Total War: Attila

The second strategy game in our benchmark suite, Total War: Attila is the latest game in the Total War franchise. Total War games have traditionally been a mix of CPU and GPU bottlenecks, so it takes a good system on both ends of the equation to do well here. In this case the game comes with a built-in benchmark that plays out over a large area with a fortress in the middle, making it a good GPU stress test.

Total War: Attila - 3840x2160 - Max Quality + Perf Shadows

Total War: Attila - 3840x2160 - Quality + Perf Shadows

Total War: Attila - 2560x1440 - Max Quality + Perf Shadows

With Attila the R9 Fury’s lead over the GTX 980 tapers some, but it’s still largely in AMD’s favor. The 13% lead at 1440p continues to be ahead of the 10% price premium, and on an absolute basis it’s enough to keep the R9 Fury over 40fps.

Meanwhile the R9 Fury yet again trails the R9 Fury X by 9-10%, just a bit over the overall average.

Far Cry 4 GRID Autosport
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  • Shadow7037932 - Friday, July 10, 2015 - link

    Yes! Been waiting for this review for a while.
  • Drumsticks - Friday, July 10, 2015 - link

    Indeed! Good that it came out so early too :D

    I'm curious @anandtech in general, given the likely newer state of the city/X's drivers, do you think that the performance deltas between each fury card and the respective nvidia will swing further or into AMD's favor as they solidify their drivers?
  • Samus - Friday, July 10, 2015 - link

    So basically if you have $500 to spend on a video card, get the Fury, if you have $600, get the 980 Ti. Unless you want something liquid cooled/quiet, then the Fury X could be an attractive albeit slower option.

    Driver optimizations will only make the Fury better in the long run as well, since the 980Ti (Maxwell 2) drivers are already well optimized as it is a pretty mature architecture.

    I find it astonishing you can hack off 15% of a cards resources and only lose 6% performance. AMD clearly has a very good (but power hungry) architecture here.
  • witeken - Friday, July 10, 2015 - link

    No, not at all. You must look at it the other way around: Fury X has 15% more resources, but is <<15% faster.
  • 0razor1 - Friday, July 10, 2015 - link

    Smart , you :) :D This thing is clearly not balanced. That's all there is to it. I'd say x for the WC at 100$ more make prime logic.
  • thomascheng - Saturday, July 11, 2015 - link

    Balance is not very conclusive. There are games that take advantage of the higher resources and blows past the 980Ti and there are games that don't and therefore slower. Most likely due to developers not having access to Fury and it's resources before. I would say, no games uses that many shading units and you won't see a benefit until games do. The same with HBM.
  • FlushedBubblyJock - Wednesday, July 15, 2015 - link

    What a pathetic excuse, apologists for amd are so sad.

    AMD got it wrong, and the proof is already evident.

    No, NONE OF US can expect anandtech to be honest about that, nor it's myriad of amd fanboys,
    but we can all be absolutely certain that if it was nVidia whom had done it, a full 2 pages would be dedicated to their massive mistake.

    I've seen it a dozen times here over ten years.

    When will you excuse lie artists ever face reality and stop insulting everyone else with AMD marketing wet dreams coming out of your keyboards ?
    Will you ever ?
  • redraider89 - Monday, July 20, 2015 - link

    And you are not an nividia fanboy are you? Hypocrite.
  • redraider89 - Monday, July 20, 2015 - link

    Typical fanboy, ignore the points and go straight to name calling. No, you are the one people shold be sad about, delusional that they are not a fanboy when they are.
  • redraider89 - Monday, July 20, 2015 - link

    Proof that intel and nvidia wackos are the worst type of people, arrogant, snide, insulting, childish. You are the poster boy for an intel/nvidia sophomoric fanboy.

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