Integrated Graphics Tests

Finding 60+ FPS

Never mind 30 frames per second, if we want gaming to be smooth, we look for true 60 FPS gaming. It's going to be a benchmark for any integrated graphics solution, but one question is if games are getting more difficult to render faster than integrated graphics is improving. Given how we used to talk about 30-40 FPS on integrated graphics before Ryzen, it stands to reason that the base requirements of games is only ever getting worse. To meet that need, we need processors with a good level of integrated oomph.

So here are a series of our tests that meet that mark. Unfortunately most of them are 720p Low (or worse).

A full list of results at various resolutions and settings can be found in our Benchmark Database.

IGP Gears Tactics 720p Low (Average FPS)IGP Grand Theft Auto 5 720p Low (Average FPS)

IGP Final Fantasy 14 768p Min (Average FPS)

IGP Strange Brigade 720p Low (Average FPS)

IGP Far Cry 5 360p Low (Average FPS)IGP Borderlands 3 360p VLow (Average FPS)

IGP Deus Ex: MD 600p Min (Average FPS)

IGP World of Tanks 768p Min (Average FPS)

IGP Counter Strike Source 1080p High (Average FPS)

IGP Counter Strike Source 4K High (Average FPS)

These last couple of games here, World of Tanks and CS:Source are getting on in age a bit. Playing at 1080p High/Max on both is easily done, but we cranked Source up to 4K and we're not even getting 60 frames per second. The previous generation R7 even beat out the new APUs here, probably indicating that the previous generation had more power going into the GPU and the new models are balanced towards the CPU cores a bit more. It works in some games clearly, and 1080p resolutions, but not here at 4K. 

 

 

Discrete GPU Gaming Tests: 4K with RTX 2080 Ti Integrated Graphics Tests: Is 1080p Max Possible Yet?
Comments Locked

135 Comments

View All Comments

  • GeoffreyA - Friday, August 13, 2021 - link

    SVC sounds pretty interesting, and the idea of layered encoding is becoming more common in today's codecs. I'd expect that H.265/6 and AV1 took it further. At least in their standards. Implementation is another story. Also reminds me of HE-AAC's extensions, the spectral band stuff and parametric stereo, which are just ignored by older decoders.
  • GeoffreyA - Friday, August 13, 2021 - link

    Even for files played on a TV, you've got to follow the profiles and levels, otherwise it just doesn't work. Our Samsung TV, I think I'm limited to H.264 profile high, level 4.1. Lamentably, it doesn't support H.265, which means re-encoding.
  • GeoffreyA - Thursday, August 5, 2021 - link

    Goodness, this is the one I've been waiting for! Thanks, Ian.
  • GeoffreyA - Thursday, August 5, 2021 - link

    Solid CPU performance as expected, but a bit disappointing in the GPU department, and pricing could be better. The 5300G looks like an impressive little fellow as well, perhaps even the star of today's show.
  • yankeeDDL - Thursday, August 5, 2021 - link

    Every time I see the peak-power charts it amazes me how can anyone considers Intel these days.
    28W burning 51W
    125W burning 277W; and slower than the 5800X @ 140W.
  • Spunjji - Thursday, August 5, 2021 - link

    It's always worth noting that the peak power on Intel chips is pretty pathological, and they tend to not go quite so high under ordinary loads. They're still lousy compared to AMD on perf/W, but they're a little better than 50% of AMD.
  • Makste - Thursday, August 5, 2021 - link

    Efficient tools. A 65W 5700G is an 11700K at 125W
  • abufrejoval - Thursday, August 5, 2021 - link

    The price of novelty, I guess: first day of official sales, 5700G ride €70 above 5800X, nicely filling the gap to the 5900X :-)
  • chazzzer - Thursday, August 5, 2021 - link

    The 5700G is available today at MSRP on AMD's website.
  • Spunjji - Thursday, August 5, 2021 - link

    Is it possible that a follow-up could be done assessing the performance impact of RAM speeds? I'd really love to know whether it's possible to get more out of the 5300G and the 5700G in particular - potentially enough to get 60fps at 1080p with some moderate sacrifices to detail settings.

Log in

Don't have an account? Sign up now