CPU Performance: New Tests!

As part of our ever on-going march towards a better rounded view of the performance of these processors, we have a few new tests for you that we’ve been cooking in the lab. Some of these new benchmarks provide obvious talking points, others are just a bit of fun. Most of them are so new we’ve only run them on a few processors so far. It will be interesting to hear your feedback!

As far as this review goes, we need to perform regression testing of our new benchmarks on the older hardware, and so these resulst are here more for completeness.

NAMD ApoA1

One frequent request over the years has been for some form of molecular dynamics simulation. Molecular dynamics forms the basis of a lot of computational biology and chemistry when modeling specific molecules, enabling researchers to find low energy configurations or potential active binding sites, especially when looking at larger proteins. We’re using the NAMD software here, or Nanoscale Molecular Dynamics, often cited for its parallel efficiency. Unfortunately the version we’re using is limited to 64 threads on Windows, but we can still use it to analyze our processors. We’re simulating the ApoA1 protein for 10 minutes, and reporting back the ‘nanoseconds per day’ that our processor can simulate. Molecular dynamics is so complex that yes, you can spend a day simply calculating a nanosecond of molecular movement.

NAMD 2.31 Molecular Dynamics (ApoA1)

 

Crysis CPU Render

One of the most oft used memes in computer gaming is ‘Can It Run Crysis?’. The original 2007 game, built in the Crytek engine by Crytek, was heralded as a computationally complex title for the hardware at the time and several years after, suggesting that a user needed graphics hardware from the future in order to run it. Fast forward over a decade, and the game runs fairly easily on modern GPUs, but we can also apply the same concept to pure CPU rendering – can the CPU render Crysis? Since 64 core processors entered the market, one can dream. We built a benchmark to see whether the hardware can.

For this test, we’re running Crysis’ own GPU benchmark, but in CPU render mode. This is a 2000 frame test, which we run over a series of resolutions from 800x600 up to 1920x1080. Here we have the 1920x1080 results, with the rest being in our Benchmark database.

Crysis CPU Render: (6) 1920x1080

Dwarf Fortress

Another long standing request for our benchmark suite has been Dwarf Fortress, a popular management/roguelike indie video game, first launched in 2006. Emulating the ASCII interfaces of old, this title is a rather complex beast, which can generate environments subject to millennia of rule, famous faces, peasants, and key historical figures and events. The further you get into the game, depending on the size of the world, the slower it becomes.

DFMark is a benchmark built by vorsgren on the Bay12Forums that gives two different modes built on DFHack: world generation and embark. These tests can be configured, but range anywhere from 3 minutes to several hours. I’ve barely scratched the surface here, but after analyzing the test, we ended up going for three different world generation sizes.

Dwarf Fortress (Small) 65x65 World, 250 YearsDwarf Fortress (Medium) 129x129 World, 550 YearsDwarf Fortress (Big) 257x257 World, 550 Years

AI Benchmark

One of the longest time requests we’ve had for our benchmark suite is AI-related benchmark, and the folks over at ETH have moved their popular AI Benchmark from mobile over PC. Using Intel’s MKL and Tensorflow 2.1.0, we use version 0.1.2 of the benchmark which tests both training and inference over a variety of different models. You can read the full scope of the benchmark here.

AI Benchmark (ETH) CombinedAI Benchmark (ETH) InferenceAI Benchmark (ETH) Training

 

V-Ray

We have a couple of renderers and ray tracers in our suite already, however V-Ray’s benchmark came through for a requested benchmark enough for us to roll it into our suite. We run the standard standalone benchmark application, but in an automated fashion to pull out the result in the form of kilosamples/second. We run the test six times and take an average of the valid results.

V-Ray Renderer

CPU Performance: Synthetic, Web and Legacy Tests Gaming: World of Tanks enCore
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  • justareader - Friday, May 22, 2020 - link

    They make plenty of money and they are paid well. Otherwise they would not be able to afford the fancy cars and the dinner parties. I have found that all writers on the internet are rich and have the best of everything. I want to one day be able to write for internet and get rich too.
  • Kaihekoa - Monday, May 18, 2020 - link

    I recommend gamers nexus for this kind of data and game-specific benches. Anandtech is outdated in many regards.
  • Alistair - Monday, May 18, 2020 - link

    Gamers Nexus is often not up to date either, which is the most important consideration in the context of his comment. Check Hardware Unboxed on Youtube, or Techspot for the latest info, and the most games tested.
  • Pewzor - Monday, May 18, 2020 - link

    Yep GN uses very old games. Even GTA V with a broken engine, and usually quite favor Intel and Nvidia, he used it since the game come out until today. Some turn based strategy game that I don't know anyone plays and so on.
  • HideOut - Monday, May 18, 2020 - link

    I honestly cant watch gamers nexus. He puts me to sleep with his non stop charts...
  • jrbales@outlook.com - Tuesday, May 19, 2020 - link

    I like the videos except they go on way too long, which is mainly due to all the charts. Would be better if he cut the videos by 10 minutes and create a webpage with the charts for those wanting a more in-depth review.
  • 0ldman79 - Wednesday, June 24, 2020 - link

    They have a website.

    It has those charts.

    You know you can grab the progress slider and fast forward, right?
  • flyingpants265 - Tuesday, May 19, 2020 - link

    Jesus... Stay in school, kids.
  • Spunjji - Tuesday, May 19, 2020 - link

    Amazing how many people are prepared to tell on their own lack of attention span.
  • mikato - Sunday, May 24, 2020 - link

    Haha yeah what I was thinking was that I will sometimes skim through whole articles (especially when repeated content) just to see the charts since they are the meat of the content here and show results of the work I’m not going to do myself. And for that person the charts put them to sleep. I’m curious what do they watch Gamers Nexus for then? Entertainment aspects I guess but odd choice.

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