Security Updates, Improved Instruction Performance and AVX-512 Updates

With every new microarchitecture update, there are goals on several fronts: add new instructions, decrease the latency of current instructions, increase the throughput of current instructions, and remove bugs. The big headline addition for Sunny Cove and Ice Lake is AVX-512, which hasn’t yet appeared on a mainstream widely distributed consumer processor – technically we saw it in Cannon Lake, but that was a limited run CPU. Nonetheless, a lot of what went into Cannon Lake also shows up in the Sunny Cove design. To complicate matters, AVX-512 comes in plenty of different flavors. But on top of that, Intel also made a significant number of improvements to a number of instructions throughout the design.

Big thanks to InstLatX64 for his help in analyzing the benchmark results.

Security

On security, almost all the documented hardware security fixes are in place with Sunny Cove. Through the CPUID results, we can determine that SSBD is enabled, as is IA32_ARCH_CAPABILITIES, L1D_FLUSH, STIBP, IBPB/IBRS and MD_CLEAR.

This aligns with Intel’s list of Sunny Cove security improvements:

Sunny Cove Security
AnandTech Description Name Solution
BCB Bound Check Bypass Spectre V1 Software
BTI Branch Target Injection Spectre V2 Hardware+OS
RDCL Rogue Data Cache Load V3 Hardware
RSSR Rogue System Register Read V3a Hardware
SSB Speculative Store Bypass V4 Hardware+OS
L1TF Level 1 Terminal Fault Foreshadow Hardware
MFBDS uArch Fill Buffer Data Sampling RIDL Hardware
MSBDS uArch Store Buffer Data Sampling Fallout Hardware
MLPDS uArch Load Port Data Sampling - Hardware
MDSUM uArch Data Sampling Uncachable Memory - Hardware

Aside from Spectre V1, which has no suitable hardware solution, almost all of the rest have been solved through hardware/firmware (Intel won’t distinguish which, but to a certain extent it doesn’t matter for new hardware). This is a step in the right direction, but of course it may have a knock-on effect, plus for anything that gets performance improvements being moved from firmware to hardware will be rolled into any advertised IPC increase.

Also on the security side is SGX, or Intel’s Software Guard Instructions. Sunny Cove now becomes Intel’s first public processor to enable both AVX-512 and SGX in the same design. Technically the first chip with both SGX and AVX-512 should have been Skylake-X, however that feature was ultimately disabled due to failing some test validation cases. But it now comes together for Sunny Cove in Ice Lake-U, which is also a consumer processor.

Instruction Improvements and AVX-512

As mentioned, Sunny Cove pulls a number of key improvements from the Cannon Lake design, despite the Cannon Lake chip having the same cache configuration as Skylake. One of the key points here is the 64-bit division throughput, which goes from a 97-cycle latency to an 18-cycle latency, blowing past AMD’s 45-cycle latency. As an ex-researcher with no idea about instruction latency or compiler options, working on high-precision math code, this speedup would have been critical.

  • IDIV -> 97-cycle to 18-cycle

For the general purpose registers, we see a lot of changes, and most of them quite sizable.

Sunny Cove GPR Changes
AnandTech Instruction Skylake Sunny Cove
Complex LEA Complex Load Effective Address 3 cycle latency
1 per cycle
1 cycle latency
2 per cycle
SHL/SHR Shift Left/Right 2 cycle latency
0.5 per cycle
1 cycle latency
1 per cycle
ROL/ROR Rotate Left/Right 2 cycle latency
0.5 per cycle
1 cycle latency
1 per cycle
SHLD/SHRD Double Precision Shift Left/Right 4 cycle latency
0.5 per cycle
4 cycle latency
1 per cycle
4*MOV Four repated string MOVS Limited instructions 104 bits/clock
All MOVS* Instructions

In the past we’ve seen x87 instructions being regressed, made slower, as they become obsolete. For whatever reason, Sunny Cove decreases the FMUL latency from 5 cycles to 4 cycles.

