The Final Word On Overclocking

Before we jump into our performance breakdown, I wanted to take a few minutes to write a bit of a feature follow-up to our overclocking coverage from Tuesday. Since we couldn’t reveal performance numbers at the time – and quite honestly we hadn’t even finished evaluating Titan – we couldn’t give you the complete story on Titan. So some clarification is in order.

On Tuesday we discussed how Titan reintroduces overvolting for NVIDIA products, but now with additional details from NVIDIA along with our own performance data we have the complete picture, and overclockers will want to pay close attention. NVIDIA may be reintroducing overvolting, but it may not be quite what many of us were first thinking.

First and foremost, Titan still has a hard TDP limit, just like GTX 680 cards. Titan cannot and will not cross this limit, as it’s built into the firmware of the card and essentially enforced by NVIDIA through their agreements with their partners. This TDP limit is 106% of Titan’s base TDP of 250W, or 265W. No matter what you throw at Titan or how you cool it, it will not let itself pull more than 265W sustained.

Compared to the GTX 680 this is both good news and bad news. The good news is that with NVIDIA having done away with the pesky concept of target power versus TDP, the entire process is much simpler; the power target will tell you exactly what the card will pull up to on a percentage basis, with no need to know about their separate power targets or their importance. Furthermore with the ability to focus just on just TDP, NVIDIA didn’t set their power limits on Titan nearly as conservatively as they did on GTX 680.

The bad news is that while GTX 680 shipped with a max power target of 132%, Titan is again only 106%. Once you do hit that TDP limit you only have 6% (15W) more to go, and that’s it. Titan essentially has more headroom out of the box, but it will have less headroom for making adjustments. So hardcore overclockers dreaming of slamming 400W through Titan will come away disappointed, though it goes without saying that Titan’s power delivery system was never designed for that in the first place. All indications are that NVIDIA built Titan’s power delivery system for around 265W, and that’s exactly what buyers will get.

Second, let’s talk about overvolting. What we didn’t realize on Tuesday but realize now is that overvolting as implemented in Titan is not overvolting in the traditional sense, and practically speaking I doubt too many hardcore overclockers will even recognize it as overvolting. What we mean by this is that overvolting was not implemented as a direct control system as it was on past generation cards, or even the NVIDIA-nixed cards like the MSI Lightning or EVGA Classified.

Overvolting is instead a set of two additional turbo clock bins, above and beyond Titan’s default top bin. On our sample the top bin is 1.1625v, which corresponds to a 992MHz core clock. Overvolting Titan to 1.2 means unlocking two more bins: 1006MHz @ 1.175v, and 1019MHz @ 1.2v. Or put another way, overvolting on Titan involves unlocking only another 27MHz in performance.

These two bins are in the strictest sense overvolting – NVIDIA doesn’t believe voltages over 1.1625v on Titan will meet their longevity standards, so using them is still very much going to reduce the lifespan of a Titan card – but it’s probably not the kind of direct control overvolting hardcore overclockers were expecting. The end result is that with Titan there’s simply no option to slap on another 0.05v – 0.1v in order to squeak out another 100MHz or so. You can trade longevity for the potential to get another 27MHz, but that’s it.

Ultimately, this means that overvolting as implemented on Titan cannot be used to improve the clockspeeds attainable through the use of the offset clock functionality NVIDIA provides. In the case of our sample it peters out after +115MHz offset without overvolting, and it peters out after +115MHz offset with overvolting. The only difference is that we gain access to a further 27MHz when we have the thermal and power headroom available to hit the necessary bins.

