Managing Idle Power: Introducing ZeroCore Power

AMD has been on an idle power crusade for years now. Their willingness to be early adopters of new memory standards has allowed them to offer competitive products on narrower (and thereby cheaper) memory buses, but the tradeoff is that they get to experience the problems that come with the first revision of any new technology.

The most notable case where this has occurred would be the Radeon HD 4870 and 4890, the first cards to use GDDR5. The memory performance was fantastic; the idle power consumption was not. At the time AMD could not significantly downclock their GDDR5 products, resulting in idle power usage that approached 50W. Since then Cypress introduced a proper idle mode, allowing AMD to cut their idle power usage to 27W, while AMD has continued to further refine their idle power consumption.

With the arrival of Southern Islands comes AMD’s latest iteration of their idle power saving technologies. For 7970 AMD has gotten regular idle power usage down to 15W, roughly 5W lower than it was on the 6900 series. This is accomplished through a few extra tricks such as framebuffer compression, which reduce the amount of traffic that needs to move over the relatively power hungry GDDR5 memory bus.

However the big story with Southern Islands for idle power consumption isn’t regular idle, rather it’s “long idle.” Long idle is AMD’s term for any scenarios where the GPU can go completely idle, that is where it doesn’t need to do any work at all. For desktop computers this would primarily be for when the display is put to sleep, as the GPU does not need to do at work when the display itself can’t show anything.

Currently video cards based on AMD’s GPUs can cut their long idle power consumption by a couple of watts by turning off any display transmitters and their clock sources, but the rest of the GPU needs to be minimally powered up. This is what AMD seeks to change.

With Southern Islands AMD is introducing ZeroCore Power, their long idle power saving technology. By implementing power islands on their GPUs AMD can now outright shut off most of the functional units of a GPU when the GPU is going unused, leaving only the PCIe bus interface and a couple other components active. By doing this AMD is able to reduce their power consumption from 15W at idle to under 3W in long idle, a power level low enough that in a desktop the power consumption of the video card becomes trivial. So trivial in fact that with under 3W of heat generation AMD doesn’t even need to run the fan – ZeroCore Power shuts off the fan as it’s rendered an unnecessary device that’s consuming power.

Ultimately ZeroCore Power isn’t a brand new concept, but this is the first time we’ve seen something quite like this on the desktop. Even AMD will tell you the idea is borrowed from their mobile graphics technology, where they need to be able to power down the GPU completely for power savings when using graphics switching capabilities. But unlike mobile graphics switching AMD isn’t fully cutting off the GPU, rather they’re using power islands to leave the GPU turned on in a minimal power state. As a result the implementation details are very different even if the outcomes are similar. At the same time a technology like this isn’t solely developed for desktops so it remains to be seen how AMD can leverage it to further reduce power consumption on the eventual mobile Southern Islands GPUs.

Of course as impressive as sub-3W long idle power consumption is on a device with 4.3B transistors, at the end of the day ZeroCore Power is only as cool as the ways it can be used. For gaming cards such as the 7970 AMD will be leveraging it not only as a way to reduce power consumption when driving a blanked display, but more importantly will be leveraging it to improve the power consumption of CrossFire. Currently AMD’s Ultra Low Power State (ULPS) can reduce the idle power usage of slave cards to a lower state than the master card, but the GPUs must still remain powered up. Just as with long idle, ZeroCore Power will change this.

Fundamentally there isn’t a significant difference between driving a blank display and being a slave card card in CrossFire, in both situations the video card is doing nothing. So AMD will be taking ZeroCore Power to its logical conclusion by coupling it with CrossFire; ZeroCore Power will put CrossFire slave cards in ZCP power state whenever they’re not in use. This not only means reducing the power consumption of the slave cards, but just as with long idle turning off the fan too. As AMD correctly notes, this virtually eliminates the idle power penalty for CrossFire and completely eliminates the idle noise penalty. With ZCP CrossFire is now no noisier and only ever so slightly more power hungry than a single card at idle.

Furthermore the benefits of ZCP in CrossFire not only apply to multiple cards, but multiple-GPU cards too. When AMD launches their eventual multi-GPU Tahiti card the slave GPU can be put in a ZCP state, leaving only the master GPU and the PCIe bridge active. Coupled with ZCP on the master GPU when in long idle and even a beastly multi-GPU card should be able to reduce its long idle power consumption to under 10W after accounting for the PCIe bridge.

Meanwhile as for load power consumption, not a great deal has changed from Cayman. AMD’s PowerTune throttling technology will be coming to the entire Southern Islands lineup, and it will be implemented just as it was in Cayman. This means it remains operationally the same by calculating the power draw of the card based on load, and then altering clockspeeds in order to keep the card below its PowerTune limit. For the 7970 the limit is the same as it was for the 6970: 250W, with the ability to raise or lower it by 20% in the Catalyst Control Center.