The SIMD units also go through some changes:

Sunny Cove SIMD
AnandTech Instruction Skylake Sunny Cove
SIMD Packing SIMD Packing now slower 1 cycle latency
1 per cycle
3 cycle latency
1 per cycle
AES* AES Crypto Instructions
(for 128-bit / 256-bit)
4 cycle latency
2 per cycle
3 cycle latency
2 per cycle
CLMUL Carry-Less Multiplication 7 cycle latency
1 per cycle
6 cycle latency
1 per cycle
PHADD/PHSUB Packed Horizontal Add/Subtract
and Saturate
3 cycle latency
0.5 per cycle
2 cycle latency
1 per cycle
VPMOV* xmm Vector Packed Move 2 cycle latency
0.5 per cycle
2 cycle latency
1 per cycle
VPMOV* ymm Vector Packed Move 4 cycle latency
0.5 per cycle
2 cycle latency
1 per cycle
VPMOVZX/SX* xmm Vector Packed Move 1 cycle latency
1 per cycle
1 cycle latency
2 per cycle
POPCNT Microcode 50% faster than SW (under L1-D size)
REP STOS* Repeated Store String 62 bits/cycle 54 bits/cycle
VPCONFLICT Still Microcode Only

We’ve already gone through all of the new AVX-512 instructions in our Sunny Cove microarchitecture disclosure. These include the following families:

  • AVX-512_VNNI (Vector Neural Network Instructions)
  • AVX-512_VBMI (Vector Byte Manipulation Instructions)
  • AVX-512_VBMI2 (second level VBMI)
  • AVX-512_ BITALG (bit algorithms)
  • AVX-512_IFMA (Integer Fused Multiply Add)
  • AVX-512_VAES (Vector AES)
  • AVX-512_VPCLMULQDQ (Carry-Less Multiplacation of Long Quad Words)
  • AVX-512+GFNI (Galois Field New Instructions)
  • SHA (not AVX-512, but still new)
  • GNA (Gaussian Neural Accelerator)

(Intel also has the GMM (Gaussian Mixture Model) inside the core since Skylake, but I’ve yet to see any information on this outside a single line in the coding manual.)

For all these new AVX-512 instructions, it’s worth noting that they can be run in 128-bit, 256-bit, or 512-bit mode, depending on the data types passed to it. Each of these can have corresponding latencies and throughputs, which often get worse when going for the 512-bit mode, but overall assuming you can fill the register with a 512-bit data type, then the overall raw processing will be faster, even with the frequency differential. This doesn’t take into account any additional overhead for entering the 512-bit power state, it should be noted.

Most of these new instructions are relatively fast, with most of them only 1-3 cycles of latency. We observed the following:

Sunny Cove Vector Instructions
AnandTech Instruction XMM YMM ZMM
VNNI Latency Vector Neural Network Instructions 5-cycle 5-cycle 5-cycle
Throughput 2/cycle 2/cycle 1/cycle
VPOPCNT* Latency Return the number of bits set to 1 3-cycle 3-cycle 3-cycle
Throughput 1/cycle 1/cycle 1/cycle
VPCOMPRESS* Latency Store Packed Data 3-cycle 3-cycle 3-cycle
Throughput 0.5/cycle 0.5/cycle 0.5/cycle
VPEXPAND* Latency Load Packed Data 5-cycle 5-cycle 5-cycle
Throughput 0.5/cycle 0.5/cycle 0.5/cycle
VPSHLD* Latency Vector Shift 1-cycle 1-cycle 1-cycle
Throughput 2/cycle 2/cycle 1/cycle
VAES* Latency Vector AES Instructions 3-cycle 3-cycle 3-cycle
Throughput 2/cycle 2/cycle 1/cycle
VPCLMUL Latency Vector Carry-Less Multiply 6-cycle 8-cycle 8-cycle
Throughput 1/cycle 0.5/cycle 0.5/cycle
GFNI Latency Galois Field New Instructions 3-cycle 3-cycle 3-cycle
Throughput 2/cycle 2/cycle 1/cycle

For all of the common AVX2 instructions, xmm/ymm latencies and throughputs are identical to Skylake, however zmm is often a few cycles slower for DIV/SQRT variants.

Other Noticeable Observations

From our testing, we were also able to prove some of the other parts of the core, such as the added store ports and shuffle units.

