Wolfenstein II: The New Colossus (Vulkan)

id Software is popularly known for a few games involving shooting stuff until it dies, just with different 'stuff' for each one: Nazis, demons, or other players while scorning the laws of physics. Wolfenstein II is the latest of the first, the sequel of a modern reboot series developed by MachineGames and built on id Tech 6. While the tone is significantly less pulpy nowadays, the game is still a frenetic FPS at heart, succeeding DOOM as a modern Vulkan flagship title and arriving as a pure Vullkan implementation rather than the originally OpenGL DOOM.

Featuring a Nazi-occupied America of 1961, Wolfenstein II is lushly designed yet not oppressively intensive on the hardware, something that goes well with its pace of action that emerge suddenly from a level design flush with alternate historical details.

The highest quality preset, "Mein leben!", was used. Wolfenstein II also features Vega-centric GPU Culling and Rapid Packed Math, as well as Radeon-centric Deferred Rendering; in accordance with the preset, neither GPU Culling nor Deferred Rendering was enabled.

Wolfenstein II 1920x1080 2560x1440 3840x2160
Average FPS
99th Percentile

I am actually impressed with Wolfenstein II and its Vulkan implementation more than the absurd 250+ framerates, if only because many other games hold back the GPU because of the occurring CPU bottleneck. In DOOM, there was a hard 200fps cap because of engine/implementation limitations, a bit of a corner case, but manufacturers make 240Hz monitors nowadays, too. On a GPU performance profiling side, of course, reducing the CPU bottleneck makes comparing powerful GPUs much easier at 1080p, and with a better signal-to-noise than at 4K.

This is combined with the fact that at 4K, the 20 series are looking a huge 60 to 68% lead over the 10 series, and we'll be cross-referencing these performance deltas with other sections of the game. Even in the case of a 'flat-track bully' scenario where the 2080 Ti is running up the score, the 2080 Ti's speed compared to the 2080 is somewhat less than expected at 24 to 27%. It's a somewhat intriguing result for an optimized Vulkan game, as the game runs and scales generally well across the board; It's also not unnoticed that both the RX Vega cards and GeForce Turing cards outperform their expected positions, though without the graphics workload details it's hard to speculate with substance. With framerates like these, the 4K HDR dream at 144 Hz is a real possibility, and it would be interesting to compare with Titan V and Titan Xp results.

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  • ESR323 - Wednesday, September 19, 2018 - link

    I agree with the conclusion that these cards aren't a good buy for 1080ti owners. My 1080ti overclocks very nicely and I'll be happy to stick with it until the next generation in 7 nm. By then we might have a decent selection of games that make use of ray tracing and the performance increase will be more appealing.
  • imaheadcase - Wednesday, September 19, 2018 - link

    Yah i agree, especially its only a 20-25fps increase on average. While many might thing thats great, considering the price increase over 1080TI and the fact many 1080TI can overclock to close that gap even more. The features don't justify the cost.

    However, it could be lots of performance could be unlocked via driver updates..we really don't know how tensor cores could increase performance till the games get updated to use it. Also, while super expensive option...how does the new SLI performance increase performance? Lets see a compare from 1080TI sli to newer sli 2080TI..maybe its easier to put into games? So many what-ifs with this product.

    I feel this product should of been delayed till more games/software already had feature sets available to see.
  • Aybi - Thursday, September 20, 2018 - link

    There wont be driver&optimization support for 1000 series. They will focus on 2000 series and with that the gap going to increase a lot.

    If you remember 980ti and 1080ti it was the same case when 1080ti announced and then you know what happened.
  • Vayra - Friday, September 21, 2018 - link

    Actually I don't and there is also no data to back up what you're saying. The 980ti still competes with the 1070 as it did at Pascal launch.

    Don't spread BS
  • Matthmaroo - Sunday, September 23, 2018 - link

    Dude that’s not true at all

    Nvidia will fully support the 10 series for the next 5 -10 years

    They all use the same CUDA cores

    Don’t just make crap up to justify your purchase
  • SanX - Thursday, September 20, 2018 - link

    What the useless job the reviewer is doing comparing only to latest generstion cards? Add at least 980Ti and 780Ti
  • MrSpadge - Thursday, September 20, 2018 - link

    Ever heard of their benchmark database?
  • Ryan Smith - Thursday, September 20, 2018 - link

    You'll be glad to hear then that we'll be backfilling cards.

    There was a very limited amount of time ahead of this review, and we thought it to be more important to focus on things like clocking the cards at their actual reference clocks (rather than NVIDIA's factory overclocks).
  • dad_at - Sunday, September 23, 2018 - link

    Many thanks for that, I think it is useful job, people are still using maxwell(or even older) generation GPU in 2018. And when we could expect maxwell (980/980ti) results to appear in GPU 2018 bench? Could you also please add Geforce GTX Titan X (maxwell) to GPU 2018?
  • StevoLincolnite - Sunday, September 23, 2018 - link

    Hopefully you back-fill a substantial amount, the GPU bench this year has been a bit lacking... Especially in regards to mid-range and older parts.

    Whole point of it is so that you can see how the latest and greatest compare it to your old and crusty.

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