On that note, at this time the only way to read the core clockspeed of the 7970 is through AMD’s drivers, which don’t reflect the current status of PowerTune. As a result we cannot currently tell when PowerTune has started throttling. If you recall our 6970 results we did find a single game that managed to hit PowerTune’s limit: Metro 2033. So we have a great deal of interest in seeing if this holds true for the 7970 or not. Looking at frame rates this may be the case, as we picked up 1.5fps on Metro after raising the PowerTune limit by 20%. But at 2.7% this is on the edge of being typical benchmark variability so we’d need to be able to see the core clockspeed to confirm it.

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  • chiddy - Thursday, December 22, 2011 - link

    Ryan,

    Thanks for the great review. My only gripe - and I've been noticing this for a while - is the complete non-mention of drivers or driver releases for Linux/Unix and/or their problems.

    For example, Catalyst drivers exhibit graphical corruption when using the latest version (Version 3) of Gnome Desktop Environment since its release before April. This is a major bug which required most users of AMD/ATI GPUs to either switch desktop environments, switch to Nvidia or Intel GPUs, or use the open source drivers which lack many features. A partial fix appeared in Catalyst 11.9 making Gnome3 usable but there are still elements of screen corruption on occassion. (Details in the "non-official" AMD run bugzilla http://ati.cchtml.com/show_bug.cgi?id=99 ).

    AMD have numerous other issues with Linux Catalyst drivers including buggy openGL implementation, etc.

    Essentially, as a hardware review, a quick once over with non-Microsoft OSs would help alot, especially for products which are marketed as supporting such platforms.

    Regards,
  • kyuu - Thursday, December 22, 2011 - link

    Why in the heck would they mention Linux drivers and their issues in an article covering the (paper) release and preliminary benchmarking of AMD's new graphics cards? It has nada to do with the subject at hand.

    Besides, hardly anyone cares, and those that do care already know.
  • chiddy - Thursday, December 22, 2011 - link

    And I guess that AMD GPUs are sold as "Windows Only"?

    Thanks for your informative insight.
  • MrSpadge - Thursday, December 22, 2011 - link

    There are no games for *nix and everything always depends on your distribution. The problems are so diverse and numerous.. it would take an entire article to briefly touch this field.
    Exagerating, but I really wouldn't be interested in endless *nix troubleshooting. Hell, I can't even get nVidia 2D acceleration in CentOS..
  • chiddy - Thursday, December 22, 2011 - link

    You have a valid point on that front and I agree, nor would I expect such an article any time soon.

    However, on the other hand, one would at the very least expect a GPU using manufacturer released drivers to load a usable desktop. This is an issue that was distro agnostic and instantly noticeable, and only affected AMD hardware, as do most *nix GPU driver issues!

    If all that was done during a new GPU review was fire it up in any *nix distribution of choice for just a few minutes (even Ubuntu as I think its the most popular at the moment) to ensure that the basics work it would still be a great help.

    I will have to accept though that there is precious little interest!
  • Ryan Smith - Thursday, December 22, 2011 - link

    Hi Chiddy;

    It's a fair request, so I'll give you a fair answer.

    The fact of the matter is that Linux drivers are not a top priority for either NVIDIA or AMD. Neither party makes Linux drivers available for our launch reviews, so I wouldn't be able to test new cards at launch. Not to speak for either company, but how many users are shelling out $550 to run Linux? Cards like the 7970 have a very specifically defined role: Windows gaming video card, and their actions reflect this.

    At best we'd be able to look at these issues at some point after the launch when AMD or NVIDIA have added support for the new product to their respective Linux drivers. But that far after the product's launch and for such a small category of users (there just aren't many desktop Linux users these days), I'm not sure it would be worth the effort on our part.
  • chiddy - Friday, December 23, 2011 - link

    Hi Ryan,

    Thanks very much for taking the time to respond. I fully appreciate your position, particularly as the posts above very much corroborate the lack of interest!

    Thanks again for the response, I very much appreciate the hard work yourself and the rest of the AT team are doing, and its quality speaks for itself in the steady increase in readers over the years.

    If you do however ever find the time to do a brief piece on *nix GPU support after launch of the next generation nVidia and AMD GPUs that would be wonderful - and even though one would definately not buy a top level GPU for *nix, it would very much help those of us who are dual booting (in my case Windows for gaming / Scientific Linux for work), and somewhat remove the guessing game during purchase time. If not though I fully understand :-).

    Regards,
    Ali
  • CeriseCogburn - Thursday, March 8, 2012 - link

    Nvidia consistenly wins over and over again in this area, so it's "of no interest", like PhysX...
  • AmdInside - Thursday, December 22, 2011 - link

    I won't be getting much sleep tonight since that article took a long time to read (can't imagine how long it must have taken to write up). Great article as usual. While it has some very nice features, all in all, it doesn't make me regret my purchase of a Geforce GTX 580 a couple of months ago. Especially since I mainly picked it up for Battlefield 3.
  • ET - Thursday, December 22, 2011 - link

    The Cayman GPU's got quite a performance boost from drivers over time, gaining on NVIDIA's GPU since their launce. The difference in architecture between the 79x0 and 69x0 is higher than the 69x0 and 58x0, so I'm sure there's quite a bit of room for performance improvement in games.

    Have to say though that I really hope AMD stops increasing the card size each generation.

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