Our data shows that the second store port is not identical to the first, which explains the imbalance when it comes to writes: rather than supporting 2x64-bit with loads, it only supports either 1x64-bit write, or 1x32-bit write, or 2x16-bit writes. This means we mainly see speed ups with GPR/XMM data, and the result is only a small improvement for 512-bit SCATTER instructions. Otherwise, it seems not to work with any 256-bit or 512-bit operand (you can however use it with 64-bit AVX-512 mask registers). This is going to cause a slight headache for anyone currently limited by SCATTER stores.

The new shuffle unit is only 256-bit wide. It will handle a number of integer instructions (UNPCK, PSLLDQ, SHUF*, MOVSHDUP, but not PALIGNR or PACK), but only a couple of floating point instructions (SHUFPD, SHUFPS).

Cache and TLB Updates SPEC2017 and SPEC2006 Results (15W)
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  • The_Assimilator - Thursday, August 1, 2019 - link

    Not to mention that all Intel's CPU fabs have been on 14nm for so long that the capital costs are long paid off.

    I think we will see ICL on desktop via 14nm, simply because Intel can't afford to not compete with Zen 2. We won't get the full 20% IPC uplift because Intel will have to spend some of that to deal with 14nm's power/heat issues at high frequencies, but even a 10% bump would be enough to decisively regain the performance crown from Zen 2.
  • dwbogardus - Thursday, August 1, 2019 - link

    Pretty much every major architectural change and most every process shrink Intel has made over decades has initially resulted in only very modest improvements. But over time, as volumes and yields improved, they did process tweaks and minor die spins, and the yield had higher frequencies gradually improved. The very first Pentiums/Pentium Pro's struggled to out-perform the then-fastest 80486DX2-66's, on then-existing applications. There has been a slow, by consistently steady over decades improvement in IPC, and generally in frequency, with temporary setbacks in frequency at each new process introduction. But over time, they always ratchet up, with the cumulative effect over the years being very dramatic. While we're all surprised and disappointed that it has taken as long as it has for Intel to get 10 nm out, no one should be surprised that initial yields and frequencies are very modest. They always are, but they always improve, and in the case of 14 nm, they managed to improve them so much that they have been hard to let go of and move on from. In fact, 14 nm is still the best fit for some applications, and will remain so for so time.
  • nevcairiel - Thursday, August 1, 2019 - link

    Unfortunately Intel decided a long time ago to not bother to backport Ice Lake to 14nm. Ice Lake had been "done" for years, basically, afterall.

    On the other hand, they did say that in the future, and with growing uncertainty of process gains, they want to develop architectures in a manner more independent from the actual process, so hopefully Ice Lake is the last µarch thats very tightly married to its process.
  • hbsource - Thursday, August 1, 2019 - link

    Was that an HST reference with the Good Thing trademark?
  • konbala - Thursday, August 1, 2019 - link

    How does Integer Scaling working out to be? Really curious, can’t wait to play games smoothly at low res.
  • Alistair - Thursday, August 1, 2019 - link

    Kind of what we were expecting, which isn't much. 3 percent ST gains. Can now play AAA titles at 720p at 19fps... not exciting. We don't even get an upgrade from 4 to 6 cores at the same price, like what happened in the desktop. Terrible if you ask me. Guess I'll be keeping my laptop another year.
  • twotwotwo - Thursday, August 1, 2019 - link

    Curious if this ends up a return to Intel's old routine or if there's still constrained supply, etc. In particular, the longer 10nm server chips take to arrive, the longer AMD could grow off server revenue.

    Two tick+tocks a few weeks apart! Busy times for AT, heh.
  • trivik12 - Thursday, August 1, 2019 - link

    Obviously AMD Loons are nervous. Intel will ultimately figure out process issues and then AMD will be back where they were few years back.
  • Alistair - Thursday, August 1, 2019 - link

    Maybe you didn't understand what you just read. This is the smallest improvement in CPU performance that Intel has had for years in mobile. Go look at that image again.

    https://images.anandtech.com/doci/14664/Blueprint%...
  • maroon1 - Thursday, August 1, 2019 - link

    The iGPU gain is massive

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