Benchmarking Performance: CPU Rendering Tests

Rendering tests are a long-time favorite of reviewers and benchmarkers, as the code used by rendering packages is usually highly optimized to squeeze every little bit of performance out. Sometimes rendering programs end up being heavily memory dependent as well - when you have that many threads flying about with a ton of data, having low latency memory can be key to everything. Here we take a few of the usual rendering packages under Windows 10, as well as a few new interesting benchmarks.

All of our benchmark results can also be found in our benchmark engine, Bench.

Corona 1.3: link

Corona is a standalone package designed to assist software like 3ds Max and Maya with photorealism via ray tracing. It's simple - shoot rays, get pixels. OK, it's more complicated than that, but the benchmark renders a fixed scene six times and offers results in terms of time and rays per second. The official benchmark tables list user submitted results in terms of time, however I feel rays per second is a better metric (in general, scores where higher is better seem to be easier to explain anyway). Corona likes to pile on the threads, so the results end up being very staggered based on thread count.

Rendering: Corona Photorealism

Corona is a fully multi-threaded test, so it is surprising to see the 8086K lag behind the 8700K here. This is likely a scenario where the fact that our borrowed testbed setup doesn't perfectly match our standard testbed is playing a factor.

Blender 2.78: link

For a render that has been around for what seems like ages, Blender is still a highly popular tool. We managed to wrap up a standard workload into the February 5 nightly build of Blender and measure the time it takes to render the first frame of the scene. Being one of the bigger open source tools out there, it means both AMD and Intel work actively to help improve the codebase, for better or for worse on their own/each other's microarchitecture.

Rendering: Blender 2.78

Blender also likes to load up the threads, and the 8086K is behind again.

LuxMark v3.1: Link

As a synthetic, LuxMark might come across as somewhat arbitrary as a renderer, given that it's mainly used to test GPUs, but it does offer both an OpenCL and a standard C++ mode. In this instance, aside from seeing the comparison in each coding mode for cores and IPC, we also get to see the difference in performance moving from a C++ based code-stack to an OpenCL one with a CPU as the main host.

Rendering: LuxMark CPU C++Rendering: LuxMark CPU OpenCL

POV-Ray 3.7.1b4

Another regular benchmark in most suites, POV-Ray is another ray-tracer but has been around for many years. It just so happens that during the run up to AMD's Ryzen launch, the code base started to get active again with developers making changes to the code and pushing out updates. Our version and benchmarking started just before that was happening, but given time we will see where the POV-Ray code ends up and adjust in due course.

Rendering: POV-Ray 3.7

Virtually identical scores between the 8086K and 8700K in POV-Ray.

Cinebench R15: link

The latest version of CineBench has also become one of those 'used everywhere' benchmarks, particularly as an indicator of single thread performance. High IPC and high frequency gives performance in ST, whereas having good scaling and many cores is where the MT test wins out.

Rendering: CineBench 15 SingleThreaded
Rendering: CineBench 15 MultiThreaded

The 8086K gets a new fastest single core score in CineBench R15 ST, but falls slightly behind the 8700K in MT.

Benchmarking Performance: CPU System Tests Benchmarking Performance: CPU Encoding Tests
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  • peevee - Monday, June 11, 2018 - link

    8086 being slower than 8700 just indicates an error in your methodology.
    For example, one has updated microcode for exploits and another does not.
  • TheinsanegamerN - Monday, June 18, 2018 - link

    OOORrrrr....its a different motherboard, not the usual test bed. The motherboard used for this is an asrock board, which explains the difference in performance.
  • Memo.Ray - Monday, June 11, 2018 - link

    As I mentioned in my comment in the other article a couple of days ago:

    Intel managed to give away 8086 "binned" 8700K (AKA 8086K) and still make some money on top of it. win-win situation :D

    https://www.anandtech.com/comments/12940/intels-co...
  • Xenphor - Monday, June 11, 2018 - link

    How did they get such a lower score on the Dolphin benchmark with a 5ghz overclock on the 8086k? Isn't the benchmark single core only and considering the 8086 already turbos to 5ghz on a single core, why would there be that much of a difference? I tried it on my 8700k at 5ghz and only get a score of about 265-270 with 2666mhz ram.
  • Ian Cutress - Monday, June 11, 2018 - link

    The 5.0 GHz turbo, at stock, doesn't kick in that often. Depends on how the software sets its own affinity, and most do not. This is the danger with only single core turbo - with all the modern software in the background, even with Windows and scheduling, you rarely hit single core Turbo.
  • Xenphor - Monday, June 11, 2018 - link

    I suppose but even on the Dolphin forums spreadsheet the highest score is a 249 which is a 7700k at 5.2ghz.
  • Ian Cutress - Tuesday, June 12, 2018 - link

    I'll retest when I'm back home at the end of the week and recovered from jet lag
  • Xenphor - Tuesday, June 12, 2018 - link

    Well don't feel like you have to. Just thought it was weird.
  • Vatharian - Monday, June 11, 2018 - link

    7 years ago, first batches of Core i7-2600K (like mine) were able to reach stable 5.0-5.2 GHz on water, on all 4 cores. Given 7 years difference and 32 vs 14 nm, I am maybe not disappointed (there are +2 cores, half a CPU more), but rather not amused. IPC is higher, that's one, DDR4 can reach 3 times higher frequencies than DDR3, that's two, so there are improvements, but given the bovine excrement that goes on chipset side and PCI-Express connectivity it's clear to see the stagnation.
  • SanX - Monday, June 11, 2018 - link

    Total flop. The processor in your phone is probably more hi-tech, has more transistors, more cores, and was made on more advances factories with 10nm litho being all sold below $25.

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