to save some degrees in my wee itx build
  • Lolimaster - Tuesday, June 12, 2018 - link

    Why not simply pick the Ryzen 5 2600, same thing with actual lower temps from using high quality solder...

    $189
  • TheinsanegamerN - Monday, June 18, 2018 - link

    Depends on the use case. For pure gaming, I'd stick with intel, which is a bit faster now and, if history is any indication, will hold up a LOT better for gaming in 5 years then the AMD chip will.

    Especially if you run games or emulators dependent on IPC (like PCSX2) the intel chip will perform a lot better then the AMD chip.

    There is also the memory controller. Ryzen 2000 improved, but intel's controller is still superior, and that matters for things like RTS games that consume memory bandwidth like black holes consume stars.
  • Stuka87 - Tuesday, June 12, 2018 - link

    Props to Asrock for providing the system so that you could get us stuff so quickly Ian. Not sure why everybody is complaining about the system and cooling that was used. The system was loaned to you so that you could get us numbers fast, which personally I am happy about. Thanks for your hard work Ian!
  • El Sama - Tuesday, June 12, 2018 - link

    This is quite the premium cost for a small increase in frequency that should be close to what you get to a 8700k OCed, an interesting offering regardless.

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