Conclusion

The easiest kind of product for us to write about is the kind that’s clearly superior to its competition. The hardest kind to write about is the kind that’s stuck in the middle. For the 5870, we have the latter case.

Let’s be clear here: the 5870 is the single fastest single-GPU card we have tested, by a wide margin. Looking at its performance in today’s games, as a $379 card it makes the GTX 285 at its current prices ($300+) completely irrelevant. The price difference isn’t enough to make up for the performance difference, and NVIDIA also has to contend with the 5850, which should perform near the GTX 285 but at a price of $259. As is often the case with a new generation of cards, we’re going to see a shakeup here in the market as NVIDIA in particular needs to adjust to these new cards.

The catch however is that what we don’t have is a level of clear domination when it comes to single-card solutions. AMD was shooting to beat the GTX 295 with the 5870, but in our benchmarks that’s not happening. The 295 and the 5870 are close, perhaps close enough that NVIDIA will need to reconsider their position, but it’s not enough to outright dethrone the GTX 295. NVIDIA still has the faster single-card solution, although the $100 price premium is well in excess of the <10% performance premium.

Meanwhile AMD is retiring the 4870X2, which ended up beating the 5870 enough that we would consider it a competitor to the 5870. However, you can’t consider it if you can’t buy it.

Then we have the multi-GPU space, where things are rather clear. Having the fastest single-GPU card makes the 5870 in Crossfire the fastest dual-GPU solution by far. Unfortunately we didn’t have a chance to benchmark a GTX 295 Quad SLI setup, but given the notoriously finicky nature of Quad SLI and Quad Crossfire, we’re comfortable calling the 5870 CF the better multi-GPU solution.

And that brings us to our next conundrum: if dual-GPU setups can overshoot the 5870, does that make them better? At equal performance levels, we would take a single-GPU setup any day of the week; there are no profiles to deal with or the sometimes inconsistent scaling in performance (see: Dawn of War II). Even with a slight lead in performance, we would pick the 5870 over the 4870X2 or GTX 295 so long as the latter were not significantly cheaper. As it stands the 5870 is the greater value, even if it's not the fastest card.

Moving away from performance, we have feature differentiation. AMD has a clear advantage here with DirectX11, as the 5870 is going to be a very future-proof card. The 8800GTX is a good parallel here – it took 3 years for it to really be outclassed in terms of features, and the performance is still respectable today. DX11 is going to give the 5870 the same level of longevity when it comes to being up-to-date on features, although we’ll see if its performance lasts for quite as long. When games using DX11 arrive, it’s going to bring about a nice change in quality (particularly with tessellation). However it’s going to be a bit of a wait to get there.

On that tangent, we have Eyefinity. Unlike DX11 Eyefinity is something we can take advantage of today, but also unlike DX11 it’s not necessarily an improvement. As Anand discussed when attempting to use it, when it works it’s absolutely great, but at the moment it has some real teething issues. And it’s expensive – even 3 cheap TV-quality monitors is an investment for most people of hundreds of dollars on top of everything else. It’s very much like a certain NVIDIA feature in terms of cost, goals, and its hit-or-miss nature. Eyefinity is something we’re going to want to keep an eye on to see what AMD does with it in the future, because they’re on the right track. It’s just not something that’s going to tickle the fancy of very many people today.

Wrapping things up, for those of you who were expecting the 5870 to shake things up, the 5870 is certainly going to do that. For those of you looking for the above and a repeat of the RV770/GT200 launch where prices will go into a free fall, you’re going to come away disappointed. That task will fall upon the 5850, and we’re looking forward to reviewing it as soon as we can.

At the end of the day, with its impressive performance and next-generation feature set, the Radeon HD 5870 kicks off the DirectX 11 generation with a bang and manages to take home the single-GPU performance crown in the process. It’s without a doubt the high-end card to get.

Power, Temperature, & Noise
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  • shaolin95 - Wednesday, October 7, 2009 - link

    So Eyefinity may use 100 monitors but if we are still gaming on the flat plant then it makes no difference to me.
    Come on ATI, go with the real 3D games already..been waiting since the Radeon 64 SE days for you to get on with it.... :-(
    GTX 295 for this boy as it is the only way to real 3D on a 60" DLP.

