Gaming Tests: Strange Brigade

Strange Brigade is based in 1903’s Egypt, and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen, who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark as an on-rails experience through the game. For quality, the game offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. Strange Brigade supports Vulkan and DX12, and so we test on both.

  • 720p Low, 1440p Low, 4K Low, 1080p Ultra

The automation for Strange Brigade is one of the easiest in our suite – the settings and quality can be changed by pre-prepared .ini files, and the benchmark is called via the command line. The output includes all the frame time data.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • 1_rick - Tuesday, March 30, 2021 - link

    Half of those 16 cores are Atoms.
  • shabby - Wednesday, March 31, 2021 - link

    Atom on desktop... whoever thought of that should be fired.
  • GeoffreyA - Wednesday, March 31, 2021 - link

    In its original inception, Atom was utter rubbish but the microarchitecture has improved a lot since then (Bonell > Goldmont > Goldmont Plus > Tremont > Gracemont). I've got a funny feeling that this design, taken further, could become their main one in the future. Similar to the Pentium M becoming Core.
  • mitox0815 - Tuesday, April 13, 2021 - link

    The Pentium M had a major IPC advantage to begin with - it was a full-fat-core based off the P6, after all. The Atom derivates don't have that, they were compromised designs from the get-go.
  • Spunjji - Friday, April 9, 2021 - link

    When will AMD catch up with an unreleased product? Some time after it's released and it makes sense to catch up, presumably... 🤡
  • mitox0815 - Tuesday, April 13, 2021 - link

    8 of those are Atom cores...gahd dingit Intel, give us 16 full-sized cores on mainstream! Spare me the cop outs. Granted, finding a way for that to NOT draw 400W+ on its own first would be nice...
  • Oxford Guy - Wednesday, March 31, 2021 - link

    And consumers always pay the price for having quasi monopolization.

    We get overpriced quads from Intel for forever.

    Then, we get overpriced 5000 series from AMD.

    rinse, repeat

    Having adequate competition is supposed to fix the problem of capitalism. Monopolization is not supposed to occur. But, when it does... it concentrates wealth rapidly in the hands of few. Everyone else gets to pay much more for far less. They have the 'choice' of that or nothing.
  • Qasar - Wednesday, March 31, 2021 - link

    "Then, we get overpriced 5000 series from AMD." FYI, the prices are the 5000 series are partly do to the current situation, and demand. cant really blame AMD for stores setting the prices they charge.

    you seem to be one one angry person oxford guy....
  • Oxford Guy - Thursday, April 1, 2021 - link

    Ok ELIZA. : )
  • Spunjji - Friday, April 9, 2021 - link

    Intel seem to think AMD's prices are fair 😬

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