Total War: Shogun 2

Total War: Shogun 2 is the latest installment of the long-running Total War series of turn based strategy games, and alongside Civilization V is notable for just how many units it can put on a screen at once. As it also turns out, it’s the single most punishing game in our benchmark suite (on higher end hardware at least).

Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF

Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF

Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF

With Shogun 2 the GTX 680 sees its first decisive win at last. At the all-punishing resolution of 2560 the GTX 680 not only becomes the first single-GPU card to crack 30fps, but it takes a 16% lead over the 7970 here. Even at a more practical resolution and setting of 1920 the GTX 680 still leads by 15%. Meanwhile the GTX 580 fares even worse here, with the GTX 680 leading by 51% at 2560 and a whopping 63% at 1920. Even the GTX 590 can only barely beat the GTX 680 at 2560, only to lose at 1920.

At this point we’re not sure what it is about the GTX 680 that improves on the GTX 580 by so much. Shogun 2 does use a lot of VRAM, and while the greater amount of VRAM on the GTX 680 alone wouldn’t seem to explain this, the fact that most of that memory is consumed by textures just might. We may be seeing the benefit of the much greater number of texture units GTX 680 has.

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  • maximumGPU - Saturday, March 24, 2012 - link

    "The benchmarks are tight in front of your faces!"

    and judging by your conclusion it seems you didn't even read them..
  • Skiddywinks - Saturday, March 24, 2012 - link

    "The benchmarks are tight in front of your faces! "

    No s***, Sherlock.

    "The 680 is tied with the 7950, which surpasses it by a little, and the 7970 is the leader. "

    Clearly the benchmarks in front of my face are different to the ones in front of your face.
  • BoFox - Monday, March 26, 2012 - link

    I know, that's why I'm telling him that Anandtech Forum is a perfect place for him!
  • BoFox - Monday, March 26, 2012 - link

    Then you'll love Anandtech Forums!! It's the perfect place for you! They'll love you over there!
  • CeriseCogburn - Tuesday, March 27, 2012 - link

    It's absolutely amazing isn't it.
  • SR81 - Saturday, March 24, 2012 - link

    HardOCP has surround benches on both the 680 and 7970, surprisingly the lower bandwidth/VRAM card wins even with 4XMSAA and FXAA enabled at 5760x1200 (ex.Skyrim: 680 = 58.6, 7970 = 45.4)

    When Anand updates this review with surround benches it will leave no doubt which card is the absolute king. I think the articles title is rightfully deserved once testing is done :)
  • CeriseCogburn - Saturday, March 24, 2012 - link

    Yep, saw it like 2 days ago, the ram arguments have been foolish once you crank eye candy high enough (on weak ram cards) both comps frame rates are too low to matter.
  • dtolios - Saturday, March 24, 2012 - link

    I know the AMD vs. Nvidia war is a hot topic in Anandtech - just like any other tech forum/review site etc - but one of the really hard applications for modern GPUs is production rendering acceleration.

    There are multiple instances were you can see reviewers trying to compare different GPUs, different architectures, SLI combinations (or just multiple GPU) combinations etc while using GPU accelerated renderers, a professional application that is relying more and more on "game" oriented boards instead of Quadro / FireGL versions (unless vram limitations get in the way).

    Testing on applications like Octane Rendered, Vray 2 GPU, iRay etc, would be a nice addition to your tests - not only because those are hard to find and easily more intensive than "just gaming", but also because few sites have access to such an extensive line of hardware to pull a realistic comparison, including multiple GPUs, different generations, scalability with multiple cards etc. The only "comparison tables" you can easily find, are from people sharing their personal observation on their blog or forum - under not that repeatable conditions etc...

    For some apps, Open CL could be nice to keep on the AMD vs. nVidia "hype" going on, but sadly for some of us, most of these renderers are either exclusively CUDA based, or run better on it, so it would be nice to actually do core comparisons even within the nVidia line: you see, in rendering applications, getting better scalability with multiple cards, or removing 30min out of your 2hour rendering workflow is way more important than gaining 5% FPS advantage over the other card.

    You do include 3DS or similar productivity comparisons in your CPU reviews, so it only make sense to include it for your GPUs too.
  • poordirtfarmer2 - Monday, March 26, 2012 - link

    I agree wholeheartedly! I’d love to pick the best “gaming” card for also doing pro work. Although just an amateur, I actually find myself spending more time editing and rendering videos than I do playing games.
  • AnnonymousCoward - Saturday, March 24, 2012 - link

    When 2560x1600 4xAA results in way under 60fps, IMHO it's not a very useful benchmark. Any user would go to 2xAA or no AA, to get 60fps. So who really cares how these cards compare at a setting that's never used.

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