IGP: 720p Gaming Tests

Testing our Cezanne sample for integrated graphics is a double-edged sword – AMD fully expects this CPU to be paired with a discrete solution in almost all notebook environments, whereas mini-PC designs might be a mix of integrated and discrete. The integrated graphics on this silicon is more geared towards the U-series processors at 15 W, and so that is where the optimizations lie. We encountered a similar environment when we tested Renoir at 35 W last year as well.

In order to enable the integrated graphics on our ASUS ROG Flex X13 system, we disable the GTX 1650 through the device manager. This forces the system to run on the Vega 8 graphics inside, which for this processor runs at 2100 MHz, a +350 MHz jump from the previous generation based on the improved power management and minor manufacturing improvements. We did the same to the other systems in our test suite.

Integrated graphics over the years has been built up from something barely useable in a 2D desktop environment to hardware that can competitively run the most popular eSports titles at good resolutions, medium settings, at playable framerates. In our recent review of AMD’s Ryzen 4000G Desktop APUs, we noted that these were the best desktop APUs that money could buy, held back at this point mostly by the memory bandwidth, but still enabling some good performance. Ultimately modern day integrated graphics has cannibalized the sub-$100 GPU market, and these sorts of processors work great in budget builds. There’s still a way to go on performance, and at least mobile processors help in that regard as more systems push to LPDDR4X memory systems that afford better memory bandwidth.

For our integrated graphics testing, we’re using our lowest configuration for our game comparisons. This typically means the lowest resolution and graphics fidelity settings we can get away with, which to be honest is still a lot better visually than when I used to play Counter Strike 1.5 with my dual core netbook in the late 2000s. From there the goal is to showcase some good graphics performance tied in with CPU performance to see where the limits are – even at 720p on Low settings, some of these processors are still graphics limited.

Integrated Graphics Benchmark Results
AnandTech Ryzen 9
5980HS
Ryzen 9
4900HS
Ryzen 7
4800U
Core i7
1185G7
Power Mode 35 W 35 W 15 W 28-35 W
Graphics Vega 8 Vega 8 Vega 8 Iris Xe
Memory LP4-4267 D4-3200 LP4-4267 LP4-4267
Frames Per Second Averages
Civilization 6 480p Min 101.7 98.9 68.4 66.2
Deus Ex: MD 600p Min 80.7 76.5 61.2 69.1
Final Fantasy XV 720p Med 31.4 31.3 29.1 36.5
Strange Brigade 720p Low 93.2 85.2 75.7 89.3
Borderlands 3 360p VLow 89.8 93.6 - 64.9
Far Cry 5 360p Low 68.0 69.5 60.0 61.3
GTA 5 720p Low 98.9 80.7 80.0 81.9
Gears Tactics 720p Low 86.8 - 87.8 118.2
95th Frame Time Percentiles (shown as FPS)
Civilization 6 480p Min 69.0 67.4 45.7 43.8
Deus Ex: MD 600p Min 45.6 57.3 38.1 44.1
Final Fantasy XV 720p Med - 26.6 24.6 26.5
Strange Brigade 768p Min 84.2 77.0 68.6 73.0
Borderlands 3 360p VLow 63.6 73.8 - 48.9
Far Cry 5 360p Low 50.3 62.3 43.8 49.8
GTA 5 720p Low 66.8 52.8 56.0 55.7
Gears Tactics 720p Low 67.5 - 78.3 104.5

Despite the Ryzen 9 5980HS having LPDDR4X memory and extra frequency, the performance uplift against the Ryzen 9 4900HS is relatively mediocre – a few FPS at best, or losing a few FPS at worst. This is except for GTA, where the uplift is more ~20%, with the Zen 3 cores helping most here. In most tests it’s an easy win against Intel’s top Xe solution, except in Gears Tactics, which sides very heavily with the Intel solution.

With all that being said, as mentioned, the Ryzen 9 parts here are more likely to be paired with discrete graphics solutions. The ASUS ROG Flow X13 we are using today has a GTX 1650, whereas the ASUS Zephyrus G14 with the 4900HS has an RTX 2060. These scenarios are what really dictate the cooling solution in these systems, as well as how they are both used in workloads that requires CPU and GPU performance.

