Shadow of Mordor

The next title in our testing is a battle of system performance with the open world action-adventure title, Middle Earth: Shadow of Mordor (SoM for short). Produced by Monolith and using the LithTech Jupiter EX engine and numerous detail add-ons, SoM goes for detail and complexity. The main story itself was written by the same writer as Red Dead Redemption, and it received Zero Punctuation’s Game of The Year in 2014.

A 2014 game is fairly old to be testing now, however SoM has a stable code and player base, and can still stress a PC down to the ones and zeroes. At the time, SoM was unique, offering a dynamic screen resolution setting allowing users to render at high resolutions that are then scaled down to the monitor. This form of natural oversampling was designed to let the user experience a truer vision of what the developers wanted, assuming you had the graphics hardware to power it but had a sub-4K monitor.

The title has an in-game benchmark, for which we run with an automated script implement the graphics settings, select the benchmark, and parse the frame-time output which is dumped on the drive. The graphics settings include standard options such as Graphical Quality, Lighting, Mesh, Motion Blur, Shadow Quality, Textures, Vegetation Range, Depth of Field, Transparency, and Tessellation. There are standard presets as well.

We run the benchmark at 1080p and a native 4K, using our 4K monitors, at the Ultra preset. Results are averaged across four runs and we report the average frame rate, 99th percentile frame rate, and time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

 

MSI GTX 1080 Gaming 8G Performance


1080p

4K

CPU Gaming Performance: Ashes of the Singularity Escalation CPU Gaming Performance: Rise of the Tomb Raider
Comments Locked

222 Comments

View All Comments

  • xchaotic - Monday, October 9, 2017 - link

    Well yeah, but even with non-HT i5 and i3, you still have plenty of cores to work with.Even if the OS (or a background task - say Windows Defender?) takes up a thread, you still have other cores for your game engine.
  • nierd - Monday, October 9, 2017 - link

    Do we? I've yet to see a good benchmark that measures task switching and multiple workloads - they measure 'program a' that is bad at using cores - and 'program b' that is good at using cores.

    In today's reality - few people are going to need maximum single program performance. Outside of very specific types of workloads (render farming or complex simulations for science) please show me the person that is just focused on a single program. I want to see side by side how these chips square off when you have multiple completing workloads that force the scheduler to balance tasks and do multiple context shifting etc. We used to see benchmarks back in the day (single core days) where they'd do things like run a program designed to completely trash the predictive cache so we'd see 'worst case' performance, and things that would stress a cpu. Now we run a benchmark suite that shows you how fast handbrake runs *if it's the only thing you run*.
  • mapesdhs - Tuesday, October 10, 2017 - link

    I wonder if there's pressure never to test systems in that kind of real-world manner, perhaps the results would not be pretty. Not so much a damnation of the CPU, rather a reflection of the OS. :D Windows has never been that good at this sort of thing.
  • boeush - Monday, October 9, 2017 - link

    An *intelligent* OS thread scheduler would group low-demand/low-priority threads together, to multitask on one or two cores, while placing high-priority and high-CPU-utilization threads on respective dedicated cores. This would maximize performance and avoid trashing the cache, where and when it actually matters.

    If Windows 10 makes consistent single-thread performance hard to obtain, then the testing is revealing a fundamental problem (really, a BUG) with the OS' scheduler - not a flaw in benchmarking methodology...
  • samer1970 - Monday, October 9, 2017 - link

    I fail to understand how you guys review a CPU meant for overclocking and only put non OC results in your tables ?

    If I wanted the i7 8700K without overclocking I would pick up the i7 8700 ans save $200 for both cooling and cheaper motherboard. and the i7 8700 can turbo all 6 cores to 4.3Ghz just like the i7 8700K
  • someonesomewherelse - Saturday, October 14, 2017 - link

    Classic Intel, can't they make a chipset/socket with extra power pins so it would last for at least a few cpu generations?
  • Gastec - Saturday, October 14, 2017 - link

    I'm getting lost in all these CPU releases this year, it feels like there is a new CPU coming out every 2 months. Don't get me wrong, I like to have many choices but this is pathetic really. Someone is really desperate for more money.
  • zodiacfml - Sunday, October 15, 2017 - link

    The i3!
  • lordken - Saturday, October 28, 2017 - link

    cant you make bars for amd cpus red in graphs? Its crap to search for them if all lines are black (at least 7700k was highlighted in some)

    a bit disappointed, not a single world of ryzen/amd on summary page, you compare only to intel cpus? how come?

    why only 1400 in civ AI test and not any R7/5 CPUs?

    Also I would expect you hammer down intel a bit more on that not-so-same socket crap.
  • Ritska - Friday, November 3, 2017 - link

    Why is 6800k faster then 7700k and 8700k in gaming? Is it worth buying if I can get one for 300$?

Log in

Don't have an account? Sign up now