Gaming: Final Fantasy XV

Upon arriving to PC earlier this, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console, fruits of their successful partnership with NVIDIA, with hardly any hint of the troubles during Final Fantasy XV's original production and development.

In preparation for the launch, Square Enix opted to release a standalone benchmark that they have since updated. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to record, although it should be noted that its heavy use of NVIDIA technology means that the Maximum setting has problems - it renders items off screen. To get around this, we use the standard preset which does not have these issues.

Square Enix has patched the benchmark with custom graphics settings and bugfixes to be much more accurate in profiling in-game performance and graphical options. For our testing, we run the standard benchmark with a FRAPs overlay, taking a 6 minute recording of the test.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Final Fantasy XV JRPG Mar
2018
DX11 720p
Standard
1080p
Standard
4K
Standard
8K
Standard

All of our benchmark results can also be found in our benchmark engine, Bench.

Final Fantasy XV IGP Low Medium High
Average FPS
95th Percentile

Unlike World of Tanks, Final Fantasy is never entirely CPU limited at any one point. Even on its Low settings, our entire collection of CPUs is within a 7% range. Only once we drop down to IGP-level settings – which are really meant more for IGP comparisons – do we tease out any kind of CPU difference. Still, in that scenario the 9900K does at least eek out a few more frames than prior Intel CPUs, with the 9700K taking up second place. Past that, this is very clearly a game that is GPU limited in almost all scenarios.

Gaming: World of Tanks enCore Gaming: Shadow of War
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  • Total Meltdowner - Sunday, October 21, 2018 - link

    Those typoes..

    "Good, F U foreigners who want our superior tech."
  • muziqaz - Monday, October 22, 2018 - link

    Same to you, who still thinks that Intel CPUs are made purely in USA :D
  • Hifihedgehog - Friday, October 19, 2018 - link

    What do I think? That it is a deliberate act of desperation. It looks like it may draw more power than a 32-Core ThreadRipper per your own charts.

    https://i.redd.it/iq1mz5bfi5t11.jpg
  • AutomaticTaco - Saturday, October 20, 2018 - link

    Revised
    https://www.anandtech.com/show/13400/intel-9th-gen...

    The motherboard in question was using an insane 1.47v
    https://twitter.com/IanCutress/status/105342741705...
    https://twitter.com/IanCutress/status/105339755111...
  • edzieba - Friday, October 19, 2018 - link

    For the last decade, you've had the choice between "I want really fast cores!" and "I want lots of cores!". This is the 'now you can have both' CPU, and it's surprisingly not in the HEDT realm.
  • evernessince - Saturday, October 20, 2018 - link

    It's priced like HEDT though. It's priced well into HEDT. FYI, you could have had both of those when the 1800X dropped.
  • mapesdhs - Sunday, October 21, 2018 - link

    I noticed initially in the UK the pricing of the 9900K was very close to the 7820X, but now pricing for the latter has often been replaced on retail sites with CALL. Coincidence? It's almost as if Intel is trying to hide that even Intel has better options at this price level.
  • iwod - Friday, October 19, 2018 - link

    Nothing unexpected really. 5Ghz with "better" node that is tuned for higher Frequency. The TDP was the real surprise though, I knew the TDP were fake, but 95 > 220W? I am pretty sure in some countries ( um... EU ) people can start suing Intel for misleading customers.

    For the AVX test, did the program really use AMD's AVX unit? or was it not optimised for AMD 's AVX, given AMD has a slightly different ( I say saner ) implementation. And if they did, the difference shouldn't be that big.

    I continue to believe there is a huge market for iGPU, and I think AMD has the biggest chance to capture it, just looking at those totally playable 1080P frame-rate, if they could double the iGPU die size budget with 7nm Ryzen it would be all good.

    Now we are just waiting for Zen 2.
  • GreenReaper - Friday, October 19, 2018 - link

    It's using it. You can see points increased in both cases. But AMD implemented AVX on the cheap. It takes twice the cycles to execute AVX operations involving 256-bit data, because (AFAIK) it's implemented using 128-bit registers, with pairs of units that can only do multiplies or adds, not both.

    That may be the smart choice; it probably saves significant space and power. It might also work faster with SSE[2/3/4] code, still heavily used (in part because Intel has disabled AVX support on its lower-end chips). But some workloads just won't perform as well vs. Intel's flexible, wider units. The same is true for AVX-512, where the workstation chips run away with it.

    It's like the difference between using a short bus, a full-sized school bus, and a double decker - or a train. If you can actually fill the train on a regular basis, are going to go a long way on it, and are willing to pay for the track, it works best. Oh, and if developers are optimizing AVX code for *any* CPU, it's almost certainly Intel, at least first. This might change in the future, but don't count on it.
  • emn13 - Saturday, October 20, 2018 - link

    Those AVX numbers look like they're measuing something else; not just AVX512. You'd expect performance to increase (compared to AVX256) by around 50%, give or take quite a margin of error. It should *never* be more than a factor 2 faster. So ignore AMD; their AVX implementation is wonky, sure - but those intel numbers almost have to be wrong. I think the baseline isn't vectorized at all, or something like that - that would explain the huge jump.

    Of course, AVX512 is fairly complicated, and it's more than just wider - but these results seem extraordinary; and there' just not enough evidence the effect is real, not just some quirk of how the variations were compiled.

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