Battery Life

With any smartphone, battery life is always one of the most important considerations. It probably goes without saying that more battery life is always better. In the case of the iPhone 6s, battery life is especially important to examine because this year Apple has actually made the battery of their phone smaller than before. Normally, it’s almost a given that battery size will be at least constant or increase but in order to accommodate additional components like the Taptic engine the battery has been made smaller. In light of this reversal one might assume that battery life has decreased as a result, but given the move to a FinFET process and other major component improvements it’s hard to say how battery life has increased or decreased. In order to test this properly, we ran the iPhone 6s’ through our suite of battery life tests to try and get an idea for overall battery life. As always, we run all battery life tests with the display set to an average of 200 nits and all possible background tasks disabled.

Web Browsing Battery Life (WiFi)

Our first test is WiFi web browsing, and here we see a pretty curious trend. The iPhone 6s Plus appears to regress relative to the iPhone 6 Plus, yet the iPhone 6s solidly beats the iPhone 6. I was pretty confused by this, but it’s likely that we’re seeing these results because the iPhone 6s is going to have larger relative power consumption of the SoC when compared to the display. As the display becomes bigger, the effects of SoC efficiency are just harder to notice, which also explains why it looks like the iPad Air 2 has effectively the same battery life whether you’re running just a blank display or our web browsing test. Both of our review units use a TSMC A9, so I don’t think we can attribute a foundry difference to the odd results that we’re seeing here.

Web Browsing Battery Life (4G LTE)

In LTE web browsing, we see a smaller improvement than what we observed in the WiFi test. This might seem strange, but given that the move from a 28nm process to a 20nm process on the modem from iPhone 6 to 6s didn’t come with FinFET it makes sense that the modem will remain a significant power drain. It’s likely that the next big jump in battery life here will come with FinFET process technology on the modem, along with other general modem design improvements.

In order to also look at battery life in more extreme scenarios, we use Basemark OS II and GFXBench to really place a strong stress on the CPU and GPU to see what power draw is like under sustained load. This also allows us to see the extent to which various components of the phone throttle down in response to relatively high sustained loads. However, it’s important to note that the Basemark OS II performance score here isn’t necessarily as accurate as scores from Android devices as the battery score can be calculated with 98 data points instead of 80 as battery score is partially derived from the rate at which the battery percentage decreases. It's also worth noting that in GFXBench there are two data points removed as the low power popup causes an incorrect frame rate to be recorded.

BaseMark OS II Battery Life

BaseMark OS II Battery Score

In Basemark OS II, we start off with a pretty shocking result as the iPhone 6s lasts less than three hours in this test, but looking at the battery score it’s pretty clear that the reason why the iPhone 6s doesn't last very long is because it’s running with relatively little throttling throughout the test, so the battery score is high as a result. The same is true of the iPhone 6s Plus, but the larger battery helps it to last a bit longer.

GFXBench 3.0 Battery Life

GFXBench 3.0 Performance Degradation

Looking at GFXBench, which is an infinite loop of the T-Rex on-screen benchmark to approximate intensive video gaming we see that the iPhone 6s doesn’t last very long either, but the performance throughout the test is incredible. Due to 1334x750 display resolution and strong GPU, the iPhone 6s manages to last the entire test without any notable throttling, and effectively pegged at the refresh rate of the display. The iPhone 6s Plus manages a similar level of performance but over time you can start to see some throttling, likely a function of the longer runtime and higher display resolution. It’s interesting to see how in the space of two years just how much progress has been made here in terms of improving GPU performance and efficiency, as when we first ran this test it was probably one of the most stressful tests out there for any smartphone or tablet.

Charge Time

Of course, while battery life is usually the main determinant of overall mobility it’s often important to consider charge time. A phone that charges slowly can be much less mobile than another phone, even if it has better battery life. In the case of the iPhone 6s’, it seems that Apple continues to ship the standard 5W charger that they have for many generations in the smartphone industry. In order to see how this charger and phone combination performs, we use our usual methods of timing the phone from fully discharged to fully charged.

Charge Time

Here, the iPhone 6s and 6s Plus both show a decent improvement over the iPhone 6 and 6 Plus, but not enough to make an significant difference. The iPhone 6s charges at a pretty reasonable rate, but the iPhone 6s Plus really does need a more powerful charger than it does now. You can use an iPad charger to bring things back up to speed but getting this means that you either have to have an iPad already or you have to go out and buy an iPad charger, which is on the annoying side when Android OEMs generally include fast chargers in the box.

