Gaming: Far Cry 5

The latest title in Ubisoft's Far Cry series lands us right into the unwelcoming arms of an armed militant cult in Montana, one of the many middles-of-nowhere in the United States. With a charismatic and enigmatic adversary, gorgeous landscapes of the northwestern American flavor, and lots of violence, it is classic Far Cry fare. Graphically intensive in an open-world environment, the game mixes in action and exploration.

Far Cry 5 does support Vega-centric features with Rapid Packed Math and Shader Intrinsics. Far Cry 5 also supports HDR (HDR10, scRGB, and FreeSync 2). We use the in-game benchmark for our data, and report the average/minimum frame rates.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Far Cry 5 FPS Mar
2018
DX11 720p
Low
1080p
Normal
1440p
High
4K
Ultra

All of our benchmark results can also be found in our benchmark engine, Bench.

Far Cry 5 IGP Low High
Average FPS
Minimum FPS

Far Cry 5 is another game that at reasonable 1080p settings actually shows some CPU differentiation. To really drive a wedge between the CPUs we do need to drop to 720p Low, but still, in both cases the 9900K comes out on top. And in this case the performance gap between it and the 8700K is actually a bit larger than normal at 12%. Still, this is a game that’s if it’s not GPU-bound is closer to being bounded by a limited number of threads, so the lack of major clockspeed gains for the 9900K keep it from pulling too far ahead. It also keeps the 9700K from falling too far behind.

Gaming: Grand Theft Auto V Gaming: Shadow of the Tomb Raider (DX12)
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  • The Original Ralph - Saturday, October 20, 2018 - link

    sorry, B&H's availability date should be JAN 1, 2100
  • eastcoast_pete - Saturday, October 20, 2018 - link

    JAN 1, 2100? Intel's manufacturing problems must be at lot more serious than we knew (:
    I wonder if the 9900K will be supported by "Windows 21" when they finally ship?
  • cubebomb - Saturday, October 20, 2018 - link

    you guys need to stop posting 1080p benchmarks for games already. come on now.
  • gammaray - Sunday, October 21, 2018 - link

    I agree, 1440p and higher, especially with the top CPUs
  • mapesdhs - Sunday, October 21, 2018 - link

    They would of course respond that they have to show 1080p in order to reveal CPU differences, even if the frame rates are so high that most people wouldn't care anyway. I suppose those who do game at 1080p on high refresh monitors would say they care about the data, but then the foundation of the RTX launch is a new pressure to move away from high refresh rates, something the aforementioned group of gamers physically cannot do.
  • piroroadkill - Monday, October 22, 2018 - link

    They need to show a meaningful difference between CPUs. setting a higher resolution makes the tests worthless, as you'll just be GPU bottlenecked.
  • eva02langley - Monday, October 22, 2018 - link

    They are important since they bring in perspective CPU bottleneck, however it is widely overpreached.

    1080p, 1440p and 2160p at max settings... enough said. Without multiple resolutions benchmarks, it is impossible to get a clear picture of the real performances to expect from a potential system.

    However, basically, a value rating system is now MANDATORY. It doesn't make any sense that the 9900k received 90% + score on Toms and WCCF. They offer abysmal value for gamers, so it is not "The Best Gaming CPU", however it is the "strongest"
  • DominionSeraph - Monday, October 22, 2018 - link

    It's $110 over the i7. If you're looking at a $2500 i7 rig, going to $2610 with an i9 is a 4% increase in price. Looks to me like it generally wins by over 4%. That's a really good value for a content creator since it stomps the i7 by over 20%.
  • Chestertonian - Wednesday, February 27, 2019 - link

    No kidding. Why are there barely any 1440p benchmarks, but there are tons of 8k benchmarks? I don't get it.
  • avatar-ds - Sunday, October 21, 2018 - link

    Something's fishy with the 8086k consistently underperforming the 8700k in many (most?) gaming tests by more than a margin of error where differences are significant enough. Undermines credibility of the whole thing.

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