    Nice that they have a fast product at good prices to keep the competition going. If either company goes down we all lose so support them both! :-)

    Regards
  • raptorrage - Tuesday, October 6, 2009 - link

    wow what a joke this review is but that i mean the reviewer stance on the 5870 sounds like he is a nvidia fan just because it like what 2-3fps off of the gtx 295 doesn't actually mean it can't catch that gpu as the driver updates come out and get the gpu to actually compete against that gpu and if i remember wasn't the GTX 295 the same when it came out .. its was good but it wasn't where we all thought it should have been then BAM a few months go by and it finds the performance it was missing

    i don't know if this was a fail on anandtech or the testing practices but i question them as i've read many other review sites and they had a clear view where the 5870 / GTX 295 where neck N neck as i've seen them first hand so i go ahead and state them here head 2 head @ 1920x1200 but at 2560x1600 the dual gpu cards do take the top slot but that is expected but it isn't as big as a margin as i see it.

    and clearly he missed the whole point YES the 5870 dose compete with the GTX 295 i just believe your testing practices do come into question here because i've seen many sites where they didn't form the opinion that you have here it seems completely dismissive like AMD has failed i just don't see that in my opinion - I'll just take this review with a gain of salt as its completely meaningless
  • dieselcat18 - Saturday, October 3, 2009 - link

    @Silicon Doc
    Nvidia fan-boy, troll, loser....take your gforce cards and go home...we can now all see how terrible ATi is thanks you ...so I really don't understand why people are beating down their doors for the 5800 series, just like people did for the 4800 and 3800 cards. I guess Nvidia fan-boy trolls like you have only one thing left to do and that's complain and cry like the itty-bitty babies that some of you are about the competition that's beating you like a drum.....so you just wait for your 300 series cards to be released (can't wait to see how many of those are available) so you can pay the overpriced premiums that Nvidia will be charging AGAIN !...hahaha...just like all that re-badging BS they pulled with the 9800 and 200 cards...what a joke !.. Oh my, I must say you have me in a mood and the ironic thing is I do like Nvidia as much as ATi, I currently own and use both. I just can't stand fools like you who spout nothing but mindless crap while waving your team flag (my card is better than your's..WhaaWhaaWhaa)...just take yourself along with your worthless opinions and slide back under that slimly rock you came from.

  • dieselcat18 - Saturday, October 3, 2009 - link

    @Silicon Doc
    Nvidia fan-boy, troll, loser....take your gforce cards and go home...we can now all see how terrible ATi is thanks you ...so I really don't understand why people are beating down their doors for the 5800 series, just like people did for the 4800 and 3800 cards. I guess Nvidia fan-boy trolls like you have only one thing left to do and that's complain and cry like the itty-bitty babies that some of you are about the competition that's beating you like a drum.....so you just wait for your 300 series cards to be released (can't wait to see how many of those are available) so you can pay the overpriced premiums that Nvidia will be charging AGAIN !...hahaha...just like all that re-badging BS they pulled with the 9800 and 200 cards...what a joke !.. Oh my, I must say you have me in a mood and the ironic thing is I do like Nvidia as much as ATi, I currently own and use both. I just can't stand fools like you who spout nothing but mindless crap while waving your team flag (my card is better than your's..WhaaWhaaWhaa)...just take yourself along with your worthless opinions and slide back under that slimly rock you came from.

  • Scali - Thursday, October 1, 2009 - link

    I have the GPU Computing SDK aswell, and I ran the Ocean test on my 8800GTS320. I got 40 fps, with the card at stock, with 4xAA and 16xAF on. Fullscreen or windowed didn't matter.
    How can your score be only 47 fps on the GTX285? And why does the screenshot say 157 fps on a GTX280?
    157 fps is more along the lines of what I'd expect than 47 fps, given the performance of my 8800GTS.
  • Ryan Smith - Thursday, October 1, 2009 - link

    Full screen, 2560x1600 with everything cranked up. At that resolution, it can be a very rough benchmark.

    The screenshot you're seeing is just something we took in windowed mode with the resolution turned way down so that we could fit a full-sized screenshot of the program in to our document engine.
  • Scali - Friday, October 2, 2009 - link

    I've just checked the sourcecode and experimented a bit with changing some constants.
    The CS part always uses a dimension of 512, hardcoded, so not related to the screen size.
    So the CS load is constant, the larger you make the window, the less you measure the GPGPU-performance, since it will become graphics-limited.
    Technically you should make the window as small as possible to get a decent GPGPU-benchmark, not as large as possible.
  • Scali - Friday, October 2, 2009 - link

    Hum, I wonder what you're measuring though.
    I'd have to study the code, see if higher resolutions increase only the onscreen polycount, or also the GPGPU-part of generating it.
  • Scali - Thursday, October 1, 2009 - link

    That's 152 fps, not 257, sorry.

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