Gaming - NVIDIA's Trump Card

NVIDIA's Tegra lineup has traditionally differentiated itself from a host of other ARM-based SoCs in the target market with the in-house GPU. In the Tegra X1, we have a GPU based on the Maxwell family, and as benchmarks showed, the performance is very good. Broadly speaking, next to 4K Netflix support, NVIDIA considers gaming capabilities to be the trump card for the SHIELD when compared to other OTT STBs.

With that said, you’re not going to be seeing a lot of official talk from NVIDIA about gaming on the SHIELD Android TV today, and that’s for two reasons. First and foremost is simply because not all of the pieces are ready. The commercial GRID service does not launch until next month, and while SHIELD can access the current beta service, it goes without saying that half of what we write on GRID will be made obsolete in 5 weeks anyhow. Meanwhile some of NVIDIA’s well-promoted AA and AAA games are ready – games like The Talos Principle and Doom 3: BFG – while other games like Borderlands: The Pre-Sequel and Crysis 3 are not here.

The second reason meanwhile is that given the SHIELD’s launch amidst Google I/O, NVIDIA is also making the conscientious decision to focus on those features that are most relevant to the Google I/O crowd and the contents of Google’s presentation. With the device’s announcement at GDC 2015, NVIDIA played to gaming amidst a gaming crowd, while for the device’s launch they’re playing to everything that’s amazing about Android TV, the Android TV ecosystem, and 4K TV.

The point being that NVIDIA hasn’t forgotten about gaming, but the SHIELD Android TV’s gaming capabilities aren’t what NVIDIA is focusing on first. Expect to hear a lot more about gaming later in June once the GRID commercial service is up and running.

As for today’s launch, while gaming isn’t in the forefront, that doesn’t mean it doesn’t work. As we briefly mentioned earlier several high-profile games are already available, so we’ve still had a chance to look at what NVIDIA’s latest SHIELD can offer for gaming.

A big part of NVIDIA’s long-term gaming plans for the SHIELD family of devices involves working with game developers to ensure that Android gaming grows beyond the casual, free-to-play titles that are currently popular. As a product of these dev-relation efforts, a number of games are going to be introduced in the Play Store to bring out the gaming prowess of the Tegra X1. We had the chance to play around with a few such as The Talos Principle, Hotline Miami, Luftrausers, Doom 3 : BFG Edition, War Thunder and family-friendly casual games such as JUJU.

The above screenshot shows the level of graphics that provides for smooth playable frame rates in the SHIELD. Based on what I've seen, I don't believe the internal rendering resolution is 1080p in The Talos Principle, but I suspect it's not too far off.

With NVIDIA carrying over the SHIELD gamepad from last year's SHIELD Tablet launch, playing games on the SHIELD Android TV works about as well as you'd expect for a second-generation effort. The performance of the set top box is still closer to the last-generation consoles than the current-generation consoles, and graphics quality matches up accordingly. NVIDIA is well aware that they can't compete with the game consoles for first-run AAA games, so their focus here is going to be on a sort of best-of-the-best approach of bringing older, well received games to the console and a user base NVIDIA believes is distinct from the traditional game console crowd.

Shifting gears for a bit, we also have the matter of casual games. From a technical standpoint, it goes without saying that casual games such as JuJu do not pose much of a challenge for the SHIELD.

In addition to the above, NVIDIA has indicated that more than 20 new titles are coming exclusively to NVIDIA SHIELD in the coming months.

We also recorded power consumption at the wall while playing the above two games on a 4Kp60 display. In both cases the SHIELD consumed around 19.4 W on an average, considerably more than the power consumed in the media playback process.

Finally, one of the interesting features is the ability to live-stream to Twitch or record game-play using the SoC's hardware encoder. We tested the latter feature out. The resultant recordings were placed under /sdcard/Movies/Game Recordings. Irrespective of the playing resolution, the recording is always a 2 Mbps 854x480 video at 30 fps (encoded in H.264). The audio is a 128 kbps 2-channel AAC stream. The sample we recorded has been uploaded to YouTube and embedded below. Full MediaInfo details are available in the YouTube description.

 

Netflix in 4K and HEVC Decode Power Consumption and Thermal Performance
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  • maxpower47 - Friday, May 29, 2015 - link

    There is now: https://github.com/foo86/dcadec
  • ZeDestructor - Friday, May 29, 2015 - link

    @maxpower47: ah yea, I saw that a few weeks ago. afaik they' re waiting on it to get merged into libav so eac3to can toy with it with minimal changes.
  • ganeshts - Saturday, May 30, 2015 - link

    Thanks! That looks interesting.. Looking forward to it getting integrated with Kodi and LAV Filters..
  • ZeDestructor - Friday, May 29, 2015 - link

    DTS-HD MA is getting there. The mad boffins behind libav got Dolby TrueHD done sometime in the last 2 years, and now DTS-HD MA is left. Of course, this still requires you to decrypt the BR, but that's another story entirely.
  • slashclee - Thursday, May 28, 2015 - link

    What I really want to know that the review doesn't cover: will Plex on the SHIELD Android TV decode HEVC video or will it still end up streaming a transcoded copy from the Plex server? If it decodes it using the SHIELD hardware, I'm buying one. If not... I might still buy one, eventually, I guess.
  • SleepModezZ - Thursday, May 28, 2015 - link

    Should not that be up to the Plex app? On an Android tablet Plex does often unnecessarily re-encode video. The reason is probably that the included video player is limited in its playback capabilities. It is possible to use some other more advanced video player (like MXPlayer or VLC) so that Plex only hands the video stream to the player and skips the unnecessary re-rencoding.

    Ask the Plex developers how their app behaves on Android TV.
  • jeffkibuule - Thursday, May 28, 2015 - link

    Plex has to build a profile that specifies what a device is capable of. Seeing as how they probably didn't have a unit in for testing, it probably won't be enabled just yet.
  • savagemike - Friday, May 29, 2015 - link

    I would guess they might have a unit for testing. Nvidia gave the Kodi devs a unit or two for testing apparently.
  • jjj - Thursday, May 28, 2015 - link

    The gaming onscreen tests are at 1080p i assume, wish you would have done them at 4k too, seems odd not to.
    On the power consumption side, data on some more devices would have helped. Maybe you can add some power data and 4k benches, would be helpful.
    The price is gonna limit this one, they'll sell 10s of thousands of units per quarter by pricing it at 2x the 99$ max price allowed instead of going 99$ and competing with Chromecast and Apple TV. Hope GRID is just not ready for that kind of scale and that's why they price it not to sell.
    Since the storage is extremely limited, especially given the PC ports they advertised at launch, some data on SD card/external storage perf might be useful.
  • savagemike - Friday, May 29, 2015 - link

    I think the pricing is kind of reasonable at the moment. You can't buy anything with a processor this capable for $99.
    Will be interesting to see what Apple does with a next gen Apple TV device though.

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