The State of Mantle, The Drivers, & The Test

Before diving into our long-awaited benchmark results, I wanted to quickly touch upon the state of Mantle now that AMD has given us a bit more insight into what’s going on.

With the Vulkan project having inherited and extended Mantle, Mantle’s external development is at an end for AMD. AMD has already told us in the past that they are essentially taking it back inside, and will be using it as a platform for testing future API developments. Externally then AMD has now thrown all of their weight behind Vulkan and DirectX 12, telling developers that future games should use those APIs and not Mantle.

In the meantime there is the question of what happens to existing Mantle games. So far there are about half a dozen games that support the API, and for these games Mantle is the only low-level API available to them. Should Mantle disappear, then these games would no longer be able to render at such a low-level.

The situation then is that in discussing the performance results of the R9 Fury X with Mantle, AMD has confirmed that while they are not outright dropping Mantle support, they have ceased all further Mantle optimization. Of particular note, the Mantle driver has not been optimized at all for GCN 1.2, which includes not just R9 Fury X, but R9 285, R9 380, and the Carrizo APU as well. Mantle titles will probably still work on these products – and for the record we can’t get Civilization: Beyond Earth to play nicely with the R9 285 via Mantle – but performance is another matter. Mantle is essentially deprecated at this point, and while AMD isn’t going out of their way to break backwards compatibility they aren’t going to put resources into helping it either. The experiment that is Mantle has come to an end.

This will in turn impact our testing somewhat. For our 2015 benchmark suite we began using low-level APIs when available, which in the current game suite includes Battlefield 4, Dragon Age: Inquisition, and Civilization: Beyond Earth, not counting on AMD to cease optimizing Mantle quite so soon. As a result we’re in the uncomfortable position of having to backtrack on our policies some in order to not base our recommendations on stupid settings.

Starting with this review we’re going to use low-level APIs when available, and when using them makes performance sense. That means we’re not going to use Mantle in the cases where performance has clearly regressed due to a lack of optimizations, but will use it for games where it still works as expected (which essentially comes down to Civ: BE). Ultimately everything will move to Vulkan and DirectX 12, but in the meantime we will need to be more selective about where we use Mantle.

The Drivers

For the launch of the 300/Fury series, AMD has taken an unexpected direction with their drivers. The launch driver for these parts is the Catalyst 15.15 driver, AMD’s next major driver branch which includes everything from Fiji support to WDDM 2.0 support. However in launching these parts, AMD has bifurcated their drivers; the new cards get Catalyst 15.15, the old cards get Catalyst 15.6 (driver version 14.502).

Eventually AMD will bring these cards back together in a later driver release, after they have done more extensive QA against their older cards. In the meantime it’s possible to use a modified version of Catalyst 15.15 to enable support for some of these older cards, but unsigned drivers and Windows do not get along well, and it introduces other potential issues. Otherwise considering that these new drivers do include performance improvements for existing cards, we are not especially happy with the current situation. Existing Radeon owners are essentially having performance held back from them, if only temporarily. Small tomes could be written on AMD’s driver situation – they clearly don’t have the resources to do everything they’d like to at once – but this is perhaps the most difficult situation they’ve put Radeon owners in yet.

The Test

Finally, let’s talk testing. For our benchmarking we have used AMD’s Catalyst 15.15 beta drivers for the R9 Fury X, and their Catalyst 15.5 beta drivers for all other AMD cards. Meanwhile for NVIDIA cards we are on release 352.90.

From a build standpoint we’d like to remind everyone that installing a GPU radiator in our closed cased test bed does require reconfiguring the test bed slightly; a 120mm rear exhaust fan must be removed to make room for the GPU radiator.

