CPU System Tests

Our first set of tests is our general system tests. These set of tests are meant to emulate more about what people usually do on a system, like opening large files or processing small stacks of data. This is a bit different to our office testing, which uses more industry standard benchmarks, and a few of the benchmarks here are relatively new and different.

All of our benchmark results can also be found in our benchmark engine, Bench.

FCAT Processing: link

One of the more interesting workloads that has crossed our desks in recent quarters is FCAT - the tool we use to measure stuttering in gaming due to dropped or runt frames. The FCAT process requires enabling a color-based overlay onto a game, recording the gameplay, and then parsing the video file through the analysis software. The software is mostly single-threaded, however because the video is basically in a raw format, the file size is large and requires moving a lot of data around. For our test, we take a 90-second clip of the Rise of the Tomb Raider benchmark running on a GTX 980 Ti at 1440p, which comes in around 21 GB, and measure the time it takes to process through the visual analysis tool.

System: FCAT Processing ROTR 1440p GTX980Ti Data

FCAT is a purely single threaded task, and it takes benefits from the top frequency parts and high IPC from Intel. On the AMD front, the Ryzen 5 parts are scoring better than the Ryzen 7 parts, but are within an error margin.

Dolphin Benchmark: link

Many emulators are often bound by single thread CPU performance, and general reports tended to suggest that Haswell provided a significant boost to emulator performance. This benchmark runs a Wii program that ray traces a complex 3D scene inside the Dolphin Wii emulator. Performance on this benchmark is a good proxy of the speed of Dolphin CPU emulation, which is an intensive single core task using most aspects of a CPU. Results are given in minutes, where the Wii itself scores 17.53 minutes (1052 seconds).

System: Dolphin 5.0 Render Test

Dolphin is also a single threaded test, and has historically had benefits on Intel CPUs. The new Ryzen-2000 series, with extra IPC and frequency, are pushing ahead of Intel's Skylake parts.

3D Movement Algorithm Test v2.1: link

This is the latest version of the self-penned 3DPM benchmark. The goal of 3DPM is to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in. It affords a ~25% speed-up over v2.0, which means new data.

System: 3D Particle Movement v2.1

For this multi-threaded test, the new 8-core Ryzen 7 2700X pulls further head of Intel's 8-core Skylake-X compared to the 1800X. At six cores however, the Coffee Lake i7-8700K is sandwiched between the Ryzen 5 2600X and Ryzen 5 2600.

Agisoft Photoscan 1.3: link

Photoscan stays in our benchmark suite from the previous version, however now we are running on Windows 10 so features such as Speed Shift on the latest processors come into play. The concept of Photoscan is translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the model. The algorithm has four stages, some single threaded and some multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

System: Agisoft Photoscan 1.3.3 (Large) Total Time

Photoscan is a variable threaded test, and time improvement from the 1800X to the 2700X shows the extra TDP and Precision Boost 2 can literally shave minutes from a test. Intel's slower mesh architecture of Skylake-X on the 8-core 7820X compared to the ring architecture of the Coffee Lake 8700K means that the two fewer cores on the 8700K allows them to draw level, but they are still four minutes or so behind the Ryzen 7 2700X. The big 18-core Intel CPU, the i9-7980XE, is needed to win here.

Civilization6 AI Test

Our Civilization AI test uses the steam version of Civilization 6 and runs the in-game AI test to process 25 rounds of an example end-game. We run the benchmark on our GTX 1080 at 1080p Medium to ensure that rendering is not a limiting factor, and the results are given as the geometric mean of the 25 rounds in the test, to give the average time to process one round of AI.

System: Civilization 6 AI (1080p Medium + GTX 1080)

Parts of the AI test can use multiple threads, however the extra single core performance on Intel does push those parts into the lead.

Benchmarking Setup and Power Analysis Benchmarking Performance: CPU Rendering Tests
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  • rocky12345 - Tuesday, April 24, 2018 - link

    They ran all systems at both Intel's & AMD's listed specs as such AMD's memory was at 2933MHz on Zen+ & 2666MHz on Intel's Coffee lake 8700K,they did the same for the older gen parts as well and ran those at the spec's listed for them as well.

