Grand Theft Auto V

The final game in our review of the GTX 980 Ti is our most recent addition, Grand Theft Auto V. The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 3840x2160 - High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

After initially expecting Grand Theft Auto to be a walk in the park performance wise, the PC version of the game has instead turned out to be a very demanding games for our GPUs. Even at 1440p we can’t have very high quality with MSAA and still crack 60fps, though we can get very close.

Ultimately GTA doesn’t do any better than any other game in setting apart our GM200 cards. GTX 980 Ti trails GTX Titan by 4% or less, essentially the average outcome at this point. Also average is the GTX 980 Ti’s lead over the GTX 980, with the newest card beating the older GTX 980 by 29-31% across our three settings. Finally, against the GTX 780 the GTX 980 Ti has another strong showing, with a 69-79% lead.

On an absolute basis we can see that at 4K we can’t have 4x MSAA and even crack 30fps on a single-GPU card, with GTX 980 Ti topping out at 27.8 fps. Taking out MSAA brings us up to 46.2fps, which is still well off 60fps, but also well over the 30fps cap that this game was originally designed against on the last-generation consoles.

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 3840x2160 - High Quality

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

Along with an all-around solid benchmark scene, the other interesting benchmarking feature of GTA is that it also generates frame percentiles on its own, allowing us to see the percentiles without going back and recording the game with FRAPS. Taking a look at the 99th percentile in this case, what we find is that at each setting GTA crushes some group of cards due to a lack of VRAM.

At 4K very high quality, 4GB cards have just enough VRAM to stay alive, with the multi-GPU R9 295X2 getting crushed due to the additional VRAM requirements of AFR pushing it over the edge. Not plotted here are the 3GB cards, which saw their framerates plummet to the low single-digits, essentially struggling to complete this benchmark. Meanwhile 1440p at high quality crushes our 2GB cards, with less VRAM than a Radeon HD 7970 falling off of the cliff.

As for what this means for the GTX 980 Ti, the situation finds the GTX 980 Ti trailing the GTX Titan X in 99th percentile framerates by anywhere between 3% and 10%. This test is not designed to push more than 6GB of VRAM, so I’m not entirely convinced this isn’t a wider than normal variance (especially at the low framerates for 4K), though the significant and rapid asset streaming this benchmark requires may be taking its toll on the GTX 980 Ti, which has less VRAM for additional caching.

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  • chizow - Monday, June 1, 2015 - link

    780 was $650 at launch actually, and stayed there for some 6 months until AMD launched the 290X. The only way Nvidia will drop price on the 980Ti is if Fiji is both faster than it and priced similar, and even then Nvidia may not touch a thing.

    I think Nvidia knows what AMD has and they've already set the price points for AMD so that they won't have to change their pricing no matter what.
  • fingerbob69 - Tuesday, June 2, 2015 - link

    "The only way Nvidia will drop price on the 980Ti is if Fiji is both faster than it and priced similar" ...and given themselves a month's head start ...and AMD a whole month too look at this Ti and adjust accordingly (if even necessary).

    I think it's nVidia who's looking weak here. In the UK Scan/Overclockers are really low on AMD stock 290 thru to 290x ...big launch coming?
  • chizow - Tuesday, June 2, 2015 - link

    Yes, I'm sure it was AMD taking a position of strength to allow Nvidia to completely dominate the dGPU landscape for the last 9 months, unopposed, unchallenged since the GTX 970/980 launch, followed by the GTX 960, GTX Titan X, and GTX 980Ti. Makes perfect sense.

    Everyone expects a big launch from AMD sure, but I guess they are just waiting for Nvidia to tire themselves out first. I mean a quick scan in the US shows you can't find the GTX 980Ti anywhere, sold out instantly in a single day. AMD is just biding their time though for something big to pop out of a hole in the ground! :)
  • HeavyHemi - Saturday, September 12, 2015 - link

    'Hole in the ground' if someone was buried a55 up. Ha...
  • theuglyman0war - Thursday, June 4, 2015 - link

    that would be a shame. It's been a long time since I pulled the trigger on my upgrade itches. Never thought it would be this long. ( gtx 480 tri sli at $399 with the starcraft release discount coupon )

    I think I assumed that the rise in pricing after gtx 580 was just going to be a short term fluke and that the world would return to sanity with resumption of the $499 pricing.

    I imagine I would have probably have upgraded twice otherwise. I wonder if my demographic adds up to a significant lost market at the end of the day?

    On the bright side...
    Having waited this long, If I start buying used in two years the performance gain will be worth the loss of warranty considering the high cost.
  • NvidiaWins - Wednesday, June 3, 2015 - link

    Agreed. Nvidia has no worries when it comes to AMD next series gpu. AMD will not be able to compete with the 980Ti price point.
  • n13L5 - Tuesday, August 4, 2015 - link

    "Just wait for AMD's release and the price will have to drop."

    Exactly why all those Nvidia fanboys should shut their mouths:

    If they were to succeed in maligning AMD to death, handing Nvidia a monopoly, Nvidia will have not only lost any reason to ever drop prices, they'll also loose any reason to rush new gaming cards out. They'd put consumer cards at the very back of the queue, to be released at Nvidia's convenience - because Nvidia gets better margins from HPC sales.
  • Frenetic Pony - Monday, June 1, 2015 - link

    Sir! You're trolling is commendable, the people biting, so serious. I salute you.
  • StevoLincolnite - Monday, June 1, 2015 - link

    You're = You are.

    In this instance it is "your".
  • Leyawiin - Monday, June 1, 2015 - link

    Their, they're, there - no call for typo nitpicking. He who is free of guilt and all. As far as the 28nm bit, its probably ore of a well-poisoning comment by someone who leans towards the other camp.

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