Plotting the Mac Pro’s GPU Performance Over Time

The Mac Pro’s CPU options have ballooned at times during its 7 year history. What started with four CPU options grew to six for the early 2009 - mid 2010 models. It was also during that time period that we saw an expansion of the number of total core counts from 4 up to the current mix of 4, 6, 8 and 12 core configurations.

What’s particularly unique about this year’s Mac Pro is that all configurations are accomplished with a single socket. Moore’s Law and the process cadence it characterizes leave us in a place where Intel can effectively ship a single die with 12 big x86 cores. It wasn’t that long ago where you’d need multiple sockets to achieve the same thing.

While the CPU moved to a single socket configuration this year, the Mac Pro’s GPU went the opposite direction. For the first time in Mac Pro history, the new system ships with two GPUs in all configurations. I turned to Ryan Smith, our Senior GPU Editor, for his help in roughly characterizing Mac Pro GPU options over the years.

Mac Pro - GPU Upgrade Path
  Mid 2006 Early 2008 Early 2009 Mid 2010 Mid 2012 Late 2013
Slowest GPU Option NVIDIA GeForce 7300 GT ATI Radeon HD 2600 XT NVIDIA GeForce GT 120 ATI Radeon HD 5770 ATI Radeon HD 5770 Dual AMD FirePro D300
Fastest GPU Option NVIDIA Quadro FX 4500 NVIDIA Quadro FX 5600 ATI Radeon HD 4870 ATI Radeon HD 5870 ATI Radeon HD 5870 Dual AMD FirePro D700

Since the Mac Pro GPU offerings were limited to 2 - 3 cards per generation, it was pretty easy to put together comparisons. We eliminated the mid range configuration for this comparison and only looked at scaling with the cheapest and most expensive GPU options each generation.

Now we’re talking. At the low end, Mac Pro GPU performance improved by 20x over the past 7 years. Even if you always bought the fastest GPU possible you'd be looking at a 6x increase in performance, and that's not taking into account the move to multiple GPUs this last round (if you assume 50% multi-GPU scaling then even the high end path would net you 9x better GPU performance over 7 years).

Ryan recommended presenting the data with a log scale as well to more accurately depict the gains over time:

Here you see convergence, at a high level, between the slowest and fastest GPU options in the Mac Pro. Another way of putting it is that Apple values GPU performance more today than it did back in 2006, so even the cheapest GPU is a much higher performing part than it would be.

If you’re a GPU company (or a Senior GPU Editor), this next chart should make you very happy. Here I’m comparing relative increases in performance for both CPU and GPU on the same graph:

This is exactly why Apple (and AMD) is so fond of ramping up GPU performance: it’s the only way to get serious performance gains each generation. Ultimately we’ll see GPU performance gains level off as well, but if you want to scale compute in a serious way you need to heavily leverage faster GPUs.

This is the crux of the Mac Pro story. It’s not just about a faster CPU, but rather a true shift towards GPU compute. In a little over a year, Apple increased the GPU horsepower of the cheapest Mac Pro by as great of a margin as it did from 2006 - 2012. The fastest GPU option didn’t improve by quite as much, but it’s close.

Looking at the same data on a log scale you’ll see that the percentage increase in GPU performance is slowing down over time, much like what we saw with CPUs, just to a much lesser extent. Note that this graph doesn't take into account that the Late 2013 Mac Pro has a second GPU. If we take that into account, GPU performance scaling obviously looks even better. Scaling silicon performance is tough regardless of what space you’re playing in these days. If you’re looking for big performance gains though, you’ll need to exploit the GPU.

The similarities between what I’m saying here about GPU performance and AMD’s mantra over the past few years aren’t lost. The key difference between Apple’s approach and those of every other GPU company is that Apple spends handsomely to ensure it has close to the best single threaded CPU performance as well as the best GPU performance. This is an important distinction, and ultimately the right approach.

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  • DaveGirard - Wednesday, January 1, 2014 - link

    no, the iMac is faster because those portions of AE and Premiere are likely terribly multithreaded so the single 3.5GHz turbo'd core of the 12-core doesn't beat the higher-clocked iMac.
  • DaveGirard - Wednesday, January 1, 2014 - link

    PS - if you want a video compositor that is well multithreaded, you'll need to use Nuke.
  • Bill Thompson - Wednesday, January 1, 2014 - link

    Nuke is also a CUDA app, not OpenCL.
  • Bill Thompson - Wednesday, January 1, 2014 - link

    Benchmarks show CUDA being several times faster on the same system, the same CPU.
  • akdj - Wednesday, January 1, 2014 - link

    Different software though....Adobe is and has been utilizing CUDA for some time now. Though OpenCL is definitely a better, more open standard that will affect everyday computing (not just video manipulation, encoding, decoding, 3D and CAD). Expect Adobe to adopt OpenCL by 6.5/7 (CC)
  • Bill Thompson - Thursday, January 2, 2014 - link

    Lots of apps use CUDA and they all benefit greatly by it. Davinci Resolve has been updated, though I haven't seen benchmarks yet (I haven't looked) to compare CUDA versus OpenCL with that app.

    Bottom line - right now, if you use Adobe's apps you would be better off getting an iMac (CUDA compatible) or a Windows PC. If Adobe updates their apps so the Mercury playback engine is HW accelerated via OpenCL, then the Mac Pro is an option.

    I think it was a mistake to ignore CUDA and put AMD cards in the new Mac Pro. There are many high-end pro apps that use CUDA.
  • Bill Thompson - Thursday, January 2, 2014 - link

    Correction - Premiere CC 7.1 has OpenCL support. It will be interesting to see benchmarks.

    Thanks for your feedback.
  • mrbofus - Wednesday, January 1, 2014 - link

    "A single fan at the top of the Mac Pro’s cylindrical chassis pulls in cool air from the bottom of the machine and exhausts it, quietly, out the top."

    I'm confused; if the fan is at the top of the chassis, wouldn't it be exhausting the hot air out? Or if it is pulling in cool air from the bottom, it would have to bypass the hot air in the core, so then it's pulling cool air up the sides?
  • Gigaplex - Wednesday, January 1, 2014 - link

    It pulls cold air in the bottom and exhausts hot air out the top.
  • FunBunny2 - Wednesday, January 1, 2014 - link

    You could also mount a cup holder over the hot top exhaust vent to keep your latte' warm. There'll be an app for that.

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