    There have been a few other media outlets that did the same thing and got the same results or very close to the same results. AMD's memory bandwidth as in memory controller seems to give more bandwidth than Intel's does at the same speed so with Intel not running at 3200MHz like most media outlets did maybe Intel loses a lot of performance because of that and AMD lost next to nothing from not going 3200MHz. It is all just guesses on my part at the moment.

    Food for thought when Intel released the entire Coffee Lake line up they only released the z370 chip set which has full support for over clocking including the memory and almost all reviews were done with 3200MHz-3400MHz memory on the test beds even for the non K Coffee lakes CPU's. Maybe Intel knew this would happen and made sure all Coffee lakes looked their best in the reviews. For a few sites that retested once the lower tier chip sets were released the non K's using their rated memory speeds lost about 5%-7% performance in some cases a bit even more.

    I am no fanboy of any company I just put out my opinions & theories that are based off of the information we are given by the companies and as well as the media sites.
  • Maxiking - Tuesday, April 24, 2018 - link

    People never fail to amaze me, so you basically know nothing about the topic, yet you still managed to spit 4 paragraphs of mess, even made some "food for thought".

    Slower ram - performance regression unless you have big caches which is not the case of Intel nor AMD.
  • rocky12345 - Tuesday, April 24, 2018 - link

    It seems pretty basic to me as to what was said in the post. It is not my problem if you do not under stand what myself and some others have said about this topic. Pretty simple slower memory less bandwidth which in turn will give less performance in memory intensive work loads such as most games. ALl you have to do is go and look at some benches in the reviews to see AMD has the upper hand when it comes to memory bandwidth even Hardware Unboxed was pretty surprised by how good AMD's memory controller when compared to Intel's. Yes Intel's can run memory at higher speeds than AMD but even with that said AMD does just fine. You are right about cache sizes neither has a overly large cache but AMD 's is bigger on the desktop class CPU's and that is most likely one of the reasons their bandwidth for memory is slightly better.
  • Maxiking - Wednesday, April 25, 2018 - link

    The raw bandwidth doesn't matter, it's cas latency what makes the difference here.

    https://www.anandtech.com/show/11857/memory-scalin...

    https://imgur.com/MhqKfkf

    With CL16, it doesn't look that much impressive, is it.

    Now, lower the CL latencies to something more 2k18-ish, booom.

    https://www.eteknix.com/memory-speed-large-impact-...

    Another test

    https://www.pcper.com/reviews/Processors/Ryzen-Mem...

    Almost all the popular hw reviewers don't have a clue. They tell you to OC but do not explain why and what you should accomplish by overclocking. Imagine you have some bad hynix ram which can be barelly OC from 2666 to 3000mhz but you have to loose timing from CL15 for CL20 to get there.
  • mapesdhs - Monday, May 14, 2018 - link

    schlock, the chips were run at official spec. Or are you saying it's AMD's fault that Intel doesn't officially support faster speeds? :D Also, GN showed that subtimings have become rather important for AMD CPUs; some mbds left on Auto for subtimings will make very good selections for them, giving a measurable performance advantage.
  • peevee - Tuesday, April 24, 2018 - link

    It is April 24th, and the page on X470 still states: "Technically the details of the chipset are also covered by the April 19th embargo, so we cannot mention exactly what makes them different to the X370 platform until then."
  • jor5 - Tuesday, April 24, 2018 - link

    The review is a shambles. They've gone to ground.
  • coburn_c - Tuesday, April 24, 2018 - link

    I have been wanting to read their take on x470..
  • risa2000 - Wednesday, April 25, 2018 - link

    It is my favorite page too.
  • mpbello - Tuesday, April 24, 2018 - link

    Today phoronix is reporting that after AMD's newest AGESA update their 2700X system is showing 10+% improvement on a number of benchmarks. It is unknown if on Windows the impact will be the same. But you see how all the many variables could explain the differences.

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