Gaming - NVIDIA's Trump Card

NVIDIA's Tegra lineup has traditionally differentiated itself from a host of other ARM-based SoCs in the target market with the in-house GPU. In the Tegra X1, we have a GPU based on the Maxwell family, and as benchmarks showed, the performance is very good. Broadly speaking, next to 4K Netflix support, NVIDIA considers gaming capabilities to be the trump card for the SHIELD when compared to other OTT STBs.

With that said, you’re not going to be seeing a lot of official talk from NVIDIA about gaming on the SHIELD Android TV today, and that’s for two reasons. First and foremost is simply because not all of the pieces are ready. The commercial GRID service does not launch until next month, and while SHIELD can access the current beta service, it goes without saying that half of what we write on GRID will be made obsolete in 5 weeks anyhow. Meanwhile some of NVIDIA’s well-promoted AA and AAA games are ready – games like The Talos Principle and Doom 3: BFG – while other games like Borderlands: The Pre-Sequel and Crysis 3 are not here.

The second reason meanwhile is that given the SHIELD’s launch amidst Google I/O, NVIDIA is also making the conscientious decision to focus on those features that are most relevant to the Google I/O crowd and the contents of Google’s presentation. With the device’s announcement at GDC 2015, NVIDIA played to gaming amidst a gaming crowd, while for the device’s launch they’re playing to everything that’s amazing about Android TV, the Android TV ecosystem, and 4K TV.

The point being that NVIDIA hasn’t forgotten about gaming, but the SHIELD Android TV’s gaming capabilities aren’t what NVIDIA is focusing on first. Expect to hear a lot more about gaming later in June once the GRID commercial service is up and running.

As for today’s launch, while gaming isn’t in the forefront, that doesn’t mean it doesn’t work. As we briefly mentioned earlier several high-profile games are already available, so we’ve still had a chance to look at what NVIDIA’s latest SHIELD can offer for gaming.

A big part of NVIDIA’s long-term gaming plans for the SHIELD family of devices involves working with game developers to ensure that Android gaming grows beyond the casual, free-to-play titles that are currently popular. As a product of these dev-relation efforts, a number of games are going to be introduced in the Play Store to bring out the gaming prowess of the Tegra X1. We had the chance to play around with a few such as The Talos Principle, Hotline Miami, Luftrausers, Doom 3 : BFG Edition, War Thunder and family-friendly casual games such as JUJU.

The above screenshot shows the level of graphics that provides for smooth playable frame rates in the SHIELD. Based on what I've seen, I don't believe the internal rendering resolution is 1080p in The Talos Principle, but I suspect it's not too far off.

With NVIDIA carrying over the SHIELD gamepad from last year's SHIELD Tablet launch, playing games on the SHIELD Android TV works about as well as you'd expect for a second-generation effort. The performance of the set top box is still closer to the last-generation consoles than the current-generation consoles, and graphics quality matches up accordingly. NVIDIA is well aware that they can't compete with the game consoles for first-run AAA games, so their focus here is going to be on a sort of best-of-the-best approach of bringing older, well received games to the console and a user base NVIDIA believes is distinct from the traditional game console crowd.

Shifting gears for a bit, we also have the matter of casual games. From a technical standpoint, it goes without saying that casual games such as JuJu do not pose much of a challenge for the SHIELD.

In addition to the above, NVIDIA has indicated that more than 20 new titles are coming exclusively to NVIDIA SHIELD in the coming months.

We also recorded power consumption at the wall while playing the above two games on a 4Kp60 display. In both cases the SHIELD consumed around 19.4 W on an average, considerably more than the power consumed in the media playback process.

Finally, one of the interesting features is the ability to live-stream to Twitch or record game-play using the SoC's hardware encoder. We tested the latter feature out. The resultant recordings were placed under /sdcard/Movies/Game Recordings. Irrespective of the playing resolution, the recording is always a 2 Mbps 854x480 video at 30 fps (encoded in H.264). The audio is a 128 kbps 2-channel AAC stream. The sample we recorded has been uploaded to YouTube and embedded below. Full MediaInfo details are available in the YouTube description.

 

Netflix in 4K and HEVC Decode Power Consumption and Thermal Performance
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  • nandnandnand - Thursday, May 28, 2015 - link

    What is 24p? 24-bit audio?
  • piroroadkill - Thursday, May 28, 2015 - link

    I'm pretty sure he's referring to native 24 Hz output, or more than likely, 23.976, as most content (such as the video on Blu-ray discs) is encoded at 23.976.
  • hifiaudio2 - Thursday, May 28, 2015 - link

    Really too bad about no lossless audio codec support. Maybe a codec licensing pack add on for $20 or something?
  • SleepModezZ - Thursday, May 28, 2015 - link

    They say it supports FLAC. It is lossless and should support different sampling rates and bit rates. It is free. Maybe Ganesh refers to some other proprietary format that SHIELD TV is lacking?
  • ganeshts - Thursday, May 28, 2015 - link

    I was referring to lossless HD audio - like the type of tracks in BD-Audio discs or even certain Blu-ray soundtracks. - DTS-HD MA and TrueHD - [ http://forum.blu-ray.com/showthread.php?t=91776 ]
  • SleepModezZ - Thursday, May 28, 2015 - link

    Thank you. Are those codecs widely used outside of Blu-ray discs? As the SHIELD is not a Blu-ray player, those codecs are only important if they are used in streaming services. Unfortunately I don't know what Netflix or other services uses.
  • ganeshts - Thursday, May 28, 2015 - link

    I believe using the SHIELD as a player for the Blu-ray rips on a NAS will be a common use-case.
  • SleepModezZ - Thursday, May 28, 2015 - link

    Ok. Then the question is, is it possible to transcode DTS-HD soundtracks to multichannel FLAC streams while ripping the Blu-ray disc, and if, what do you lose in the conversion? FLAC (and HDMI) can handle up till 8 channels high res audio. Is there some problem with the AV receiver understanding such streams? If not, it would be recommended to rip Blu-ray discs into a format that SHIELD TV can play back. Re-encoding old rips should not be too difficult - just takes some time and electricity.
  • ganeshts - Thursday, May 28, 2015 - link

    AFAIK, there is no open source DTS-HD MA decoder.

    In any case, the easiest ripping scheme is to extract tracks without any transcoding. If the end-player can't support the resulting rip, then it is not something ideal - After all, there are probably other players which do support it.

    In the case of the SHIELD, the only thing unique about it from a video playback perspective is support for 4Kp60 HEVC decode and HDMI 2.0 / HDCP 2.2 for 4K Netflix. If either of those are important to you right away, then you will be very happy with the SHIELD Android TV. If they are not urgent requirements - the only aspect preventing me from whole-heartedly recommending the SHIELD Android TV is that it is a closed embedded platform unlike a PC. We need something open and extensible like a HTPC that will also have full HEVC decode and HDMI 2.0 / HDCP 2.2
  • SleepModezZ - Thursday, May 28, 2015 - link

    Thank you for your patience. It seems you are right - there is only commercial software for decoding dts-hd, so a free program like Handbrake can only pass-through the soundtrack, and then SHIELD can't play it.

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