Minecraft

Switching gears for the moment we have Minecraft, our OpenGL title. It's no secret that OpenGL usage on the PC has fallen by the wayside in recent years, and as far major games go Minecraft is one of but a few recently released major titles using OpenGL. Minecraft is incredibly simple—not even utilizing pixel shaders let alone more advanced hardware—but this doesn't mean it's easy to render. Its use of massive amounts of blocks (and the overdraw that creates) means you need solid hardware and an efficient OpenGL implementation if you want to hit playable framerates with a far render distance. Consequently, as the most successful OpenGL game in quite some number of years (at over 7.5mil copies sold), it's a good reminder for GPU manufacturers that OpenGL is not to be ignored.

Minecraft

Minecraft does incredibly well on Trinity. While the improvement over Llano is only 15%, the advantage over Ivy Bridge is tremendous.

 

Civilization V

Our final game, Civilization V, gives us an interesting look at things that other RTSes cannot match, with a much weaker focus on shading in the game world, and a much greater focus on creating the geometry needed to bring such a world to life. In doing so it uses a slew of DirectX 11 technologies, including tessellation for said geometry, driver command lists for reducing CPU overhead, and compute shaders for on-the-fly texture decompression. There are other games that are more stressful overall, but this is likely the game most stressing of DX11 performance in particular.

Civilization V

Civilization V

Civilization V shows some of the mildest gains in all of our tests vs. Llano. The 5800K/7660D manage to outperform Llano by only 8 -11% depending on the test. The advantage over Intel is huge of course.

Starcraft 2 & Skyrim Performance Compute & Synthetics
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  • parkerm35 - Monday, October 1, 2012 - link

    First of all you have never owned a 3870k, as your just an Intel fan boy wanting some attention. The simple fact is you have chosen to look for an AMD review to feed us this rubbish, this just shows how obssesed you are. If you don't like AMD parts, that's fine, but it's because of people like you why AMD is in this kind of mess to start of with. I bet your one of these people who went out and bought a P4 as well?

    This review has just shown you this APU competing with discrete graphics cards, and doing a damn good job at it too. How much was your G620? add the price of a discrete card that is capable of matching the trinity, maybe looking at a GT630 (which i think will be slightly slower), $70? + $65 for the CPU $135 for a dual core, slower CPU and in all a more power hungry setup. Do me a favor.

    " A G620 can compete generally with a 3870K on the CPU side. That is just embarrassing. The 5800K isn't much of an improvement."

    How do you know the 5800k isn't much of an improvement? This hole review is about GPUs, no CPU data what so ever.

    Could you please list these HD1000 parts with quicksync.
  • kpo6969 - Thursday, September 27, 2012 - link

    Anand if you went along with this your stock as one of (if not the best) reviews to trust site has gone way down. Just my opinion.
  • rhx123 - Thursday, September 27, 2012 - link

    I agree. They should have done the same as TechReport and called AMD out on this.
    I have been a long time lurker, and I nearly posted about Anandtech's spin on the Enduro Update, but now it really feels like there's something going on between the two.

    It's obvious that in making AMD hold this information back, it's confirmed to everyone in the know that piledriver is going to be rubbish , and has probably done AMD more damage than just letting people release the benchmarks.

    Just hoping a Chinese reviewer somewhere can get his hands on the parts and release some real CPU benchmarks.
  • jaydee - Thursday, September 27, 2012 - link

    Fortuanately, Anand has more class than to be a blatant hypocrite like "Tech Report" in happily preview Intels chips under certain parameters, but complaining about it when AMD does it.

    http://techreport.com/review/9538/intel-conroe-per...
  • cobalt42 - Thursday, September 27, 2012 - link

    You're simply pointing out the difference between a PRE-view and a RE-view, not pointing out any supposed hypocrisy.

    A preview is often done on the manufacturer's terms. Compare to what is often done in gaming; you get to see what they show you, and you're careful not to draw conclusions. (To quote TR's conclusions in that article you cite, they start with "Clearly, it's way too early to call this race.") Previews are also often done when you're offsite and in their controlled conditions. Plus, the article you write about it is called a "preview" in the title, not a "review". Look at the title of these articles versus the one you cite.

    What AMD is trying to do here is control the output of REviews.
  • Visual - Thursday, September 27, 2012 - link

    The high-end GPU version seems nice, its disappointing there are weaker versions though. Especially the mobile version, with not nearly enough performance to distinguish itself from the intel offering.
  • Jamahl - Thursday, September 27, 2012 - link

    Can you point out that the GT 640 in this review is in an Ivy bridge powered system? It would have been nice to have it running in the 5800K system, just to see how close the graphics portion of Trinity really is to it.
  • Rick83 - Thursday, September 27, 2012 - link

    "Note that this test fails on all Intel processor graphics, so the results below only include AMD APUs and discrete GPUs."

    Well, down to the i5's they all have AES acceleration in the CPU pipeline.
    Would be interesting to see a direct comparison of that to the results in the table.

    Of course, for the i3s and below, this is a bit of a let-down.
  • DanNeely - Thursday, September 27, 2012 - link

    What's with the pair of USB1 ports that AMD still puts on all their chipsets?
  • jasomill - Thursday, September 27, 2012 - link

    A cost-saving measure, perhaps, intended for use with integrated devices? Many devices don't benefit from speeds in excess of 12Mbps: keyboards, pointing devices, digitizer tablets, Bluetooth adapters, infrared ports, fingerprint readers, GPS receivers, accelerometers, ambient light sensors, switches, buttons, blinkenlights, fax modems, floppy drives, . . .

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