The 2017 Benchmark Suite

For our review, we are implementing our fresh CPU testing benchmark suite, using new scripts developed specifically for this testing. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below for CPUs, followed by our CPU gaming tests which run for 4-5 hours for each of the GPUs used. The CPU tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

All of our benchmark results can also be found in our benchmark engine, Bench.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

Web Tests on Chrome 56

Sunspider 1.0.2
Mozilla Kraken 1.1
Google Octane 2.0
WebXPRT15

System Tests

PDF Opening
FCAT
3DPM v2.1
Dolphin v5.0
DigiCortex v1.20
Agisoft PhotoScan v1.0

Rendering Tests

Corona 1.3
Blender 2.78
LuxMark v3.1 CPU C++
LuxMark v3.1 CPU OpenCL
POV-Ray 3.7.1b4
Cinebench R15 ST
Cinebench R15 MT

Encoding Tests

7-Zip 9.2
WinRAR 5.40
AES Encoding (TrueCrypt 7.2)
HandBrake v1.0.2 x264 LQ
HandBrake v1.0.2 x264-HQ
HandBrake v1.0.2 HEVC-4K

Office / Professional

PCMark8
Chromium Compile (v56)
SYSmark 2014 SE

Legacy Tests

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
Cinebench R11.5 ST / MT
Cinebench R10 ST / MT

CPU Gaming Tests

For our new set of GPU tests, we wanted to think big. There are a lot of users in the ecosystem that prioritize gaming above all else, especially when it comes to choosing the correct CPU. If there's a chance to save $50 and get a better graphics card for no loss in performance, then this is the route that gamers would prefer to tread. The angle here though is tough - lots of games have different requirements and cause different stresses on a system, with various graphics cards having different reactions to the code flow of a game. Then users also have different resolutions and different perceptions of what feels 'normal'. This all amounts to more degrees of freedom than we could hope to test in a lifetime, only for the data to become irrelevant in a few months when a new game or new GPU comes into the mix. Just for good measure, let us add in DirectX 12 titles that make it easier to use more CPU cores in a game to enhance fidelity.

Our original list of nine games planned in February quickly became six, due to the lack of professional-grade controls on Ubisoft titles. If you want to see For Honor, Steep or Ghost Recon: Wildlands benchmarked on AnandTech, please point Ubisoft Annecy or Ubisoft Montreal in my direction. While these games have in-game benchmarks worth using, unfortunately they do not provide enough frame-by-frame detail to the end user, despite using it internally to produce the data the user eventually sees (and it typically ends up obfuscated by another layer as well). I would instead perhaps choose to automate these benchmarks via inputs, however the extremely variable loading time is a strong barrier to this.

So we have the following benchmarks as part of our 4/2 script, automated to the point of a one-button run and out pops the results four hours later, per GPU. Also listed are the resolutions and settings used.

  • Civilization 6 (1080p Ultra, 4K Ultra)
  • Ashes of the Singularity: Escalation* (1080p Extreme, 4K Extreme)
  • Shadow of Mordor (1080p Ultra, 4K Ultra)
  • Rise of the Tomb Raider #1 - GeoValley (1080p High, 4K Medium)
  • Rise of the Tomb Raider #2 - Prophets (1080p High, 4K Medium)
  • Rise of the Tomb Raider #3 - Mountain (1080p High, 4K Medium)
  • Rocket League (1080p Ultra, 4K Ultra)
  • Grand Theft Auto V (1080p Very High, 4K High)

For each of the GPUs in our testing, these games (at each resolution/setting combination) are run four times each, with outliers discarded. Average frame rates, 99th percentiles and 'Time Under x FPS' data is sorted, and the raw data is archived.

The four GPUs we've managed to obtain for these tests are:

  • MSI GTX 1080 Gaming X 8G
  • ASUS GTX 1060 Strix 6G
  • Sapphire Nitro R9 Fury 4GB
  • Sapphire Nitro RX 480 8GB

In our testing script, we save a couple of special things for the GTX 1080 here. The following tests are also added:

  • Civilization 6 (8K Ultra, 16K Lowest)

This benchmark, with a little coercion, are able to be run beyond the specifications of the monitor being used, allowing for 'future' testing of GPUs at 8K and 16K with some amusing results. We are only running these tests on the GTX 1080, because there's no point watching a slideshow more than once.

*As an additional to this review, we do not have any CPU gaming data on Skylake-X. We ran a set of tests before Threadripper arrived, but now having had a chance to analyze the data, despite being on the latest BIOS and setup, there are still issues with performance that we need to nail down once this review is out of the way.

Test Bed and Setup Benchmarking Performance: CPU System Tests
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  • bigboxes - Friday, August 11, 2017 - link

    You're acting just like the fanboi trolls you claim to loathe.
  • Alexvrb - Sunday, August 13, 2017 - link

    Yeah that was definitely a pot<->kettle comment. LOL.
  • trivor - Saturday, August 12, 2017 - link

    For those of you considering this CPU the fact is you are going to get MUCH better value by choosing one of the Ryzen CPUs - Ryzen 7 1800X is now at around $420 for 8/16 and the 7 1700 (8/16 again) has been on sale for as little as $299. Now, if you need the high thread counts for work on things like content creation and you still want to be able to run games it will be competitive (read: not the king of the hill) when you are running your games. So, if you do more than 50% of your computing time is gaming then go for an Intel CPU OR one of the Ryzen 5/7 consumer CPUs.
  • Lord of the Bored - Friday, August 11, 2017 - link

    Which would explain why the introduction doesn't mention the Netburst fiasco by name.

    "The company that could force the most cycles through a processor could get a base performance advantage over the other, and it led to some rather hot chips, with the certain architectures being dropped for something that scaled better. " is, to my eye, actually attention-grabbing in the way it avoids using any names like Preshott, I mean Prescott and only obliquely references the 1GHz Athlon, the Thunderbirds, Sledgehammer, and the whole Netburst fiasco that destroyed the once-respected Pentium name.

    But no, let's just say that "certain architectures" were dropped and there were "some rather hot chips" and keep Intel happy. They need that bone right now, though not as much as they did during the reign of Thunderbird and the 'hammers.
  • Hurr Durr - Friday, August 11, 2017 - link

    If the unword "NetBurst" triggers you so much, it`s not processors you should spend money on, but shrinks.
  • Lord of the Bored - Friday, August 11, 2017 - link

    Hey, we were an Athlon house. I didn't suffer through the series of mis-steps that plagued Intel. I just thought the sentence was conspicuous in how hard it tried to not name names.
  • mlambert890 - Saturday, August 12, 2017 - link

    "name names"? There are 2 companies that make CPUs. Everyone knows Netburst was Intel P4 era. It's not Watergate ok?

    Conspiracy obsession has become a legitimate mental illness.
  • fallaha56 - Thursday, August 10, 2017 - link

    handy not to show the new Intel chip struggle eh?
  • Breit - Friday, August 11, 2017 - link

    Is it possibly to bench the Intel CPUs (especially the i9-7900x) for those latency/single-thread tests with Hyperthreading turned off? This would probably give a better comparison to AMDs Game Mode and hopefully higher numbers too due to double the cache/registers available to one thread.
  • cheshirster - Friday, August 11, 2017 - link

    Skylake-X sucks at gaming.
    7800X is slower than 1600X.

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