Who’s Titan For, Anyhow?

Having established performance expectations, let’s talk about where Titan fits into NVIDIA’s product stack. First and foremost, though Titan is most certainly geared in part as a gaming video card (and that’s largely how we’ll be looking at it), that’s not the only role it serves. Titan is also going to be NVIDIA’s entry-level compute card. We’ll dive more into why that is in a bit in our feature breakdown, but the biggest factor is that for the first time on any consumer-level NVIDIA card, double precision (FP64) performance is uncapped. That means 1/3 FP32 performance, or roughly 1.3TFLOPS theoretical FP64 performance. NVIDIA has taken other liberties to keep from this being treated as a cheap Tesla K20, but for lighter workloads it should fit the bill.

As compared to the server and high-end workstation market that Tesla carves out, NVIDIA will be targeting the compute side of Titan towards researchers, engineers, developers, and others who need access to (relatively) cheap FP64 performance, and don’t need the scalability or reliability that Tesla brings. To that end Titan essentially stands alone in NVIDIA’s product stack; the next thing next to a FP64-constrained consumer card is the much more expensive Tesla K20.

Far more complex will be the gaming situation. Titan will not be pushing anything down in NVIDIA’s product stack, rather NVIDIA’s product stack will be growing up to accompany Titan. Like the GTX 690, NVIDIA is going to position Titan as a premium/luxury product, releasing it at the same $999 price point. GTX 690 itself will continue to exist at the same $999 price point, meanwhile GTX 680 will continue at its current price point of roughly $450.

Continuing the GTX 690 analogies, Titan will not only be sharing in GTX 690’s price point, but also in its design principles and distribution. This means Titan is a well-built card with its housing composed primarily of metals, with the same kind of luxury finish as the GTX 690. On the distribution side of things Asus and EVGA are once again NVIDIA’s exclusive partners for North America, and they will essentially be distributing  reference Titan cards. In time we will see some specialized variation, with water-cooling in particular being an obvious route for EVGA to go. Factory overclocks are also on the table.

With the above in mind, it goes without saying that while GTX 690 had some historical precedence in its price, the same cannot be said for Titan. The price of NVIDIA’s top-tier single-GPU video cards hovered around $500 for the GeForce 400/500 series, and while they attempted to launch at $650 for the GTX 280, the launch of the Radeon HD 4870 quickly brought that price down to earth. As such this will be the most expensive single-GPU product out of NVIDIA yet.


Top To Bottom: GTX 680, GTX Titan, GTX 690

Ultimately NVIDIA is not even going to try to compete on a price-performance basis with Titan. There are a number of potential reasons for this – ranging from the competitive landscape to yields to needs for GK110 GPUs elsewhere within NVIDIA – and all of those reasons are probably true to some extent. Regardless, NVIDIA believes that like the GTX 690 they can sell Titan as a luxury product, and hence $999. The GTX 680 and below will compose NVIDIA’s more traditional price-performance competitive fare.

As to be expected from such a price, NVIDIA’s marketing department will be handling Titan in a similar fashion as they did GTX 690. This not only includes reiterating the fact that Titan is intended to be a luxury product, but also focusing on markets where luxury products are accepted, and where Titan in particular makes sense.

Perhaps not surprisingly, with $999 video cards the makeup of consumers shifts away from both traditional big-box OEMs and DIY builders, and towards boutique builders. Boutique builders are essentially already in the business of providing luxury computers, offering an outlet for luxury buyers who need not spend their time building their own computer, and want something of higher quality than what the typical OEM provides. As such while Titan will be sold on the open market just as like any other card, NVIDIA tells us that they expect a lot of those buyers are going to be the boutiques.

For Titan in particular, NVIDIA is going to be focusing on two boutique computer concepts, reflecting the blower design of Titan as opposed to the front/back exhausting design of the GTX 690. The first concept will be SFF PCs, where blowers are a necessity due to a lack of space (and often, a lack of heavy sound dampening), and where such cards can draw fresh air in from outside the chassis.