GeForce GTX Titan Clockspeed Bins
Clockspeed Voltage
1019MHz 1.2v
1006MHz 1.175v
992MHz 1.1625v
979MHz 1.15v
966MHz 1.137v
953MHz 1.125v
940MHz 1.112v
927MHz 1.1v
914MHz 1.087v
901MHz 1.075v
888MHz 1.062v
875MHz 1.05v
862MHz 1.037v
849MHz 1.025v
836MHz 1.012v

Finally, as with the GTX 680 and GTX 690, NVIDIA will be keeping tight control over what Asus, EVGA, and their other partners release. Those partners will have the option to release Titan cards with factory overclocks and Titan cards with different coolers (i.e. water blocks), but they won’t be able to expose direct voltage control or ship parts with higher voltages. Nor for that matter will they be able to create Titan cards with significantly different designs (i.e. more VRM phases); every Titan card will be a variant on the reference design.

This is essentially no different than how the GTX 690 was handled, but I think it’s something that’s important to note before anyone with dreams of big overclocks throws down $999 on a Titan card. To be clear, GPU Boost 2.0 is a significant improvement in the entire power/thermal management process compared to GPU Boost 1.0, and this kind of control means that no one needs to be concerned with blowing up their video card (accidentally or otherwise), but it’s a system that comes with gains and losses. So overclockers will want to pay close attention to what they’re getting into with GPU Boost 2.0 and Titan, and what they can and cannot do with the card.

Titan's Performance Unveiled Titan’s Compute Performance (aka Ph.D Lust)
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  • CeriseCogburn - Sunday, February 24, 2013 - link

    He's the jerk off liar you sucked up whole bud.
  • chizow - Sunday, February 24, 2013 - link

    At least he can put together a coherent sentence but compared to you, he looks like a saint.
  • CeriseCogburn - Sunday, February 24, 2013 - link

    you're his little altar boy, you should know
  • chizow - Monday, February 25, 2013 - link

    Sounds like suppressed scars and emotions from a troubled past, you should see someone about that, can't be healthy for you. Might result in lashing out uncontrollably in public ...oh wait.
  • CeriseCogburn - Tuesday, February 26, 2013 - link

    LOL - The big hate filled price crybaby conspiracist, lashing out for near a year now, the OWS mirror must be extremely painful.
  • CeriseCogburn - Thursday, February 21, 2013 - link

    The crybaby fool liar amd fanboy has nothing else to offer but the exemplary issuing of brainfarts on a most regular basis, despite the corrections attempted by other for years on end.
    Forget the facts, the raging amd fanboy is blissful, but does not mean a word they say, either, and will never follow through.
    A dry empty, stupid threat of nothing.
    One can only hope the idiots grasp tightly on the rump cheeks of amd and never let go, thus when it falls into gehennna precious fanbioy will be gone with it too.
  • CeriseCogburn - Saturday, February 23, 2013 - link

    They don't need your money they've got BILLIONS.

    AMD needs your money red fanboy, but then you don't have any to give them, as the amd fanboy tightwads have proven, they can destroy their own favorite company with their constant demand for free and cheap.

    We don't want crybaby loser tightwads like you supporting nVidia. Your company is the in debt failing and fired amd. Enjoy the ghetto.
  • CeriseCogburn - Wednesday, February 27, 2013 - link


    So nVidia is pulling in about 10% profit in the video card area, as recent and past years show.

    So how exactly is that greed ? This whole past year of 600 series left them with that same pathetic profit margin.

    They charge ten percent over their costs on average. Ten percent.

    You people are obviously rage filled hate bots without a clue. Ten percent is not some unreasonable scalp price.
  • UzairH - Thursday, February 21, 2013 - link

    I am upgrading shortly, and for me Skyrim is a big deal when it comes to graphics performance. Vanilla Skyrim plays great on GTX 580/HD 7850 and up, but one can load a dozen hi-res texture mods and high-quality ENB mod on top of Skyrim ot make it look an order of magnitude better than vanilla Skyrim, with a consequent massive performance drop. Skyrim is also a game that does not do SLI/Crossfire well,. so it would be interesting to see what a single powerful GPU can do in it.
  • Ryan Smith - Thursday, February 21, 2013 - link

    We've tested Skyrim with the high res texture pack and it's still CPU bound on high-end video cards. As for mods, as a matter of editorial policy we do not include mods in our testing due to the very frequent changes and relatively small user base.

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