CPU: Intel Core i7-4960X @ 4.2GHz
Motherboard: ASRock Fatal1ty X79 Professional
Power Supply: Corsair AX1200i
Hard Disk: Samsung SSD 840 EVO (750GB)
Memory: G.Skill RipjawZ DDR3-1866 4 x 8GB (9-10-9-26)
Case: NZXT Phantom 630 Windowed Edition
Monitor: Asus PQ321
Video Cards: AMD Radeon R9 Fury X
AMD Radeon R9 295X2
AMD Radeon R9 290X
AMD Radeon R9 285
AMD Radeon HD 7970
NVIDIA GeForce GTX Titan X
NVIDIA GeForce GTX 980 Ti
NVIDIA GeForce GTX 980
NVIDIA GeForce GTX 780 Ti
NVIDIA GeForce GTX 680
NVIDIA GeForce GTX 580
Video Drivers: NVIDIA Release 352.90 Beta
AMD Catalyst Cat 15.5 Beta (All Other AMD Cards)
AMD Catalyst Cat 15.15 Beta (R9 Fury X)
OS: Windows 8.1 Pro
Meet The Radeon R9 Fury X Battlefield 4
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  • TallestJon96 - Saturday, July 4, 2015 - link

    This card is not the disappointment people make it out to be. One month ago this card would have been a MASSIVE success. What is strange to me is that they didn't reduce price, even slightly to compete with the new 980 ti. I suspect it was to avoid a price war, but I would say at $600 this card is attractive, but at $650 you only really want it for water cooling. I suspect the price will drop more quickly than the 980 ti.
  • mccoy3 - Saturday, July 4, 2015 - link

    So it is as expensive as the 980Ti by delivering less performance and requires watercooling. Once Nvidia settles for a TITAN Y including HBM, its all over for the red guys.
  • just4U - Saturday, July 4, 2015 - link

    Well that would be great news for AMD though wouldn't it since Nvidia would have to pay for the use of HBM in some form or another..
  • Oxford Guy - Saturday, July 4, 2015 - link

    AMD could have released a hot leaf blower like the GTX 480 and chose not to.
  • chizow - Monday, July 6, 2015 - link

    No, they couldn't have. Fury X is already a 275W and that's with the benefit of low temp leakage using a WC *AND* the benefit of a self-professed 15-20W TDP surplus from HBM. That means in order for Fury X to still fall 10% short of 980Ti, it is already using 25+20W, so 45W more power.

    Their CUSTOM cooled 7/8th cut Fury is going to be 275W typical board power as well and its cut down, so yeah the difference in functional unit power is most likely going to be the same as the difference in thermal leakage due to operating temperatures between water and custom air cooling. A hot leaf blower, especially one as poor as AMD's reference would only be able to cool a 6/8 cut Fiji or lower, but at that point you might as well get a Hawaii based card.
  • Oxford Guy - Thursday, July 9, 2015 - link

    Your posts don't even try to sound sane. I wrote about the GTX 480, which was designed to run hot and loud. Nvidia also couldn't release a fully-enabled chip.

    Ignore the point about the low-grade cooler on the 480 which ran hot and was very loud.

    Ignore the point about the card being set to run hot, which hurt performance per watt (see this article if you don't get it).

    How much is Nvidia paying you to astroturf? Whatever it is, it's too much.
  • Margalus - Monday, July 6, 2015 - link

    this AMD card pumps out more heat than any NVidia card. Just because it runs a tad cooler with water cooling doesn't mean the heat is not there. It's just removed faster with water cooling, but the heat is still generated and the card will blow out a lot more hot air into the room than any NVidia card.
  • Oxford Guy - Friday, July 10, 2015 - link

    If you can't afford AC then stick with something like a 750 Ti. Otherwise the extra heat is hardly a big deal.
  • zodiacfml - Saturday, July 4, 2015 - link

    My excitement with HBM has subsided as I realized that this is too costly to be implemented in AMD's APUs even next year. Yet, I hope they do as soon as possible even if it would mean HBM on a narrower bus.
  • jburns - Saturday, July 4, 2015 - link

    Probably the best graphics card review I've ever read! Detailed and balanced... Thanks Ryan for an excellent review.

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