System Performance Cont'd and NAND Performance Camera Architecture, UX, and Live Photos
Comments Locked

531 Comments

View All Comments

  • akdj - Tuesday, November 3, 2015 - link

    Hi Josh and Ryan,
    Many, MANY thanks for the insight and in depth review. I've just finished my second read (it was late last night I noticed the review and read through) and your experiences mimic mine. With a single exception. I'm a business owner, have been over 26 years now and use phones for the business and personal. I also outfit employees so I have a chance to stay 'ambidextrous', keeping a foot in Android, rest of the body in iOS ... But some things I do enjoy on both my older Note 4, & newer S6. No intrigue with the Note 5 other than its SoC, speed of internal storage and design over my older N4. As an S6 Edge owner I'm well aware of the speeds uninstalling, installing apps, opening them, the 'feel" of the newer 2015 Sammy phones as well as the exceptional speed of the Exynos processor. That said, you made a remark I don't quite agree with
    "The second generation of TouchID isn’t quite as life-changing, but it’s a welcome improvement nonetheless. Again, this is a case where there was friction in the user experience that wasn’t really noticeable until it was gone. Obviously, Apple is no longer the only one at this level of user experience with fingerprint scanners but they are keeping up."
    I'm not sure which phone you've found that parities the iPhone 6s/6+s for FP register. As it's certainly not the S6/S6+/Note 5 or LG (I've got one of their freebie 8" LG tabs from AT&T runnin LP). I'm hoping anyway lol. My silly S6 is just finally starting to correctly register 50% of the time with the 5.1 update. The previous six months I was lucky to have my thumb recognized 1 of 5 times. And it's registered as FOUR different 'fingers'.
    I'm also an owner of the 6+s and even checking the time or setting an Altman, turning the flashlight on, etc...it's so damn quick, I'm automatically on the home screen. It's ...pardon the pun, lightning fast and immediate. I guess I'm curious as to which OEM Apple is keeping up with as I had the 5s and 6+ standard as well. The Note 4 is a useless implementation and the S6, while better is a LONG way off from 'keeping up with...' Apple again IMHO. Genuinely curious as to the OEM making better or even similar performing and 'protective' measures than Apple.
    Other than that silly nitpick, I agree completely and haven't enjoyed an iPhone as much since the iPhone 4 and its HiDPI display. If I recall, another 'first', wasn't it? (Like the 5s FP reader, actually able to 'read an FP ;)). Maybe it's my aging mid 40s eyes but the higher resolutions and larger displays have literally kept pace with my deteriorating vision!

    Once again, many thanks for the perfectly balanced nerd/everyday 'Joe n Jane' subjective review of 'real world use'. Always refreshing to hear... I mean read your reviews, un-rushed to keep up with the herds the day after release or a week post NDA, minus the carrying around and using ...or simple resolution, 100% 'chart n number' reviews.
    Loved it. And I'm loving the iPhone 6s+. It's truly a computer in my pocket. I know you briefly touched on the expanded radios both WiFi and LTE, another maybe at first unnoticeable unless ...again as you mention an iCloud restoration of significant size, but a HUGE end user boon. These are incredibly fast, seemingly more 'stable' in 5MHz mode. (Maybe a bad word, stable but hard to put my finger on it, as older modems on the iPhone with AC/5MHz or is it GHz? Now I'm lost. This one seems faster, more efficient and stable than earlier versions )
    My wife has an identical iPhone 6+s. 128. Hers is Sammy mine TSMC. Neither has shown any significance in battery draw than the other. Mine measures 2238/4437 in GBench, hers 2242/4405 after six runs ...that's the mean. Power and efficiency are nearly identical after a weekend at our cabin we both had single digit %'s and used them nearly the same the entire weekend.
    Very VERY great phone
    J
  • MarcSP - Wednesday, November 4, 2015 - link

