Image Quality

Software compatibility and image quality remain understandable concerns, however Intel has improved tremendously in these areas over the past couple of years. I couldn't run Total War: Shogun 2 on Iris Pro, but other than that every other game I threw at the system ran without errors - a significant improvement over where things were not too long ago. On the compute side, I couldn't get our Folding@Home benchmark to work but otherwise everything else ran well.

On the image quality front I didn't see too much to be concerned about. I noticed some occasional texture flashing in Battlefield 3, but it was never something I was able to grab a screenshot of quickly enough. Intel seems pretty quick about addressing any issues that crop up and as a company it has considerably increased staffing/resources on the driver validation front.

The gallery below has a series of images taken from some of the benchmarks in our suite. I didn't notice any obvious differences between Intel and NVIDIA render quality. By virtue of experience and focus I expect software compatiblity, image quality and driver/hardware efficiency to be better on the NVIDIA side of the fence. At the same time, I have no reason to believe that Intel isn't serious about continuing to address those areas going forward. Intel as a company has gone from begging software developers to at least let their code run on Intel integrated graphics, to actively working with game developers to introduce new features and rendering techniques.

GRID 2 Synthetics
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  • jasonelmore - Sunday, June 2, 2013 - link

    Looking at the prices, this will raise the price or Lower the margins of the 13" Retina Macbook Pro by about $150 each.
  • mschira - Sunday, June 2, 2013 - link

    Yea laptops benefit most - good for them.
    But what about the workstation?
    So intel stopped being a CPU company and turned into a mediocre GPU company? (can even beat last years GT650M)
    I would applaude the rise in GPU performance if they had not completely forgotten the CPU.
    M.
  • n13L5 - Monday, June 3, 2013 - link

    You're exactly right.

    13" ultrabook buyers who need it the most get little to nothing out of this.

    And desktop users don't need or want GT3e and it uses system RAM. Better off buying a graphics card instead of upgrading to Haswell on desktops.
  • glugglug - Tuesday, June 4, 2013 - link

    While I agree this misses "where it would benefit most", I disagree on just *where* that is.

    I guess Intel agrees with Microsofts implicit decision that media center is dead. Real-time HQ quicksync would be perfect to transcode anything extenders couldn't handle, and would also make the scanning for and skipping of commercials incredibly efficient.
  • n13L5 - Tuesday, June 11, 2013 - link

    Core i5…4350U…Iris 5000…15W…1.5 GHz
    Core i7…4550U…Iris 5000…15W…1.5 GHz
    Core i7…4650U…Iris 5000…15W…1.7 GHz

    These should work. The 4650U is available in the Sony Duo 13 as we speak, though at a hefty price tag of $1,969
  • Eric S - Monday, July 1, 2013 - link

    The last 13" looks like they were prepping it for a fusion drive then changed their mind leaving extra space in the enclosure. I think it is due for an internal redesign that could allow for a higher wattage processor.

    I think the big deal is the OpenCL performance paired with ECC memory for the GPU. The Nvidia discrete processor uses non-ECC GDDR. This will be a big deal for users of Adobe products. Among other things, this solves the issue of using the Adobe mercury engine with non-ECC memory and the resulting single byte errors in the output. The errors are not a big deal for games, but may not be ideal for rendering professional output and scientific applications. This is basically a mobile AMD FireGL or Nvidia Quadro card. Now we just need OpenCL support for the currently CUDA-based mercury engines in After Effects and Premiere. I have a feeling that is coming or Adobe will also lose Mercury Engine compatibility with the new Mac Pro.
  • tviceman - Saturday, June 1, 2013 - link

    Impressive iGPU performance, but I knew Intel was absolutely full of sh!t when claiming equal to or better than GT 650m performance. Not really even close, typically behind by 30-50% across the board.
  • Krysto - Saturday, June 1, 2013 - link

    When isn't Intel full of shit? Always take what the improvements they claim and cut it in half, and you'll be a lot closer to reality.
  • xtc-604 - Saturday, June 8, 2013 - link

    Lol...you think that's bad? Look at Apple's claims. "over 200 new improvements in Mountain Lion"
  • piroroadkill - Saturday, June 1, 2013 - link

    sh<exclamation point>t? What are we? 9?

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