On the other end of the spectrum will be the ultra-enthusiast market where one Titan isn’t enough, and even two may come up short. Again thanks to the fact that it’s a blower, Titan can easily be fit in an ATX motherboard for tri-SLI operation, which NVIDIA envisions not just as the ultimate gaming computer, but the ultimate NV/3D Surround computer in particular. Multi-monitor gaming with graphically intensive games can quickly nullify the performance of even a single Titan card, so tri-SLI is NVIDIA’s solution to driving three monitors as well as one Titan can drive one monitor. At the same time however, NVIDIA intends to showcase that a tri-SLI system doesn’t need to be loud, despite the cramped conditions and despite the 750W+ that 3 Titans will pull, thanks to the high quality construction of the cards. Tri-SLI has been possible for a number of years, but NVIDIA believes with Titan in particular they have a solid grip on the heat and noise concerns it typically comes with.

To that end, as part of the Titan launch NVIDIA has shipped out a number of boutique systems in either a SFF or tri-SLI full tower configuration to reviewers, in order to show off their usage concepts in completed and well-constructed systems. Anand received a SFF Tiki from Falcon Northwest, while I have received a tri-SLI equipped Genesis from Origin PC. Like Titan itself we can’t talk about the performance of these systems, but we’ll be able to go into greater detail on Thursday when the complete NDA lifts. In the meantime we’ve been able to post a few impressions, which we’ve put up on their respective articles.

Moving on, with a $999 launch price NVIDIA’s competition will be rather limited. The GTX 690 is essentially a companion product; NVIDIA’s customers can either get the most powerful single-GPU card NVIDIA offers in a blower design, or an alternative design composed of two lesser GPUs in SLI, in a front and rear exhausting design. The GTX 690 will be the faster card, but at a higher TDP and with the general drawbacks of SLI. On the other hand Titan will be the more consistent card, the lower TDP card, the easier to cool card, but also the slower card. Meanwhile though it’s not a singular product, the GTX 680 SLI will also be another option, offering higher performance, higher TDP, more noise, and a cheaper price tag of around $900.

As for AMD, with their fastest single-GPU video card being the 7970 GHz Edition, offering performance closer to the GTX 680 than Titan, Titan essentially sits in a class of its own on the single-GPU front. AMD’s competition for Titan will be the 7970GE in CrossFire, and then the officially unofficial 7990 family, composed of the air-cooled PowerColor 7990, and the closed loop water-cooled Asus Ares II. But with NVIDIA keeping GTX 690 around, these are probably closer competitors to the multi-GPU 690 than they are the single-GPU Titan.

Finally, let’s talk launch availability. By scheduling the launch of Titan during the Chinese New Year, NVIDIA has essentially guaranteed this is a delayed availability product. Widespread availability is expected on the 25th, though cards may start popping up a couple of days earlier. NVIDIA hasn’t gone into depth for launch quantities, but they did specifically shoot down the 10,000 card rumor; this won’t be a limited run product and we don’t have any reason at this time to believe this will be much different from the GTX 690’s launch (tight at first, but available and increasingly plentiful).

February 2013 GPU Pricing Comparison
AMD Price NVIDIA
  $1000 GeForce GTX Titan/690
(Unofficial) Radeon HD 7990 $900  
Radeon HD 7970 GHz Edition $450 GeForce GTX 680
Radeon HD 7970 $390  
  $350 GeForce GTX 670
Radeon HD 7950 $300  

 

GeForce GTX Titan Meet The GeForce GTX Titan
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  • tipoo - Tuesday, February 19, 2013 - link

    It seems if you were targetting maximum performance, being able to decouple them would make sense, as the GPU would both have higher thermal headroom as well as run cooler on average with the fan working harder, thus letting it hit the boost clocks higher.
  • Ryan Smith - Tuesday, February 19, 2013 - link

    You can always manually adjust the fan curve. NVIDIA is simply moving it with the temperature target by default.
  • Golgatha - Tuesday, February 19, 2013 - link

    WTF nVidia!? Seriously, WTF!?

