Gaming Tests: Strange Brigade

Strange Brigade is based in 1903’s Egypt, and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen, who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark as an on-rails experience through the game. For quality, the game offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. Strange Brigade supports Vulkan and DX12, and so we test on both.

  • 720p Low, 1440p Low, 4K Low, 1080p Ultra

The automation for Strange Brigade is one of the easiest in our suite – the settings and quality can be changed by pre-prepared .ini files, and the benchmark is called via the command line. The output includes all the frame time data.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • 29a - Tuesday, March 30, 2021 - link

    No iGPU tests?
  • Alistair - Tuesday, March 30, 2021 - link

    Quote from Ars Technia: Rocket Lake-S gets a small but noticeable upgrade to its integrated graphics performance—the 10th-generation Core CPU's UHD 630 graphics gets bumped up to UHD 750. While it is an improvement, it's nothing to write home about—if you were hoping for an equivalent to Intel's Iris Xe graphics in Tiger Lake laptop CPUs (or AMD's Vega 11 in desktop APUs) you'll be sorely disappointed.

    A modest GeForce GTX 1060 is good for a Time Spy Graphics score of roughly 4,000. Intel's flagship i7-1185G7 laptop CPU manages nearly half that at 1572, with AMD's Vega 11 lagging noticeably behind at 1226. Rocket Lake-S' UHD 750 comes in at a yawn-inducing 592—a little less than half the performance of Vega 11 and a little more than one-third the performance of Iris Xe.
  • KaarlisK - Tuesday, March 30, 2021 - link

    Also, notice that i5 11400 has UHD Graphics 730, which has less EUs (24 not 32). So with the cheapest i5 (10400->11400) there may actually be a regression in iGPU performance.
  • Hifihedgehog - Tuesday, March 30, 2021 - link

    Sounds like even on as advanced a process as 14nm+++++++++++++++++++++++++++++++++++++ that yields aren't exactly that spectacular then for this backport.
  • tipoo - Tuesday, March 30, 2021 - link

    Well density definitely isn't.
  • III-V - Tuesday, March 30, 2021 - link

    Why in the world would you come to that conclusion?
  • firewolfsm - Wednesday, March 31, 2021 - link

    Because Intel generally hasn't had to cut the IGP for i5 models in the past. The cut indicates they're producing chips with bad EUs.
  • KaarlisK - Wednesday, March 31, 2021 - link

    In the past, they could offload half-funcioning GPUs to Pentiums and Celerons. There are no Rocket Lake i3s even...
  • Alistair - Tuesday, March 30, 2021 - link

    I was bored, so I went and bought the i5-11500 just to test Intel Xe haha. I'll post benchmarks later.
  • Alistair - Tuesday, March 30, 2021 - link

    Ok it gets ~40 fps in Overwatch at 1080p, and ~100fps at 50 percent of 1080p (scaling at higher resolutions is bad with DDR memory). Ouch. Not great. Usable, but not great. This is with very fast memory. DDR4 3600 C16.

    Now I'm going to try Runeterra.

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