    Thanks for your explanation :-). Still, I think there must be something else. I mean, most Samsung phones also use amoled and did not get such a low score in browsing, and the Snapdragon 800 is not a very slow SoC. Even today there are many low and even middle-end phones sold with weaker SoC.
  • zodiacfml - Wednesday, November 4, 2015 - link

    i dont like apple but their engineering and design is very impressive. i wonder how the new cpu compares to a Core M.
  • tharun118 - Wednesday, November 4, 2015 - link

    The best phone? Seriously? I've seen a lot of people saying iPhone as THE BEST phone, but AnandTech? Come on.. I believe that there can never be a "THE BEST phone". Yes, iPhone 6+ has a very good SoC, reliable camera, 3D Touch, etc, but like every flagship phone, there are compromises and drawbacks. For me, I choose a smartphone based on 4 major aspects. First, the screen. I know Apple lovers always defend their 320+ PPI screen saying that's more than enough and they don't need anything more. But the truth is, they are far behind Samsung and that will likely change in 7 or 7s. Second, the camera, this is purely subjective, there are people who'd prefer photos from an iPhone and there are people who'd prefer photos from 2015 android flagships (S6, Note 5, G4, 6P, etc). Third, battery and performance: Apple is better here on a tiny margin due their vertical integration. I think Android phones will never reach the exact smoothness in performance and efficiency in power consumption of the latest iPhone, due to fragmentation. Fourth, customisation: No comments here, but I understand there are lots of people who'd happily use their phone the way their manufacture tells them to. I'm definitely not one among them. I try to balance all these 4 aspects and my choice this year was a Galaxy S6. Of course, there are bonus features such as, wireless charging, quick charge (very useful), IR port, etc. But still, I wouldn't call S6 as THE BEST. Neither is an iPhone 6+.
  • Vincog - Wednesday, November 4, 2015 - link

    I got iphone 6S with samsung chip here, and my battery will decrease 1% every 5 minute in use or 1% every 15 minute standby... ( take a note all background refresh off, location off, only hey siri on ) ..Even my iphone 5s is more better than this one!! 😭😭😭😭
  • Tigran - Wednesday, November 4, 2015 - link

    ***
    Looking at GFXBench, which is an infinite loop of the T-Rex on-screen benchmark to approximate intensive video gaming we see that the iPhone 6s doesn’t last very long either, but the performance throughout the test is incredible. Due to 1334x750 display resolution and strong GPU, the iPhone 6s manages to last the entire test without any notable throttling, and effectively pegged at the refresh rate of the display.
    ***
    Why V-Sync (which limits T-Rex on-screen by 60 fps) is ignored? And what about this throttling evidence (by 20-22% in GFXBench off-screen):
    http://forums.anandtech.com/showpost.php?p=3772777...
  • blackcrayon - Wednesday, November 4, 2015 - link

    They mentioned that the 6s+ throttled slightly due to the higher resolution, so it stands to reason that the 6 would also throttle when rendering a higher resolution offscreen. But it's nowhere near the throttling of any of the competitors, games are still remaining playable throughout a reasonable gaming session.
  • Tigran - Wednesday, November 4, 2015 - link

    You don't get it. It's not about resolution - it's about T-Rex on-screen which limits performance to 60 fps. Without this limit iPhone 6s performance would be much higher, so it is incorrect to mention T-Rex on-screen discussing iPhone 6s throttling. If there is throttling, it can decrease from 100 to 70 fps, but you will see only 60 fps during the whole test - because of V-Sync. And there is evidence off throttling in Manhattan (which doesn't reach 60 fps limit) actually - see my link above (20-22% throttling). I can add that popular Russian laboratory (overclockers.ru) tested throttling of iPhone 6s via Basemark Metal, and they found enormous throttling there - from 911 down to 525 (74%).
  • zhiliangh - Wednesday, November 4, 2015 - link

    Thank you! I have been waiting for your review before upgrading any phone this year. This is a must-read iphone review.
  • Spunjji - Wednesday, November 4, 2015 - link

    I have a bit of a gripe regarding the conclusions in the camera section. The LG G4 is clearly providing better images at night than the iPhone 6s and 6s Plus - granted there is "less motion blur" in the Apple images, but they're also quite clearly underexposed by at least a stop. It therefore seems odd to conclude that a product which produces grainier, less-detailed and murkier images than the competition is better. You could produce similarly non-blurry results on the G4 by adjusting exposure compensation and then have the best of both worlds!

Log in

Don't have an account? Sign up now