    $1000 for a video card. Are they out of the GD minds!?
  • imaheadcase - Tuesday, February 19, 2013 - link

    No, read the article you twat.
  • tipoo - Tuesday, February 19, 2013 - link

    If they released a ten thousand dollar card, what difference would it make to you? This isn't' exactly their offering for mainstream gamers.
  • jackstar7 - Tuesday, February 19, 2013 - link

    I understand that my setup is a small minority, but I have to agree with the review about the port configuration. Not moving to multi-mDP on a card of this level just seems wasteful. As long as we're stuck with DVI, we're stuck with bandwidth limits that are going to stand in the way of 120Hz for higher resolutions (as seen on the Overlords and Catleap Extremes). Now I have to hope for some AIB to experiment with a $1000 card, or more likely wait for AMD to catch up to this.
  • akg102 - Tuesday, February 19, 2013 - link

    I'm glad Ryan got to experience this Nvidia circle jerk 'first-hand.'
  • Arakageeta - Tuesday, February 19, 2013 - link

    The Tesla- and Quadro-line GPUs have two DMA copy engines. This allows the GPU to simultaneously send and receive data on the full-duplex PCIe bus. However, the GeForce GPUs traditionally have only one DMA copy engine. Does the Titan have one or two copy engines? Since Titan has Tesla-class DP, I thought it might also have two copy engines.

    You can run the "deviceQuery" command that is a part of the CUDA SDK to find out.
  • Ryan Smith - Tuesday, February 19, 2013 - link

    1 copy engine. The full output of DeviceQuery is below.

    CUDA Device Query (Runtime API) version (CUDART static linking)

    Detected 1 CUDA Capable device(s)

    Device 0: "GeForce GTX TITAN"
    CUDA Driver Version / Runtime Version 5.0 / 5.0
    CUDA Capability Major/Minor version number: 3.5
    Total amount of global memory: 6144 MBytes (6442123264 bytes)
    (14) Multiprocessors x (192) CUDA Cores/MP: 2688 CUDA Cores
    GPU Clock rate: 876 MHz (0.88 GHz)
    Memory Clock rate: 3004 Mhz
    Memory Bus Width: 384-bit
    L2 Cache Size: 1572864 bytes
    Max Texture Dimension Size (x,y,z) 1D=(65536), 2D=(65536,65536), 3
    D=(4096,4096,4096)
    Max Layered Texture Size (dim) x layers 1D=(16384) x 2048, 2D=(16384,16
    384) x 2048
    Total amount of constant memory: 65536 bytes
    Total amount of shared memory per block: 49152 bytes
    Total number of registers available per block: 65536
    Warp size: 32
    Maximum number of threads per multiprocessor: 2048
    Maximum number of threads per block: 1024
    Maximum sizes of each dimension of a block: 1024 x 1024 x 64
    Maximum sizes of each dimension of a grid: 2147483647 x 65535 x 65535
    Maximum memory pitch: 2147483647 bytes
    Texture alignment: 512 bytes
    Concurrent copy and kernel execution: Yes with 1 copy engine(s)
    Run time limit on kernels: Yes
    Integrated GPU sharing Host Memory: No
    Support host page-locked memory mapping: Yes
    Alignment requirement for Surfaces: Yes
    Device has ECC support: Disabled
    CUDA Device Driver Mode (TCC or WDDM): WDDM (Windows Display Driver Mo
    del)
    Device supports Unified Addressing (UVA): Yes
    Device PCI Bus ID / PCI location ID: 3 / 0
    Compute Mode:
    < Default (multiple host threads can use ::cudaSetDevice() with device simu
    ltaneously) >

    deviceQuery, CUDA Driver = CUDART, CUDA Driver Version = 5.0, CUDA Runtime Versi
    on = 5.0, NumDevs = 1, Device0 = GeForce GTX TITAN
  • tjhb - Tuesday, February 19, 2013 - link

    Thank you!

    It seems to me NVIDIA are being incredibly generous to CUDA programmers with this card. I can hardly believe they've left FP64 capability at the full 1/3. (The ability to switch between 1/24 at a high clock and 1/3 at reduced clock seems ideal.) And we get 14/15 SMXs (a nice round number).

    Do you know whether the TCC driver can be installed for this card?

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