For any users confused as to why we run at these settings; these are our low 'IGP'-class settings in our CPU Gaming test format. As mentioned in our new CPU Suite article in the middle of last year, our CPU Gaming tests have four sets of settings: 720p Low (or Lower), 1440p Low, 4K Low, and 1080p Maximum. The segment above our lowest this in our suite is 1440p, which for a lot of these integrated GPUs would put numbers into the low double digits, if not lower, which something we've done in the past to massive complaints about why even bothering with such low framerate numbers. The point here is to work from a maximum frame rate, see if the game is even playable to begin with, and then detect where in a game the bottleneck can be; in some of these tests we're still dealing with GPU/DRAM bottlenecks. I've played CSS1.5 and other games at a Lan party on dual core AMD netbooks in the late 2000s, having to use low resolution texture packs to get it even 20 FPS playable. I still had masses amount of fun. From these numbers you can see the best possible frame rates for a given title and engine, and work down from there. It provides a starting point for further directions. These processors more often being paired with discrete solutions anyway, making discussions about IGP performance almost somewhat trivial compared to the rest of the data/

CPU Tests: Synthetic and SPEC Conclusions: Focusing on Premium Experiences
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  • Makste - Thursday, January 28, 2021 - link

    I've revised the charts, from what I've seen, the MSI Prestige Evo 14 is configured at 35W and happens to match performance with the intel reference configured at 28W. The biggest discrepancy I have seen between the two is in the y-Cruncher benchmark. However putting this one benchmark aside, intel's reference unit doesn't seem to differ greatly in performance from the shipping intel unit in the msi prestige evo 14.
  • Spunjji - Friday, January 29, 2021 - link

    Having gone over things again more carefully, I definitely overstated things when I said "annihilate", but in the tests where they both appear the Intel reference platform at 28W is faster than the MSI Prestige at 35W more often than the other way around (16-13). When the MSI does win, it's often not by much, and there are even 7 examples where the Intel reference platform at 15W beats the MSI at 35W - usually single-thread tests.

    My best guess is that the Intel platform might be showing some sort of latency advantage, possibly related to how quickly it can shift between speed states - which would favour it in the shorter and/or more lightly-threaded tests. I'd love to see a detailed analysis, though - ideally with more Tiger Lake platforms, as I think the Prestige may actually be one of the fastest ones shipping.
  • gruffi - Thursday, January 28, 2021 - link

    And people really thought that Tiger Lake's new iGPU would be superior to "old" Vega. Loses here in 6 out of 8 titles. Nice job, Intel marketing. LOL.
  • iLloydski - Thursday, January 28, 2021 - link

    Why isn't PCIe 4.0 a thing in mobile?
  • Spunjji - Friday, January 29, 2021 - link

    Power consumption and board complexity. Tiger Lake has PCIe 4.0, but only 4 lanes of it.
  • Farfolomew - Thursday, February 4, 2021 - link

    Yeah and Tiger Lake is better at power consumption too. So why again has AMD dropped the ball on adding PCIE-4? Last year it was acceptable, with Renoir, as PCIE-4 was brand new to Desktop and Intel wasn't anywhere close to releasing it, but now it feels AMD missed the bus on this one, along with not providing the now-free Thunderbolt 4 connection.
  • jtd871 - Thursday, January 28, 2021 - link

    It doesn't make high-end graphics as that cuts into the power budget and die space budget - plus they want to sell discrete mobile gpus to laptop OEMs. they'll continue to include good enough graphics, but there isn't a compelling reason for them to waste die space on a solution that isn't needed for most normal laptop use cases or that will cannibalize sales of discrete graphics.
  • jtd871 - Thursday, January 28, 2021 - link

    Replace intro above with "It doesn't make sense for AMD to put high-end graphics on-die as that cuts..."
  • sandeep_r_89 - Friday, January 29, 2021 - link

    Was that liquid metal TIM on the CPU in the picture? Did Asus actually use liquid metal TIM for a consumer product?
  • Spunjji - Monday, February 1, 2021 - link

    It sure does look like it - and would explain the insulating goop surrounding it.

    It's probably necessary to get the CPU's expected performance out of a device in this form factor without it constantly sounding like a tiny jet engine.

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