CPU Rendering Tests

Rendering tests are a long-time favorite of reviewers and benchmarkers, as the code used by rendering packages is usually highly optimized to squeeze every little bit of performance out. Sometimes rendering programs end up being heavily memory dependent as well - when you have that many threads flying about with a ton of data, having low latency memory can be key to everything. Here we take a few of the usual rendering packages under Windows 10, as well as a few new interesting benchmarks.

All of our benchmark results can also be found in our benchmark engine, Bench.

Corona 1.3: link

Corona is a standalone package designed to assist software like 3ds Max and Maya with photorealism via ray tracing. It's simple - shoot rays, get pixels. OK, it's more complicated than that, but the benchmark renders a fixed scene six times and offers results in terms of time and rays per second. The official benchmark tables list user submitted results in terms of time, however I feel rays per second is a better metric (in general, scores where higher is better seem to be easier to explain anyway). Corona likes to pile on the threads, so the results end up being very staggered based on thread count.

Rendering: Corona Photorealism

Corona loves threads.

Blender 2.78: link

For a render that has been around for what seems like ages, Blender is still a highly popular tool. We managed to wrap up a standard workload into the February 5 nightly build of Blender and measure the time it takes to render the first frame of the scene. Being one of the bigger open source tools out there, it means both AMD and Intel work actively to help improve the codebase, for better or for worse on their own/each other's microarchitecture.

Rendering: Blender 2.78

Blender loves threads and memory bandwidth.

LuxMark v3.1: Link

As a synthetic, LuxMark might come across as somewhat arbitrary as a renderer, given that it's mainly used to test GPUs, but it does offer both an OpenCL and a standard C++ mode. In this instance, aside from seeing the comparison in each coding mode for cores and IPC, we also get to see the difference in performance moving from a C++ based code-stack to an OpenCL one with a CPU as the main host.

Rendering: LuxMark CPU C++Rendering: LuxMark CPU OpenCL

Like Blender, LuxMark is all about the thread count. Ray tracing is very nearly a textbook case for easy multi-threaded scaling. Though it's interesting just how close the 10-core Core i9-7900X gets in the CPU (C++) test despite a significant core count disadvantage, likely due to a combination of higher IPC and clockspeeds.

POV-Ray 3.7.1b4: link

Another regular benchmark in most suites, POV-Ray is another ray-tracer but has been around for many years. It just so happens that during the run up to AMD's Ryzen launch, the code base started to get active again with developers making changes to the code and pushing out updates. Our version and benchmarking started just before that was happening, but given time we will see where the POV-Ray code ends up and adjust in due course.

Rendering: POV-Ray 3.7

Similar to LuxMark, POV-Ray also wins on account of threads.

Cinebench R15: link

The latest version of CineBench has also become one of those 'used everywhere' benchmarks, particularly as an indicator of single thread performance. High IPC and high frequency gives performance in ST, whereas having good scaling and many cores is where the MT test wins out.

Rendering: CineBench 15 MultiThreaded

Rendering: CineBench 15 SingleThreaded

Intel recently announced that its new 18-core chip scores 3200 on Cinebench R15. That would be an extra 6.7% performance over the Threadripper 1950X for 2x the cost.

Benchmarking Performance: CPU System Tests Benchmarking Performance: CPU Web Tests
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  • Notmyusualid - Sunday, August 13, 2017 - link

    Yep, I'll get the door for him.
  • Jeff007245 - Friday, August 11, 2017 - link

    I don't comment much (if ever), but I have to say one thing... I miss Anand's reviews. What happened to AnandTech?

    What ever happened to IPC testing when IPC used to be compared on a clock for clock basis? I remember the days when IPC used to be Instructions Per Clock, and this website and others would even use a downclock/overclock processors at a nominal clock rate to compare the performance of each processor's IPC. Hell, even Bulldozer with a high clock architecture was downclocked to compare is "relative IPC" in regards using a nominal clockrate.

    And to add to what other's are saying about the bias in the review... Honestly, I have been feeling the same way for some time now. Must be because AnandTech is at the "MERCY" of their mother company Purch Media... When you are at the mercy of your advertisers, you have no choice but to bend the knee, or even worse, bend over and do as they say "or else"...

    Thanks for taking the time in creating this review, but AnandTech to me is no longer AnandTech... What other's say is true, this place is only good for the Forums and the very technical community that is still sticking around.
  • fanofanand - Tuesday, August 15, 2017 - link

    Downclocking and overclocking processors to replicate a different processor within the same family can lead to inaccurate results, as IPC can and does rely (at least to a degree) on cache size and structure. I get what you are saying, but I think Ian's work is pretty damn good.
  • SloppyFloppy - Friday, August 11, 2017 - link

    Why did you leave out the i9s from the gaming tests?
    Why didn't you include the 7700k when you include 1800x for gaming tests?

    People want to know that if they buy a $1k 7900X or 1950X if it's not only great for media creation/compiling but also gaming.
  • silverblue - Friday, August 11, 2017 - link

    Stated why at the bottom of page 1. Also, he used the 7740X, so there is little to no point in putting the 7700K.
  • Lolimaster - Friday, August 11, 2017 - link

    The 1950X is as good at gaming as the 1800X, OCed 1700, with many more cpu resource to toy with.
  • Swp1996 - Friday, August 11, 2017 - link

    Thats The Best Title I have ever seen ...😂😂😂😂🤣🤣🤣🤣🤣 Steroids 😂😂😂🤣🤣🤣🤣🤣🤣🤣
  • corinthos - Friday, August 11, 2017 - link

    in other words.. AMD Ryzen is still the best bet for most people, and the best value. 1700 OC'd all day!
  • BillBear - Friday, August 11, 2017 - link

    >Move on 10-15 years and we are now at the heart of the Core Wars: how many CPU cores with high IPC can you fit into a consumer processor? Up to today, the answer was 10, but now AMD is pushing the barrier to 16

    I don't personally think of Threadripper or parts like Broadwell-E as being consumer level parts.

    For me, the parts most consumers use have been using for the last decade have been Intel parts with two cores or four cores at the high end.

    It's been a long period of stagnation, with cutting power use on mobile parts being the area that saw the most attention and improvement.
  • James S - Friday, August 11, 2017 - link

    Agree the HEDT platforms are not for the average consumer they are for enthusiasts, professional workstation usage, and some other niche uses.

    When the frequency war stopped and the IPC war started. We should have had the core competition 5-8 years back since IPC stagnated to a couple percent gains year on year.

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