DiRT 3

For racing games our racer of choice continues to be DiRT, which is now in its 3rd iteration. Codemasters uses the same EGO engine between its DiRT, F1, and GRID series, so the performance of EGO has been relevant for a number of racing games over the years.

With AMD’s recent and significant performance gains under DiRT 3 due to their latest drivers, what was once an NVIDIA dominated game has flipped to an AMD-leading game before we even factor in the 7970GE. The 7970GE in turn only adds insult to injury, opening up an 18% lead at 2560. At this point framerates are so far above 60fps that it’s largely an academic difference, but 120Hz gamers will appreciate the difference. Otherwise we’ll be switching to DiRT: Showdown soon enough, and that should help to pull everyone’s framerate back down.

We should note that this is one of a few games where multi-monitor performance looks good across the board. Generally speaking having 2 high-end GPUs is still necessary for multi-monitor gaming (at least at comparably high quality), but in DiRT 3 even a single 7970GE can push past 71fps with ultra quality and 4x MSAA.

The minimum framerates largely reflect what we’ve already seen with the average framerates. DiRT 3 is already pretty consistent so the minimums aren’t much lower than the averages, which means at 2560 everything sails past 60fps with the 7970GE taking a clear lead. Even 5670 sees the 7970GE clearing 60fps.

Metro: 2033 Total War: Shogun 2
Comments Locked

110 Comments

View All Comments

  • CeriseCogburn - Saturday, June 23, 2012 - link

    They can justify it, the are the amd fanboy. Ever DOLLAR counts when it comes to card pricing, five or ten bucks makes amd the WINNER !!!!!!!! and greatest card value ever for enthusiasts !!!!!!!!!!!

    But then, moments later, the nearly unavailable and much more expensive montior is all theirs, at their bosom (moments before they harped amd wins in high rez triple screen no matter the data) - now suddenly they have a 1920x1200 IPS or whatever...

    Here's why...

    1920x1080: " GeForce GTX680 is on average 17.61% more efficient than the Radeon 7970.
    Here, the performance difference in favor of the GTX680 are even greater "

    1920x1200: " GeForce GTX680 is on average 10.14% more efficient than the Radeon 7970.
    At slightly higher resolution appears to have slightly worse performance of the new card (compared to 1920x1080). "

    That's an over 7% performance difference overall... nVidia still kicks amd's lousy second placer, but it's not SO embarrassing at 17%+....

    See, now they all love 1920x1200 and will DEMAND as hyper-harpies that anand keep the monitor rez as is...

    In the end it will just be anand "listening" to it's fan base.... R O F L

    Dude, they COULD just run their 1920x1200 in 1920x1080 for the benches - it's not hard at all - but you know... amd doesn't look better than crappy as heck then..
  • CeriseCogburn - Saturday, June 23, 2012 - link

    link (since the descending swarm won't see it above)

    http://translate.google.pl/translate?hl=pl&sl=...
  • silverblue - Monday, June 25, 2012 - link

    I couldn't care less which it is as long as the image is good. I do think you're downplaying the framerate advantage of 1080p over 1200p though as we're talking an extra 11% screen area going from one to the other.

    1200p used to be far more common and Apple are one of the manufacturers keeping it alive (along with 4:3 ratios).
  • Ananke - Friday, June 22, 2012 - link

    Real good dudes use 1920*1200
  • silverblue - Monday, June 25, 2012 - link

    Nah. With a card like these, I'd rather use 2560xwhatever. :P
  • Zok - Friday, June 22, 2012 - link

    Maybe I missed it in the article, but does the lack of hardware changes mean that existing 7970s can be "upgraded" by being flashed with a 7970GE BIOS (so long as they can hit the clock speeds)?
  • haukionkannel - Friday, June 22, 2012 - link

    No it can not be upgraded... So what else has been changed?

    http://www.tomshardware.com/reviews/radeon-hd-7970...
  • Zok - Friday, June 22, 2012 - link

    Well that's disappointing. Wonder if there are hardware changes or a workaround is possible.
  • haukionkannel - Friday, June 22, 2012 - link

    You said that you may use some extra setting for Scyrim... How about using some popular extra large texturemap upgrade? It would be more punishing to use those larger texturemaps, and In Scyrim, like Oblivion before, those texturemaps are guitep popular among users of more poverfull graphic cards!
  • milkod2001 - Friday, June 22, 2012 - link

    7950/70 games+computing /trade off :noise+power less efficient
    670/80 games/trade off:weak in computing

    the only card I find as a good choice would be 670 but it needs to get to 300-350 price level

Log in

Don't have an account? Sign up now